Overview
roadblock_bags_endr.p3d
Preview courtesy of Sam's Object Finder
LODs
12
Vertices
7,066
Faces
10,628
Textures
3
Materials
3
Size (X × Y × Z)
1.420 × 2.292 × 1.238 m

ODOL v54 · 299,193 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 39

Size

size_x
1.420 m
size_y
2.292 m
size_z
1.238 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
1.390998363
geometrysphere
1.374684691
sbsource
Visual
shadowoffset
—
minshadow
5

Mass

mass
799.99987793
massreciprocal
0.00125
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Properties

damage
no

Bounds

bboxminposition
-0.709849834, -1.145781755, -0.618867278
bboxmaxposition
0.709849834, 1.145781755, 0.618867278
bboxminvisual
-0.709849834, -1.145781755, -0.618867278
bboxmaxvisual
0.709849834, 1.145781755, 0.618867278

Centers

boundingcenter
0.06036216, 0.574257791, -0.104420811
geometrycenter
0.013064057, 0.006320834, 0.003905892
centerofmass
-0.004530006, -0.144265637, 0.086321808
aimingcenter
0.013064057, 0.006320834, 0.003905892

ByteIndices

geometry
7
geometryfire
11
geometryview
10
landcontact
8
roadway
9
Level of Detail 12
1.000 2,429 verts 3,758 faces 1 tex
Resolution
1
Vertices
2,429
Faces
3,758
Height
2.2642

Named selections (1)

  • 1.000

Textures

  • dz\structures\military\improvised\data\misc_roadbarrier_bag_end_lr_co.paa

Materials

  • dz\structures\military\improvised\data\misc_roadbarrier_bag_end_lr.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 1,533 verts 1,952 faces 1 tex
Resolution
2
Vertices
1,533
Faces
1,952
Height
2.2340

Named selections (1)

  • 2.000

Textures

  • dz\structures\military\improvised\data\misc_roadbarrier_bag_end_lr_co.paa

Materials

  • dz\structures\military\improvised\data\misc_roadbarrier_bag_end_lr.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 663 verts 964 faces 1 tex
Resolution
3
Vertices
663
Faces
964
Height
2.2340

Named selections (1)

  • plane005

Textures

  • dz\structures\military\improvised\data\misc_roadbarrier_bag_end_lr_lod_co.paa

Materials

  • dz\structures\military\improvised\data\misc_roadbarrier_bag_end_lr_lod.rvmat

Named properties (1)

Name Value
lodnoshadow 1
4.000 372 verts 486 faces 1 tex
Resolution
4
Vertices
372
Faces
486
Height
2.2328

Named selections (1)

  • 4.000

Textures

  • dz\structures\military\improvised\data\misc_roadbarrier_bag_end_lr_lod_co.paa

Materials

  • dz\structures\military\improvised\data\misc_roadbarrier_bag_end_lr_lod.rvmat

Named properties (1)

Name Value
lodnoshadow 1
5.000 198 verts 226 faces 1 tex
Resolution
5
Vertices
198
Faces
226
Height
2.2328

Named selections (1)

  • 5.000

Textures

  • dz\structures\military\improvised\data\misc_roadbarrier_bag_end_lr_lod_co.paa

Materials

  • dz\structures\military\improvised\data\misc_roadbarrier_bag_end_lr_lod.rvmat

Named properties (1)

Name Value
lodnoshadow 1
6.000 117 verts 119 faces 1 tex
Resolution
6
Vertices
117
Faces
119
Height
2.2367

Named selections (1)

  • 6.000

Textures

  • dz\structures\military\improvised\data\misc_roadbarrier_bag_end_lr_lod_co.paa

Materials

  • dz\structures\military\improvised\data\misc_roadbarrier_bag_end_lr_lod.rvmat
7.000 77 verts 69 faces 1 tex
Resolution
7
Vertices
77
Faces
69
Height
2.2367

Named selections (1)

  • 6.001

Textures

  • dz\structures\military\improvised\data\misc_roadbarrier_bag_end_lr_lod_co.paa

Materials

  • dz\structures\military\improvised\data\misc_roadbarrier_bag_end_lr_lod.rvmat
Geometry 24 verts 25 faces 0 tex
Resolution
9999999827968
Vertices
24
Faces
25
Height
2.2450

Named selections (3)

  • component01
  • component02
  • component03

Named properties (1)

Name Value
damage no
LandContact 24 verts 25 faces 0 tex
Resolution
1.9999999739822E+15
Vertices
24
Faces
25
Height
2.2450

Named selections (3)

  • component01
  • component02
  • component03

Named properties (1)

Name Value
damage no
Roadway 9 verts 7 faces 1 tex
Resolution
3.0000000280822E+15
Vertices
9
Faces
7
Height
0.8532

Textures

  • dz\surfaces\data\roadway\dirt_ext.paa
View Geometry 52 verts 61 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
52
Faces
61
Height
2.1886

Named selections (7)

  • component01
  • component02
  • component03
  • component04
  • component05
  • component06
  • component07
Fire Geometry 1,568 verts 2,936 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
1,568
Faces
2,936
Height
2.2642

Named selections (50)

  • component01
  • component02
  • component03
  • component04
  • component05
  • component06
  • component07
  • component08
  • component09
  • component10
  • component11
  • component12
  • component13
  • component14
  • component15
  • component16
  • component17
  • component18
  • component19
  • component20
  • component21
  • component22
  • component23
  • component24
  • component25
  • component26
  • component27
  • component28
  • component29
  • component30
  • component31
  • component32
  • component33
  • component34
  • component35
  • component36
  • component37
  • component38
  • component39
  • component40
  • component41
  • component42
  • component43
  • component44
  • component45
  • component46
  • component47
  • component48
  • component49
  • component50

Materials

  • dz\data\data\penetration\dirt.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Roadblock_Bags_EndR: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Roadblock_Bags_EndR 0

No Sections in model.cfg.

Textures 3
  • dz\structures\military\improvised\data\misc_roadbarrier_bag_end_lr_co.paa
  • dz\structures\military\improvised\data\misc_roadbarrier_bag_end_lr_lod_co.paa
  • dz\surfaces\data\roadway\dirt_ext.paa
Materials 3
  • dz\data\data\penetration\dirt.rvmat
  • dz\structures\military\improvised\data\misc_roadbarrier_bag_end_lr.rvmat
  • dz\structures\military\improvised\data\misc_roadbarrier_bag_end_lr_lod.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\military\improvised\roadblock_bags_endr.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\military\Improvised\Roadblock_Bags_EndR.p3d — use the copy button in the page header to paste it elsewhere.