Overview
tisy_airshaft.p3d
Preview courtesy of Sam's Object Finder
LODs
8
Vertices
3,489
Faces
2,696
Textures
2
Materials
4
Size (X × Y × Z)
2.543 × 5.912 × 2.549 m

ODOL v54 · 92,932 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 39

Size

size_x
2.543 m
size_y
5.912 m
size_z
2.549 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
3.448596239
geometrysphere
3.356129169
sbsource
Visual
shadowoffset
—
minshadow
1

Mass

mass
5000
massreciprocal
0.0002
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Properties

damage
no

Bounds

bboxminposition
-1.271692753, -2.95586586, -1.274429798
bboxmaxposition
1.271692753, 2.95586586, 1.274429798
bboxminvisual
-1.271692753, -2.95586586, -1.274429798
bboxmaxvisual
1.271692753, 2.95586586, 1.274429798

Centers

boundingcenter
-0.017277241, 1.412734628, -0.007517815
geometrycenter
-0.01113987, -0.026632667, 0.00999999
centerofmass
-0.011139892, -0.162827998, 0.009999976
aimingcenter
-0.01113987, -0.026632667, 0.00999999

ByteIndices

memory
4
geometry
3
geometryfire
7
geometryview
6
roadway
5
Level of Detail 8
0.000 1,620 verts 1,104 faces 0 tex
Resolution
0
Vertices
1,620
Faces
1,104
Height
5.9077

Materials

  • dz\structures\military\tisy\data\airshaft.rvmat

Named properties (1)

Name Value
lodnoshadow 1
1.000 1,099 verts 450 faces 0 tex
Resolution
1
Vertices
1,099
Faces
450
Height
5.9076

Materials

  • dz\structures\military\tisy\data\airshaft.rvmat
2.000 48 verts 24 faces 1 tex
Resolution
2
Vertices
48
Faces
24
Height
5.8892

Textures

  • dz\structures\military\tisy\data\vent_lod_co.paa
Geometry 8 verts 12 faces 0 tex
Resolution
9999999827968
Vertices
8
Faces
12
Height
5.8134

Named selections (1)

  • component01

Named properties (1)

Name Value
damage no
Memory 1 verts 0 faces 0 tex
Resolution
9.999999869911E+14
Vertices
1
Faces
0

Other named selections (1)

Roadway 4 verts 2 faces 1 tex
Resolution
3.0000000280822E+15
Vertices
4
Faces
2
Height
0.5448

Textures

  • dz\surfaces\data\roadway\metal_thin_ext.paa
View Geometry 32 verts 42 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
32
Faces
42
Height
5.9027

Named selections (4)

  • component01
  • component02
  • component03
  • occluder_01
Fire Geometry 677 verts 1,062 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
677
Faces
1,062
Height
5.9077

Named selections (73)

  • component01
  • component02
  • component03
  • component04
  • component05
  • component06
  • component07
  • component08
  • component09
  • component10
  • component11
  • component12
  • component13
  • component14
  • component15
  • component16
  • component17
  • component18
  • component19
  • component20
  • component21
  • component22
  • component23
  • component24
  • component25
  • component26
  • component27
  • component28
  • component29
  • component30
  • component31
  • component32
  • component33
  • component34
  • component35
  • component36
  • component37
  • component38
  • component39
  • component40
  • component41
  • component42
  • component43
  • component44
  • component45
  • component46
  • component47
  • component48
  • component49
  • component50
  • component51
  • component52
  • component53
  • component54
  • component55
  • component56
  • component57
  • component58
  • component59
  • component60
  • component61
  • component62
  • component63
  • component64
  • component65
  • component66
  • component67
  • component68
  • component69
  • component70
  • component71
  • component72
  • component73

Materials

  • dz\data\data\penetration\concrete.rvmat
  • dz\data\data\penetration\metalplate.rvmat
  • dz\data\data\penetration\wood_desk.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Tisy_AirShaft: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Tisy_AirShaft 0

No Sections in model.cfg.

Textures 2
  • dz\structures\military\tisy\data\vent_lod_co.paa
  • dz\surfaces\data\roadway\metal_thin_ext.paa
Materials 4
  • dz\data\data\penetration\concrete.rvmat
  • dz\data\data\penetration\metalplate.rvmat
  • dz\data\data\penetration\wood_desk.rvmat
  • dz\structures\military\tisy\data\airshaft.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\military\tisy\tisy_airshaft.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\military\Tisy\Tisy_AirShaft.p3d — use the copy button in the page header to paste it elsewhere.