Overview
aircond_big.p3d
Preview courtesy of Sam's Object Finder
LODs
5
Vertices
422
Faces
268
Textures
1
Materials
2
Size (X × Y × Z)
1.284 × 0.730 × 0.520 m

ODOL v54 · 14,225 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 36

Size

size_x
1.284 m
size_y
0.730 m
size_z
0.520 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
0.782895207
geometrysphere
0.708723366
sbsource
ShadowVolume
shadowoffset
minshadow
0

Mass

mass
200
massreciprocal
0.005
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.641950071, -0.36500001, -0.26000002
bboxmaxposition
0.641950071, 0.36499998, 0.26000002
bboxminvisual
-0.641950071, -0.36500001, -0.26000002
bboxmaxvisual
0.641950071, 0.36499998, 0.26000002

Centers

boundingcenter
0, 0.365000039, 0
geometrycenter
0.048757017, 0.015000165, -0.010000005
centerofmass
0.048757009, 0.015000152, -0.010000009
aimingcenter
0.048757017, 0.015000165, -0.010000005

ByteIndices

geometry
3
geometryfire
4
geometryview
4
Level of Detail 5
1.000 250 verts 158 faces 1 tex
Resolution
1
Vertices
250
Faces
158
Height
0.7300

Textures

  • dz\structures\proxy_buildingparts\aircondition\data\aircond_co.paa

Materials

  • dz\structures\proxy_buildingparts\aircondition\data\aircond.rvmat
2.000 132 verts 74 faces 1 tex
Resolution
2
Vertices
132
Faces
74
Height
0.7300

Textures

  • dz\structures\proxy_buildingparts\aircondition\data\aircond_co.paa

Materials

  • dz\structures\proxy_buildingparts\aircondition\data\aircond.rvmat
3.000 24 verts 12 faces 1 tex
Resolution
3
Vertices
24
Faces
12
Height
0.7000

Textures

  • dz\structures\proxy_buildingparts\aircondition\data\aircond_co.paa

Materials

  • dz\data\data\default.rvmat
Geometry 8 verts 12 faces 0 tex
Resolution
9999999827968
Vertices
8
Faces
12
Height
0.7000

Named selections (1)

  • component01

Named properties (3)

Name Value
sbsource shadowvolume
prefershadowvolume 0
drawimportance 0.01
View Geometry 8 verts 12 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
8
Faces
12
Height
0.7000

Named selections (1)

  • component01
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class AirCond_big: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · AirCond_big 0

No Sections in model.cfg.

Textures 1
  • dz\structures\proxy_buildingparts\aircondition\data\aircond_co.paa
Materials 2
  • dz\data\data\default.rvmat
  • dz\structures\proxy_buildingparts\aircondition\data\aircond.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\proxy_buildingparts\aircondition\aircond_big.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\Proxy_BuildingParts\AirCondition\AirCond_big.p3d — use the copy button in the page header to paste it elsewhere.