Overview
ladder_top_proxy.p3d
Preview courtesy of Sam's Object Finder
LODs
5
Vertices
774
Faces
682
Textures
2
Materials
2
Size (X × Y × Z)
0.491 × 1.180 × 0.292 m

ODOL v54 · 24,857 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 36

Size

size_x
0.491 m
size_y
1.180 m
size_z
0.292 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
0.766228318
geometrysphere
0
sbsource
Visual
shadowoffset
minshadow
0

Mass

mass
0
massreciprocal
10000000000
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.245442018, -0.480000019, -0.100000001
bboxmaxposition
0.245441362, 0.700000048, 0.192000002
bboxminvisual
-0.245442018, -0.480000019, -0.100000001
bboxmaxvisual
0.245441362, 0.700000048, 0.192000002

Centers

boundingcenter
0, 0, 0
geometrycenter
0, 0, 0
centerofmass
0, 0, 0
aimingcenter
0, 0, 0

ByteIndices

geometry
4
geometryfire
4
geometryview
4
Level of Detail 5
1.000 390 verts 484 faces 1 tex
Resolution
1
Vertices
390
Faces
484
Height
1.1800

Textures

  • dz\structures\proxy_buildingparts\ladders\data\ladder_proxy_co.paa

Materials

  • dz\structures\proxy_buildingparts\ladders\data\ladder_proxy.rvmat
2.000 230 verts 124 faces 1 tex
Resolution
2
Vertices
230
Faces
124
Height
1.1800

Textures

  • dz\structures\proxy_buildingparts\ladders\data\ladder_proxy_co.paa

Materials

  • dz\structures\proxy_buildingparts\ladders\data\ladder_proxy.rvmat
3.000 134 verts 64 faces 1 tex
Resolution
3
Vertices
134
Faces
64
Height
1.1800

Textures

  • dz\structures\proxy_buildingparts\ladders\data\ladder_proxy_co.paa

Materials

  • dz\structures\proxy_buildingparts\ladders\data\ladder_proxy.rvmat
4.000 20 verts 10 faces 1 tex
Resolution
4
Vertices
20
Faces
10
Height
1.1800

Named selections (1)

  • top

Textures

  • dz\structures\proxy_buildingparts\ladders\data\ladder_proxy_mlod_co.paa

Materials

  • dz\structures\proxy_buildingparts\ladders\data\ladder_proxy_mlod.rvmat
Geometry 0 verts 0 faces 0 tex
Resolution
9999999827968
Vertices
0
Faces
0
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class ladder_top_proxy: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · ladder_top_proxy 0

No Sections in model.cfg.

Textures 2
  • dz\structures\proxy_buildingparts\ladders\data\ladder_proxy_co.paa
  • dz\structures\proxy_buildingparts\ladders\data\ladder_proxy_mlod_co.paa
Materials 2
  • dz\structures\proxy_buildingparts\ladders\data\ladder_proxy.rvmat
  • dz\structures\proxy_buildingparts\ladders\data\ladder_proxy_mlod.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\proxy_buildingparts\ladders\ladder_top_proxy.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\Proxy_BuildingParts\ladders\ladder_top_proxy.p3d — use the copy button in the page header to paste it elsewhere.