Overview
lightningconductorconnection.p3d
Preview courtesy of Sam's Object Finder
LODs
5
Vertices
115
Faces
90
Textures
1
Materials
1
Size (X × Y × Z)
0.074 × 0.580 × 0.087 m

ODOL v54 · 7,087 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 36

Size

size_x
0.074 m
size_y
0.580 m
size_z
0.087 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
0.295777053
geometrysphere
0.294816017
sbsource
ShadowVolume
shadowoffset
—
minshadow
0

Mass

mass
10
massreciprocal
0.100000001
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.037005052, -0.290234894, -0.043340549
bboxmaxposition
0.037005052, 0.290234864, 0.043340549
bboxminvisual
-0.037005052, -0.290234894, -0.043340549
bboxmaxvisual
0.037005052, 0.290234864, 0.043340549

Centers

boundingcenter
-0.000000048, 0.202820286, 0.00000005
geometrycenter
-0.000000007, -0.000576258, -0.000214323
centerofmass
0.000020176, -0.078467682, -0.009581277
aimingcenter
-0.000000007, -0.000576258, -0.000214323

ByteIndices

geometry
2
geometryfire
4
geometryview
3
Level of Detail 5
1.000 66 verts 42 faces 1 tex
Resolution
1
Vertices
66
Faces
42
Height
0.5802

Textures

  • dz\structures\proxy_buildingparts\lightningcond\data\va_lightingconductor_co.paa

Materials

  • dz\data\data\default.rvmat
2.000 19 verts 14 faces 1 tex
Resolution
2
Vertices
19
Faces
14
Height
0.5717

Textures

  • dz\structures\proxy_buildingparts\lightningcond\data\va_lightingconductor_co.paa

Materials

  • dz\data\data\default.rvmat
Geometry 15 verts 17 faces 0 tex
Resolution
9999999827968
Vertices
15
Faces
17
Height
0.5791

Named selections (1)

  • component01

Named properties (2)

Name Value
sbsource shadowvolume
prefershadowvolume 0
View Geometry 15 verts 17 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
15
Faces
17
Height
0.5791

Named selections (1)

  • component01

Named properties (2)

Name Value
sbsource shadowvolume
prefershadowvolume 0
Fire Geometry 0 verts 0 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
0
Faces
0
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class LightningConductorConnection: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · LightningConductorConnection 0

No Sections in model.cfg.

Textures 1
  • dz\structures\proxy_buildingparts\lightningcond\data\va_lightingconductor_co.paa
Materials 1
  • dz\data\data\default.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\proxy_buildingparts\lightningcond\lightningconductorconnection\lightningconductorconnection.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\Proxy_BuildingParts\LightningCond\LightningConductorConnection\LightningConductorConnection.p3d — use the copy button in the page header to paste it elsewhere.