Overview
aircondition_b.p3d
Preview courtesy of Sam's Object Finder
LODs
7
Vertices
2,574
Faces
1,948
Textures
1
Materials
2
Size (X × Y × Z)
2.563 × 0.889 × 1.161 m

ODOL v54 · 74,482 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 36

Size

size_x
2.563 m
size_y
0.889 m
size_z
1.161 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
1.462519765
geometrysphere
1.453415632
sbsource
ShadowVolume
shadowoffset
minshadow
0

Mass

mass
100.000015259
massreciprocal
0.009999999
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-1.281315088, -0.444331348, -0.580533504
bboxmaxposition
1.281315088, 0.444331348, 0.580533504
bboxminvisual
-1.281315088, -0.444331348, -0.580533504
bboxmaxvisual
1.281315088, 0.444331348, 0.580533504

Centers

boundingcenter
-0.000985026, 0.107331276, 0.036369532
geometrycenter
-0.004289031, -0.017896563, 0.001650095
centerofmass
-0.41189009, -0.075951539, 0.007117113
aimingcenter
-0.004289031, -0.017896563, 0.001650095

ByteIndices

geometry
4
geometryfire
6
geometryview
5
Level of Detail 7
1.000 1,346 verts 757 faces 1 tex
Resolution
1
Vertices
1,346
Faces
757
Height
0.8865

Textures

  • dz\structures\proxy_buildingparts\roof\aircondition\data\aircondition_co.paa

Materials

  • dz\structures\proxy_buildingparts\roof\aircondition\data\aircondition.rvmat
2.000 495 verts 506 faces 1 tex
Resolution
2
Vertices
495
Faces
506
Height
0.8865

Textures

  • dz\structures\proxy_buildingparts\roof\aircondition\data\aircondition_co.paa

Materials

  • dz\structures\proxy_buildingparts\roof\aircondition\data\aircondition.rvmat
3.000 210 verts 166 faces 1 tex
Resolution
3
Vertices
210
Faces
166
Height
0.8865

Textures

  • dz\structures\proxy_buildingparts\roof\aircondition\data\aircondition_co.paa

Materials

  • dz\structures\proxy_buildingparts\roof\aircondition\data\aircondition.rvmat
4.000 96 verts 70 faces 1 tex
Resolution
4
Vertices
96
Faces
70
Height
0.8865

Textures

  • dz\structures\proxy_buildingparts\roof\aircondition\data\aircondition_co.paa

Materials

  • dz\structures\proxy_buildingparts\roof\aircondition\data\aircondition.rvmat
Geometry 143 verts 150 faces 0 tex
Resolution
9999999827968
Vertices
143
Faces
150
Height
0.8529

Named selections (7)

  • component01
  • component02
  • component03
  • component04
  • component05
  • component06
  • component07

Named properties (2)

Name Value
sbsource shadowvolume
prefershadowvolume 0
View Geometry 143 verts 150 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
143
Faces
150
Height
0.8529

Named selections (7)

  • component01
  • component02
  • component03
  • component04
  • component05
  • component06
  • component07
Fire Geometry 141 verts 149 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
141
Faces
149
Height
0.8887

Named selections (7)

  • component01
  • component02
  • component03
  • component04
  • component05
  • component06
  • component07

Materials

  • dz\data\data\penetration\iron.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class AirCondition_B: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · AirCondition_B 0

No Sections in model.cfg.

Textures 1
  • dz\structures\proxy_buildingparts\roof\aircondition\data\aircondition_co.paa
Materials 2
  • dz\data\data\penetration\iron.rvmat
  • dz\structures\proxy_buildingparts\roof\aircondition\data\aircondition.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\proxy_buildingparts\roof\aircondition\aircondition_b.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\Proxy_BuildingParts\Roof\AirCondition\AirCondition_B.p3d — use the copy button in the page header to paste it elsewhere.