Overview
rail_platform_cross.p3d
Preview courtesy of Sam's Object Finder
LODs
6
Vertices
954
Faces
796
Textures
2
Materials
3
Size (X × Y × Z)
3.773 × 1.137 × 11.122 m

ODOL v54 · 26,223 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 39

Size

size_x
3.773 m
size_y
1.137 m
size_z
11.122 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
5.899450779
geometrysphere
5.82561636
sbsource
Visual
shadowoffset
minshadow
0

Mass

mass
1500
massreciprocal
0.000666667
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Properties

damage
no

Bounds

bboxminposition
-1.886541367, -0.568598032, -5.560980797
bboxmaxposition
1.886541367, 0.568598032, 5.560980797
bboxminvisual
-1.886541367, -0.568598032, -5.560980797
bboxmaxvisual
1.886541367, 0.568598032, 5.560980797

Centers

boundingcenter
0.004216611, 0.443668693, 0.00181818
geometrycenter
-0.000070572, -0.001440167, 0.002326965
centerofmass
-0.002647031, -0.09731096, 0.000738932
aimingcenter
-0.000070572, -0.001440167, 0.002326965

ByteIndices

memory
2
geometry
1
geometryfire
5
geometryview
4
roadway
3
Level of Detail 6
0.000 532 verts 256 faces 0 tex
Resolution
0
Vertices
532
Faces
256
Height
1.1316

Materials

  • dz\structures\rail\misc\data\rail_platform_multi.rvmat
Geometry 44 verts 56 faces 0 tex
Resolution
9999999827968
Vertices
44
Faces
56
Height
1.1343

Named selections (5)

  • component01
  • component02
  • component03
  • component04
  • component05

Named properties (1)

Name Value
damage no
Memory 44 verts 56 faces 0 tex
Resolution
9.999999869911E+14
Vertices
44
Faces
56
Height
1.1343

Named properties (1)

Name Value
damage no
Roadway 46 verts 36 faces 2 tex
Resolution
3.0000000280822E+15
Vertices
46
Faces
36
Height
1.1343

Textures

  • dz\surfaces\data\roadway\concrete_ext.paa
  • dz\surfaces\data\roadway\gravel_small_ext.paa
View Geometry 64 verts 80 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
64
Faces
80
Height
1.1343

Named selections (7)

  • component01
  • component02
  • component03
  • component04
  • component05
  • component06
  • component07
Fire Geometry 224 verts 312 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
224
Faces
312
Height
1.1343

Named selections (26)

  • component01
  • component02
  • component03
  • component04
  • component05
  • component06
  • component07
  • component08
  • component09
  • component10
  • component11
  • component12
  • component13
  • component14
  • component15
  • component16
  • component17
  • component18
  • component19
  • component20
  • component21
  • component22
  • component23
  • component24
  • component25
  • component26

Materials

  • dz\data\data\penetration\concrete.rvmat
  • dz\data\data\penetration\dirt.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Rail_Platform_Cross: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Rail_Platform_Cross 0

No Sections in model.cfg.

Textures 2
  • dz\surfaces\data\roadway\concrete_ext.paa
  • dz\surfaces\data\roadway\gravel_small_ext.paa
Materials 3
  • dz\data\data\penetration\concrete.rvmat
  • dz\data\data\penetration\dirt.rvmat
  • dz\structures\rail\misc\data\rail_platform_multi.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\rail\misc\rail_platform_cross.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\rail\Misc\Rail_Platform_Cross.p3d — use the copy button in the page header to paste it elsewhere.