Overview
rail_tracke_4.p3d
Preview courtesy of Sam's Object Finder
LODs
11
Vertices
8,659
Faces
3,510
Textures
3
Materials
4
Size (X × Y × Z)
9.493 × 1.978 × 4.000 m

ODOL v54 · 207,436 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 40

Size

size_x
9.493 m
size_y
1.978 m
size_z
4.000 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
5.245030403
geometrysphere
5.228115559
sbsource
Visual
shadowoffset
—
minshadow
11

Mass

mass
999.999816895
massreciprocal
0.001
armor
200
armorreciprocal
0.005

Map

maptype
35
map
railway

Properties

damage
no

Bounds

bboxminposition
-4.746700287, -0.989209056, -2.000161171
bboxmaxposition
4.746700287, 0.989209056, 2.000161171
bboxminvisual
-4.746700287, -0.989209056, -2.000161171
bboxmaxvisual
4.746700287, 0.989209056, 2.000161171

Centers

boundingcenter
0, -0.204780966, -0.447838783
geometrycenter
0, -0.093647063, 0.000157595
centerofmass
-0.000000069, 0.07581497, 0.000157745
aimingcenter
0, -0.093647063, 0.000157595

ByteIndices

memory
6
geometry
5
geometryfire
10
geometryview
9
landcontact
7
roadway
8
Level of Detail 11
0.000 5,919 verts 2,350 faces 1 tex
Resolution
0
Vertices
5,919
Faces
2,350
Height
1.3427

Named selections (4)

  • 1
  • 2
  • 3
  • 4

Textures

  • dz\structures\rail\tracks\data\embankment_co.paa

Materials

  • dz\structures\rail\tracks\data\embankment_4.rvmat
1.000 1,634 verts 590 faces 1 tex
Resolution
1
Vertices
1,634
Faces
590
Height
1.3427

Named selections (4)

  • 1
  • 2
  • 3
  • 4

Textures

  • dz\structures\rail\tracks\data\embankment_co.paa

Materials

  • dz\structures\rail\tracks\data\embankment_4.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 574 verts 229 faces 1 tex
Resolution
2
Vertices
574
Faces
229
Height
1.3427

Named selections (4)

  • 1
  • 2
  • 3
  • 4

Textures

  • dz\structures\rail\tracks\data\embankment_co.paa

Materials

  • dz\structures\rail\tracks\data\embankment_4.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 258 verts 73 faces 1 tex
Resolution
3
Vertices
258
Faces
73
Height
1.3427

Named selections (4)

  • 1
  • 2
  • 3
  • 4

Textures

  • dz\structures\rail\tracks\data\embankment_co.paa

Materials

  • dz\structures\rail\tracks\data\embankment_4.rvmat

Named properties (1)

Name Value
lodnoshadow 1
4.000 66 verts 17 faces 1 tex
Resolution
4
Vertices
66
Faces
17
Height
1.3427

Named selections (4)

  • 1
  • 2
  • 3
  • 4

Textures

  • dz\structures\rail\tracks\data\embankment_co.paa

Materials

  • dz\structures\rail\tracks\data\embankment_4.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 12 verts 20 faces 0 tex
Resolution
9999999827968
Vertices
12
Faces
20
Height
1.7911

Named selections (1)

  • component01

Named properties (4)

Name Value
damage no
map railway
placement slopelandcontact
mass 999.999817
Memory 6 verts 0 faces 0 tex
Resolution
9.999999869911E+14
Vertices
6
Faces
0
Height
1.1940

Other named selections (2)

LandContact 2 verts 0 faces 0 tex
Resolution
1.9999999739822E+15
Vertices
2
Faces
0
Roadway 32 verts 13 faces 2 tex
Resolution
3.0000000280822E+15
Vertices
32
Faces
13
Height
1.2987

Textures

  • dz\surfaces\data\roadway\gravel_large_ext.paa
  • dz\surfaces\data\roadway\metal_thick_ext.paa
View Geometry 28 verts 22 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
28
Faces
22
Height
1.9784

Named selections (3)

  • component01
  • component02
  • component03
Fire Geometry 128 verts 196 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
128
Faces
196
Height
1.3427

Named selections (15)

  • component01
  • component02
  • component03
  • component04
  • component05
  • component06
  • component07
  • component08
  • component09
  • component10
  • component11
  • component12
  • component13
  • component14
  • component15

Materials

  • dz\data\data\penetration\dirt.rvmat
  • dz\data\data\penetration\iron.rvmat
  • dz\data\data\penetration\wood.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Rail_TrackE_4: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Rail_TrackE_4 0

No Sections in model.cfg.

Textures 3
  • dz\structures\rail\tracks\data\embankment_co.paa
  • dz\surfaces\data\roadway\gravel_large_ext.paa
  • dz\surfaces\data\roadway\metal_thick_ext.paa
Materials 4
  • dz\data\data\penetration\dirt.rvmat
  • dz\data\data\penetration\iron.rvmat
  • dz\data\data\penetration\wood.rvmat
  • dz\structures\rail\tracks\data\embankment_4.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\rail\tracks\rail_tracke_4.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\rail\Tracks\Rail_TrackE_4.p3d — use the copy button in the page header to paste it elsewhere.