Overview
rail_track_r25_10_lc.p3d
Preview courtesy of Sam's Object Finder
LODs
11
Vertices
31,569
Faces
13,556
Textures
3
Materials
4
Size (X × Y × Z)
9.457 × 1.426 × 25.796 m

ODOL v54 · 707,163 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 40

Size

size_x
9.457 m
size_y
1.426 m
size_z
25.796 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
13.755846024
geometrysphere
0.173205242
sbsource
Visual
shadowoffset
minshadow
3

Mass

mass
100
massreciprocal
0.01
armor
200
armorreciprocal
0.005

Map

maptype
35
map
railway

Properties

damage
no

Bounds

bboxminposition
-4.728634834, -0.713088989, -12.897860527
bboxmaxposition
4.728634834, 0.713088989, 12.897860527
bboxminvisual
-4.728634834, -0.713088989, -12.897860527
bboxmaxvisual
4.728634834, 0.713088989, 12.897860527

Centers

boundingcenter
0.545065165, -0.480910987, 10.052340508
geometrycenter
-0.409765959, -0.081530795, 0.036873817
centerofmass
-0.409765929, -0.081530795, 0.036873817
aimingcenter
-0.409765959, -0.081530795, 0.036873817

ByteIndices

memory
6
geometry
5
geometryfire
10
geometryview
9
landcontact
7
roadway
8
Level of Detail 11
0.000 15,508 verts 6,020 faces 1 tex
Resolution
0
Vertices
15,508
Faces
6,020
Height
0.2688

Named selections (5)

  • 1
  • 2
  • 3
  • 4
  • 5

Textures

  • dz\structures\rail\tracks\data\embankment_co.paa

Materials

  • dz\structures\rail\tracks\data\embankment_25.rvmat
1.000 10,072 verts 3,845 faces 1 tex
Resolution
1
Vertices
10,072
Faces
3,845
Height
0.2587

Named selections (5)

  • 1
  • 2
  • 3
  • 4
  • 5

Textures

  • dz\structures\rail\tracks\data\embankment_co.paa

Materials

  • dz\structures\rail\tracks\data\embankment_25.rvmat
2.000 3,272 verts 1,595 faces 1 tex
Resolution
2
Vertices
3,272
Faces
1,595
Height
0.2587

Named selections (5)

  • 1
  • 2
  • 3
  • 4
  • 5

Textures

  • dz\structures\rail\tracks\data\embankment_co.paa

Materials

  • dz\structures\rail\tracks\data\embankment_25.rvmat
3.000 1,431 verts 561 faces 1 tex
Resolution
3
Vertices
1,431
Faces
561
Height
0.2587

Named selections (5)

  • 1
  • 2
  • 3
  • 4
  • 5

Textures

  • dz\structures\rail\tracks\data\embankment_co.paa

Materials

  • dz\structures\rail\tracks\data\embankment_25.rvmat
4.000 226 verts 79 faces 1 tex
Resolution
4
Vertices
226
Faces
79
Height
0.1789

Named selections (5)

  • 1
  • 2
  • 3
  • 4
  • 5

Textures

  • dz\structures\rail\tracks\data\embankment_co.paa

Materials

  • dz\structures\rail\tracks\data\embankment_25.rvmat
Geometry 8 verts 6 faces 0 tex
Resolution
9999999827968
Vertices
8
Faces
6
Height
0.2000

Named selections (1)

  • component01

Named properties (4)

Name Value
damage no
map railway
mass 100.000000
placement slopelandcontact
Memory 8 verts 0 faces 0 tex
Resolution
9.999999869911E+14
Vertices
8
Faces
0
Height
1.2763

Other named selections (2)

LandContact 2 verts 0 faces 0 tex
Resolution
1.9999999739822E+15
Vertices
2
Faces
0
Roadway 80 verts 56 faces 2 tex
Resolution
3.0000000280822E+15
Vertices
80
Faces
56
Height
0.1883

Textures

  • dz\surfaces\data\roadway\gravel_large_ext.paa
  • dz\surfaces\data\roadway\metal_thick_ext.paa
View Geometry 96 verts 72 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
96
Faces
72
Height
0.2184

Named selections (12)

  • component01
  • component02
  • component03
  • component04
  • component05
  • component06
  • component07
  • component08
  • component09
  • component10
  • component11
  • component12
Fire Geometry 866 verts 1,322 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
866
Faces
1,322
Height
0.2630

Named selections (95)

  • component01
  • component02
  • component03
  • component04
  • component05
  • component06
  • component07
  • component08
  • component09
  • component10
  • component11
  • component12
  • component13
  • component14
  • component15
  • component16
  • component17
  • component18
  • component19
  • component20
  • component21
  • component22
  • component23
  • component24
  • component25
  • component26
  • component27
  • component28
  • component29
  • component30
  • component31
  • component32
  • component33
  • component34
  • component35
  • component36
  • component37
  • component38
  • component39
  • component40
  • component41
  • component42
  • component43
  • component44
  • component45
  • component46
  • component47
  • component48
  • component49
  • component50
  • component51
  • component52
  • component53
  • component54
  • component55
  • component56
  • component57
  • component58
  • component59
  • component60
  • component61
  • component62
  • component63
  • component64
  • component65
  • component66
  • component67
  • component68
  • component69
  • component70
  • component71
  • component72
  • component73
  • component74
  • component75
  • component76
  • component77
  • component78
  • component79
  • component80
  • component81
  • component82
  • component83
  • component84
  • component85
  • component86
  • component87
  • component88
  • component89
  • component90
  • component91
  • component92
  • component93
  • component94
  • component95

Materials

  • dz\data\data\penetration\dirt.rvmat
  • dz\data\data\penetration\iron.rvmat
  • dz\data\data\penetration\wood.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Rail_Track_R25_10_lc: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Rail_Track_R25_10_lc 0

No Sections in model.cfg.

Textures 3
  • dz\structures\rail\tracks\data\embankment_co.paa
  • dz\surfaces\data\roadway\gravel_large_ext.paa
  • dz\surfaces\data\roadway\metal_thick_ext.paa
Materials 4
  • dz\data\data\penetration\dirt.rvmat
  • dz\data\data\penetration\iron.rvmat
  • dz\data\data\penetration\wood.rvmat
  • dz\structures\rail\tracks\data\embankment_25.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\rail\tracks\rail_track_r25_10_lc.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\rail\Tracks\Rail_Track_R25_10_lc.p3d — use the copy button in the page header to paste it elsewhere.