Overview
rail_track_up_25_lc.p3d
Preview courtesy of Sam's Object Finder
LODs
12
Vertices
30,522
Faces
12,249
Textures
3
Materials
4
Size (X × Y × Z)
9.493 × 2.607 × 25.002 m

ODOL v54 · 619,588 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 40

Size

size_x
9.493 m
size_y
2.607 m
size_z
25.002 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
13.428125381
geometrysphere
13.400863647
sbsource
Visual
shadowoffset
—
minshadow
3

Mass

mass
19999.998046875
massreciprocal
0.00005
armor
200
armorreciprocal
0.005

Map

maptype
35
map
railway

Properties

damage
no

Bounds

bboxminposition
-4.746700287, -1.303380013, -12.500786781
bboxmaxposition
4.746700287, 1.303380013, 12.500786781
bboxminvisual
-4.746700287, -1.303380013, -12.500786781
bboxmaxvisual
4.746700287, 1.303380013, 12.500786781

Centers

boundingcenter
0, -0.518939912, 10.052805901
geometrycenter
0, 0.220511883, -0.000484467
centerofmass
-0.000113989, 0.363216549, 2.499508381
aimingcenter
0, 0.220511883, -0.000484467

ByteIndices

memory
7
geometry
6
geometryfire
11
geometryview
10
landcontact
8
roadway
9
Level of Detail 12
0.000 16,188 verts 6,319 faces 1 tex
Resolution
0
Vertices
16,188
Faces
6,319
Height
1.3427

Named selections (5)

  • 1
  • 2
  • 3
  • 4
  • 5

Textures

  • dz\structures\rail\tracks\data\embankment_co.paa

Materials

  • dz\structures\rail\tracks\data\embankment_25.rvmat
1.000 9,612 verts 3,428 faces 1 tex
Resolution
1
Vertices
9,612
Faces
3,428
Height
1.3427

Named selections (5)

  • 1
  • 2
  • 3
  • 4
  • 5

Textures

  • dz\structures\rail\tracks\data\embankment_co.paa

Materials

  • dz\structures\rail\tracks\data\embankment_25.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 2,812 verts 1,178 faces 1 tex
Resolution
2
Vertices
2,812
Faces
1,178
Height
1.3427

Named selections (5)

  • 1
  • 2
  • 3
  • 4
  • 5

Textures

  • dz\structures\rail\tracks\data\embankment_co.paa

Materials

  • dz\structures\rail\tracks\data\embankment_25.rvmat
3.000 1,010 verts 264 faces 1 tex
Resolution
3
Vertices
1,010
Faces
264
Height
1.3427

Named selections (5)

  • 1
  • 2
  • 3
  • 4
  • 5

Textures

  • dz\structures\rail\tracks\data\embankment_co.paa

Materials

  • dz\structures\rail\tracks\data\embankment_25.rvmat
4.000 146 verts 40 faces 1 tex
Resolution
4
Vertices
146
Faces
40
Height
1.3427

Named selections (5)

  • 1
  • 2
  • 3
  • 4
  • 5

Textures

  • dz\structures\rail\tracks\data\embankment_co.paa

Materials

  • dz\structures\rail\tracks\data\embankment_25.rvmat
5.000 46 verts 15 faces 1 tex
Resolution
5
Vertices
46
Faces
15
Height
1.3427

Textures

  • dz\structures\rail\tracks\data\embankment_co.paa

Materials

  • dz\structures\rail\tracks\data\embankment_25.rvmat
Geometry 10 verts 16 faces 0 tex
Resolution
9999999827968
Vertices
10
Faces
16
Height
1.7911

Named selections (1)

  • component01

Named properties (4)

Name Value
damage no
map railway
mass 20000.000000
placement slopelandcontact
Memory 8 verts 0 faces 0 tex
Resolution
9.999999869911E+14
Vertices
8
Faces
0
Height
1.2763

Other named selections (2)

LandContact 2 verts 0 faces 0 tex
Resolution
1.9999999739822E+15
Vertices
2
Faces
0
Roadway 30 verts 17 faces 2 tex
Resolution
3.0000000280822E+15
Vertices
30
Faces
17
Height
1.9344

Textures

  • dz\surfaces\data\roadway\gravel_large_ext.paa
  • dz\surfaces\data\roadway\metal_thick_ext.paa
View Geometry 28 verts 24 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
28
Faces
24
Height
2.6054

Named selections (3)

  • component01
  • component02
  • component03

Materials

  • dz\data\data\penetration\dirt.rvmat
  • dz\data\data\penetration\iron.rvmat
Fire Geometry 630 verts 948 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
630
Faces
948
Height
1.3427

Named selections (78)

  • component01
  • component02
  • component03
  • component04
  • component05
  • component06
  • component07
  • component08
  • component09
  • component10
  • component11
  • component12
  • component13
  • component14
  • component15
  • component16
  • component17
  • component18
  • component19
  • component20
  • component21
  • component22
  • component23
  • component24
  • component25
  • component26
  • component27
  • component28
  • component29
  • component30
  • component31
  • component32
  • component33
  • component34
  • component35
  • component36
  • component37
  • component38
  • component39
  • component40
  • component41
  • component42
  • component43
  • component44
  • component45
  • component46
  • component47
  • component48
  • component49
  • component50
  • component51
  • component52
  • component53
  • component54
  • component55
  • component56
  • component57
  • component58
  • component59
  • component60
  • component61
  • component62
  • component63
  • component64
  • component65
  • component66
  • component67
  • component68
  • component69
  • component70
  • component71
  • component72
  • component73
  • component74
  • component75
  • component76
  • component77
  • component78

Materials

  • dz\data\data\penetration\dirt.rvmat
  • dz\data\data\penetration\iron.rvmat
  • dz\data\data\penetration\wood.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Rail_Track_Up_25_lc: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Rail_Track_Up_25_lc 0

No Sections in model.cfg.

Textures 3
  • dz\structures\rail\tracks\data\embankment_co.paa
  • dz\surfaces\data\roadway\gravel_large_ext.paa
  • dz\surfaces\data\roadway\metal_thick_ext.paa
Materials 4
  • dz\data\data\penetration\dirt.rvmat
  • dz\data\data\penetration\iron.rvmat
  • dz\data\data\penetration\wood.rvmat
  • dz\structures\rail\tracks\data\embankment_25.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\rail\tracks\rail_track_up_25_lc.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\rail\Tracks\Rail_Track_Up_25_lc.p3d — use the copy button in the page header to paste it elsewhere.