Overview
house_1w11.p3d
Preview courtesy of Sam's Object Finder
LODs
9
Vertices
37,932
Faces
23,955
Textures
13
Materials
19
Proxies
9
Size (X × Y × Z)
17.259 × 10.995 × 14.483 m

ODOL v54 · 812,879 bytes · Skeleton bones: 5 · Sections: 0

ODOL Flags 41

Size

size_x
17.259 m
size_y
10.995 m
size_z
14.483 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
11.609373093
geometrysphere
9.76599884
sbsource
Visual
shadowoffset
—
minshadow
2

Mass

mass
99884.203125
massreciprocal
0.000010012
armor
200
armorreciprocal
0.005

Map

maptype
4
map
house

Properties

class
house
damage
no

Bounds

bboxminposition
-8.62933445, -5.497498512, -7.241483688
bboxmaxposition
8.62933445, 5.497498512, 7.241483688
bboxminvisual
-8.62933445, -5.497498512, -7.241483688
bboxmaxvisual
8.62933445, 5.497498512, 7.241483688

Centers

boundingcenter
1.72466445, 3.347498655, 2.678483248
geometrycenter
-1.778814316, 0.080001354, -1.789698243
centerofmass
-1.30960691, -1.363348842, -1.908133745
aimingcenter
-1.778814316, 0.080001354, -1.789698243

ByteIndices

memory
4
geometry
3
geometryfire
8
geometryview
7
roadway
5
paths
6
Level of Detail 9
1.000 21,133 verts 11,097 faces 8 tex
Resolution
1
Vertices
21,133
Faces
11,097
Height
10.9256
Proxies
9

Proxies (9)

  • dz\structures\furniture\cases\almara\almara
  • dz\structures\furniture\cases\library_a\library_a_open
  • dz\structures\furniture\cases\skrin_bar\skrin_bar
  • dz\structures\furniture\chairs\sofacorner\sofacorner
  • dz\structures\furniture\kitchen\fridge\fridge
  • dz\structures\furniture\kitchen\kitchendesk\kicthen_desk_a
  • dz\structures\furniture\kitchen\kitchendesk\kicthen_desk_b
  • dz\structures\furniture\kitchen\kitchenstove_elec\kitchenstove_elec
  • dz\structures\furniture\tables\lobby_table\lobby_table

Named selections (5)

  • doors1
  • doors2
  • doors3
  • doors4
  • doors5

Textures

  • #(argb,8,8,3)color(0.34902,0.34902,0.34902,1.0,co)
  • dz\structures\data\alpha\decal_patch_floor_2_ca.paa
  • dz\structures\data\alpha\glass_int_new_dam_ca.paa
  • dz\structures\data\metal_plate_wave_co.paa
  • dz\structures\furniture\kitchen\dkamna_uhli\data\kamna_acess2_co.paa
  • dz\structures\furniture\kitchen\dkamna_uhli\data\kamna_acess_co.paa
  • dz\structures\furniture\kitchen\dkamna_uhli\data\kamna_co.paa
  • dz\structures\residential\houses\data\housev_1i2_windows_co.paa

Materials

  • dz\data\data\empty_nzw.rvmat
  • dz\structures\data\alpha\glass_int_new_dam.rvmat
  • dz\structures\furniture\kitchen\dkamna_uhli\data\dkamna.rvmat
  • dz\structures\furniture\kitchen\dkamna_uhli\data\dkamna_access.rvmat
  • dz\structures\furniture\kitchen\dkamna_uhli\data\dkamna_access02.rvmat
  • dz\structures\residential\houses\data\destruct_none_housev_3i4_windows.rvmat
  • dz\structures\residential\houses\data\housev_3i4_int_multi.rvmat
  • dz\structures\residential\houses\data\housev_3i4_metal.rvmat
  • dz\structures\residential\houses\data\housev_3i4_windows.rvmat
  • dz\structures\residential\houses\data\housev_3i4_wood_concreat_parts.rvmat
  • dz\structures\walls\data\universal_metal.rvmat
2.000 10,957 verts 5,116 faces 3 tex
Resolution
2
Vertices
10,957
Faces
5,116
Height
10.9256

Named selections (4)

  • doors1
  • doors2
  • doors3
  • doors4

Textures

  • #(argb,8,8,3)color(0.34902,0.34902,0.34902,1.0,co)
  • dz\structures\data\metal_plate_wave_co.paa
  • dz\structures\residential\houses\data\housev_1i2_windows_co.paa

Materials

  • dz\data\data\default.rvmat
  • dz\structures\residential\houses\data\destruct_none_housev_3i4_windows.rvmat
  • dz\structures\residential\houses\data\housev_3i4_int_multi.rvmat
  • dz\structures\residential\houses\data\housev_3i4_metal.rvmat
  • dz\structures\residential\houses\data\housev_3i4_windows.rvmat
  • dz\structures\residential\houses\data\housev_3i4_wood_concreat_parts.rvmat
3.000 187 verts 97 faces 1 tex
Resolution
3
Vertices
187
Faces
97
Height
10.9400

Textures

  • dz\structures\residential\houses\data\housev_3i4_mlod_co.paa

Materials

  • dz\data\data\default.rvmat
Geometry 546 verts 405 faces 0 tex
Resolution
9999999827968
Vertices
546
Faces
405
Height
10.7350
Proxies
9

Proxies (9)

  • dz\structures\furniture\cases\almara\almara
  • dz\structures\furniture\cases\library_a\library_a_open
  • dz\structures\furniture\cases\skrin_bar\skrin_bar
  • dz\structures\furniture\chairs\sofacorner\sofacorner
  • dz\structures\furniture\kitchen\fridge\fridge
  • dz\structures\furniture\kitchen\kitchendesk\kicthen_desk_a
  • dz\structures\furniture\kitchen\kitchendesk\kicthen_desk_b
  • dz\structures\furniture\kitchen\kitchenstove_elec\kitchenstove_elec
  • dz\structures\furniture\tables\lobby_table\lobby_table

Named selections (5)

  • doors1
  • doors2
  • doors3
  • doors4
  • doors5

Named properties (3)

Name Value
map house
damage no
class house
Memory 29 verts 0 faces 0 tex
Roadway 81 verts 71 faces 4 tex
Resolution
3.0000000280822E+15
Vertices
81
Faces
71
Height
9.1013

Textures

  • dz\surfaces\data\roadway\ceramic_tiles_int.paa
  • dz\surfaces\data\roadway\concrete_stairs_ext.paa
  • dz\surfaces\data\roadway\metal_thin_ext.paa
  • dz\surfaces\data\roadway\wood_planks_int.paa
Paths 105 verts 87 faces 0 tex
Resolution
3.9999999479644E+15
Vertices
105
Faces
87
Height
1.9577

Named selections (16)

  • actionbegin1
  • actionbegin2
  • actionbegin3
  • actionbegin4
  • actionend1
  • actionend2
  • actionend3
  • actionend4
  • in1
  • in2
  • in3
  • in4
  • in5
  • in6
  • in7
  • in8
View Geometry 793 verts 851 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
793
Faces
851
Height
10.9250
Proxies
9

Proxies (9)

  • dz\structures\furniture\cases\almara\almara
  • dz\structures\furniture\cases\library_a\library_a_open
  • dz\structures\furniture\cases\skrin_bar\skrin_bar
  • dz\structures\furniture\chairs\sofacorner\sofacorner
  • dz\structures\furniture\kitchen\fridge\fridge
  • dz\structures\furniture\kitchen\kitchendesk\kicthen_desk_a
  • dz\structures\furniture\kitchen\kitchendesk\kicthen_desk_b
  • dz\structures\furniture\kitchen\kitchenstove_elec\kitchenstove_elec
  • dz\structures\furniture\tables\lobby_table\lobby_table

Named selections (5)

  • doors1
  • doors2
  • doors3
  • doors4
  • doors5
Fire Geometry 4,101 verts 6,231 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
4,101
Faces
6,231
Height
10.8786
Proxies
9

Proxies (9)

  • dz\structures\furniture\cases\almara\almara
  • dz\structures\furniture\cases\library_a\library_a_open
  • dz\structures\furniture\cases\skrin_bar\skrin_bar
  • dz\structures\furniture\chairs\sofacorner\sofacorner
  • dz\structures\furniture\kitchen\fridge\fridge
  • dz\structures\furniture\kitchen\kitchendesk\kicthen_desk_a
  • dz\structures\furniture\kitchen\kitchendesk\kicthen_desk_b
  • dz\structures\furniture\kitchen\kitchenstove_elec\kitchenstove_elec
  • dz\structures\furniture\tables\lobby_table\lobby_table

Named selections (5)

  • doors1
  • doors2
  • doors3
  • doors4
  • doors5

Materials

  • dz\data\data\penetration\concrete.rvmat
  • dz\data\data\penetration\fabricp.rvmat
  • dz\data\data\penetration\glass.rvmat
  • dz\data\data\penetration\iron.rvmat
  • dz\data\data\penetration\metalplate.rvmat
  • dz\data\data\penetration\plastic.rvmat
  • dz\data\data\penetration\wood_desk.rvmat
model.cfg
class CfgSkeletons
{
	class Skeleton5Doors
	{
		IsDiscrete = 1;
		SkeletonInherit = "";
		SkeletonBones[] =
		{
			"doors1", "",
			"doors2", "",
			"doors3", "",
			"doors4", "",
			"doors5", ""
		};
	};
};

class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class House_1W11: Default
	{
		SkeletonName = "Skeleton5Doors";
		class Animations
		{
			class Doors1
			{
				type = "Rotation";
				source = "doors1";
				selection = "doors1";
				axis = "doors1_axis";
				minValue = "0";
				maxValue = "1";
				angle0 = "0";
				angle1 = "-1.5707964";
			};
			class Doors2
			{
				type = "Rotation";
				source = "doors2";
				selection = "doors2";
				axis = "doors2_axis";
				minValue = "0";
				maxValue = "1";
				angle0 = "0";
				angle1 = "-1.5707964";
			};
			class Doors3
			{
				type = "Rotation";
				source = "doors3";
				selection = "doors3";
				axis = "doors3_axis";
				minValue = "0";
				maxValue = "1";
				angle0 = "0";
				angle1 = "1.5707964";
			};
			class Doors4
			{
				type = "Rotation";
				source = "doors4";
				selection = "doors4";
				axis = "doors4_axis";
				minValue = "0";
				maxValue = "1";
				angle0 = "0";
				angle1 = "1.5707964";
			};
			class Doors5
			{
				type = "Rotation";
				source = "doors5";
				selection = "doors5";
				axis = "doors5_axis";
				minValue = "0";
				maxValue = "1";
				angle0 = "0";
				angle1 = "-1.5707964";
			};
		};
	};
};
CfgSkeletons · Skeleton5Doors 5
BoneParent
doors1 —
doors2 —
doors3 —
doors4 —
doors5 —
CfgModels · House_1W11 0

No Sections in model.cfg.

Proxies 9
  • dz\structures\furniture\cases\almara\almara
  • dz\structures\furniture\cases\library_a\library_a_open
  • dz\structures\furniture\cases\skrin_bar\skrin_bar
  • dz\structures\furniture\chairs\sofacorner\sofacorner
  • dz\structures\furniture\kitchen\fridge\fridge
  • dz\structures\furniture\kitchen\kitchendesk\kicthen_desk_a
  • dz\structures\furniture\kitchen\kitchendesk\kicthen_desk_b
  • dz\structures\furniture\kitchen\kitchenstove_elec\kitchenstove_elec
  • dz\structures\furniture\tables\lobby_table\lobby_table
Textures 13
  • #(argb,8,8,3)color(0.34902,0.34902,0.34902,1.0,co)
  • dz\structures\data\alpha\decal_patch_floor_2_ca.paa
  • dz\structures\data\alpha\glass_int_new_dam_ca.paa
  • dz\structures\data\metal_plate_wave_co.paa
  • dz\structures\furniture\kitchen\dkamna_uhli\data\kamna_acess2_co.paa
  • dz\structures\furniture\kitchen\dkamna_uhli\data\kamna_acess_co.paa
  • dz\structures\furniture\kitchen\dkamna_uhli\data\kamna_co.paa
  • dz\structures\residential\houses\data\housev_1i2_windows_co.paa
  • dz\structures\residential\houses\data\housev_3i4_mlod_co.paa
  • dz\surfaces\data\roadway\ceramic_tiles_int.paa
  • dz\surfaces\data\roadway\concrete_stairs_ext.paa
  • dz\surfaces\data\roadway\metal_thin_ext.paa
  • dz\surfaces\data\roadway\wood_planks_int.paa
Materials 19
  • dz\data\data\default.rvmat
  • dz\data\data\empty_nzw.rvmat
  • dz\data\data\penetration\concrete.rvmat
  • dz\data\data\penetration\fabricp.rvmat
  • dz\data\data\penetration\glass.rvmat
  • dz\data\data\penetration\iron.rvmat
  • dz\data\data\penetration\metalplate.rvmat
  • dz\data\data\penetration\plastic.rvmat
  • dz\data\data\penetration\wood_desk.rvmat
  • dz\structures\data\alpha\glass_int_new_dam.rvmat
  • dz\structures\furniture\kitchen\dkamna_uhli\data\dkamna.rvmat
  • dz\structures\furniture\kitchen\dkamna_uhli\data\dkamna_access.rvmat
  • dz\structures\furniture\kitchen\dkamna_uhli\data\dkamna_access02.rvmat
  • dz\structures\residential\houses\data\destruct_none_housev_3i4_windows.rvmat
  • dz\structures\residential\houses\data\housev_3i4_int_multi.rvmat
  • dz\structures\residential\houses\data\housev_3i4_metal.rvmat
  • dz\structures\residential\houses\data\housev_3i4_windows.rvmat
  • dz\structures\residential\houses\data\housev_3i4_wood_concreat_parts.rvmat
  • dz\structures\walls\data\universal_metal.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\residential\houses\house_1w11.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\residential\houses\House_1W11.p3d — use the copy button in the page header to paste it elsewhere.