Overview
house_2w04_yellow.p3d
Preview courtesy of Sam's Object Finder
LODs
11
Vertices
55,748
Faces
35,083
Textures
15
Materials
20
Proxies
17
Size (X × Y × Z)
23.972 × 16.425 × 16.552 m

ODOL v54 · 1,267,897 bytes · Skeleton bones: 4 · Sections: 0

ODOL Flags 42

Size

size_x
23.972 m
size_y
16.425 m
size_z
16.552 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
16.288360596
geometrysphere
15.085027695
sbsource
Visual
shadowoffset
—
minshadow
3

Mass

mass
105760
massreciprocal
0.000009455
armor
200
armorreciprocal
0.005

Map

maptype
4
map
house

Properties

class
house
damage
no

Bounds

bboxminposition
-11.986101151, -8.212465286, -8.27619648
bboxmaxposition
11.986101151, 8.212465286, 8.27619648
bboxminvisual
-11.986101151, -8.212465286, -8.27619648
bboxmaxvisual
11.986101151, 8.212465286, 8.27619648

Centers

boundingcenter
1.030300617, 6.068634987, -2.653116226
geometrycenter
-0.094100952, -0.910549641, 2.3851161
centerofmass
0.687664926, -0.635106266, 2.801682949
aimingcenter
-0.094100952, -0.910549641, 2.3851161

ByteIndices

memory
5
geometry
4
geometryfire
10
geometryview
9
roadway
6
paths
7
hitpoints
8
Level of Detail 11
1.000 25,507 verts 14,906 faces 8 tex
Resolution
1
Vertices
25,507
Faces
14,906
Height
16.2844
Proxies
17

Proxies (17)

  • dz\structures\furniture\beds\postel_panelak1
  • dz\structures\furniture\cases\case_a\case_a
  • dz\structures\furniture\cases\case_bedroom_b\case_bedroom_b
  • dz\structures\furniture\cases\case_cans_b\case_cans_b
  • dz\structures\furniture\cases\skrin_bar\skrin_bar
  • dz\structures\furniture\chairs\ch_mod_h\ch_mod_h
  • dz\structures\furniture\decoration\box_c\box_c
  • dz\structures\furniture\decoration\box_c\box_c_multi
  • dz\structures\furniture\decoration\bucket\bucket
  • dz\structures\furniture\decoration\wallboards\picture_b_02\picture_b_02
  • dz\structures\furniture\decoration\wallboards\picture_c_02\picture_c_02
  • dz\structures\furniture\eletrical_appliances\tv_a\tv_a
  • dz\structures\furniture\lighting\fluor_lamp\fluor_lamp
  • dz\structures\furniture\lighting\light_kitchen_03\light_kitchen_03
  • dz\structures\furniture\tables\lobby_table\lobby_table
  • dz\structures\furniture\various\dirtpile_small_house
  • dz\structures\furniture\various\ladder_a_wood

Named selections (4)

  • doors1
  • doors2
  • doors3
  • doors4

Textures

  • dz\structures\data\alpha\decal_patch_floor_4_ca.paa
  • dz\structures\data\alpha\glass_int_new_dam_ca.paa
  • dz\structures\data\asphalt\asphalt_roof_co.paa
  • dz\structures\data\wood\health_cc_ext_1_co.paa
  • dz\structures\furniture\various\data\debris_small_house_co.paa
  • dz\structures\residential\houses\data\housev_1i2_windows_co.paa
  • dz\structures_bliss\data\alpha\decal_bricks_01_co.paa
  • dz\structures_bliss\data\alpha\decal_plaster_02_ca.paa

Materials

  • dz\data\data\empty_nzw.rvmat
  • dz\structures\data\alpha\glass_int_new_dam.rvmat
  • dz\structures\residential\houses\data\bricks_01_nzw.rvmat
  • dz\structures\residential\houses\data\destruct_none_housev2_01b_windows.rvmat
  • dz\structures\residential\houses\data\housev2_01b_health_cc_ext_1.rvmat
  • dz\structures\residential\houses\data\housev2_01b_int_multi.rvmat
  • dz\structures\residential\houses\data\housev2_01b_windows.rvmat
  • dz\structures\residential\houses\data\housev2_01b_yellow_int_multi.rvmat
  • dz\structures\residential\houses\data\housev2_01b_yellow_int_multi2.rvmat
  • dz\structures\residential\houses\data\housev2_01b_yellow_multi.rvmat
  • dz\structures\residential\houses\data\plaster_02_nzw.rvmat

Named properties (4)

Name Value
lodnoshadow 1
map house
damage no
class house
2.000 16,326 verts 8,117 faces 2 tex
Resolution
2
Vertices
16,326
Faces
8,117
Height
16.2844

Named selections (4)

  • doors1
  • doors2
  • doors3
  • doors4

Textures

  • dz\structures\data\asphalt\asphalt_roof_co.paa
  • dz\structures\residential\houses\data\housev_1i2_windows_co.paa

Materials

  • dz\structures\residential\houses\data\destruct_none_housev2_01b_windows.rvmat
  • dz\structures\residential\houses\data\housev2_01b_windows.rvmat
  • dz\structures\residential\houses\data\housev2_01b_yellow_int_multi.rvmat
  • dz\structures\residential\houses\data\housev2_01b_yellow_multi.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 7,467 verts 3,712 faces 2 tex
Resolution
3
Vertices
7,467
Faces
3,712
Height
16.2844

Textures

  • dz\structures\data\asphalt\asphalt_roof_co.paa
  • dz\structures\residential\houses\data\housev_1i2_windows_co.paa

Materials

  • dz\structures\residential\houses\data\destruct_none_housev2_01b_windows.rvmat
  • dz\structures\residential\houses\data\housev2_01b_windows.rvmat
  • dz\structures\residential\houses\data\housev2_01b_yellow_multi.rvmat

Named properties (1)

Name Value
lodnoshadow 1
4.000 307 verts 153 faces 1 tex
Resolution
4
Vertices
307
Faces
153
Height
14.6350

Textures

  • dz\structures\residential\houses\data\housev2_01b_yellow_mlod_co.paa

Materials

  • dz\structures\residential\houses\data\housev2_01b_mlod.rvmat
Geometry 742 verts 985 faces 0 tex
Resolution
9999999827968
Vertices
742
Faces
985
Height
14.6038
Proxies
17

Proxies (17)

  • dz\structures\furniture\beds\postel_panelak1
  • dz\structures\furniture\cases\case_a\case_a
  • dz\structures\furniture\cases\case_bedroom_b\case_bedroom_b
  • dz\structures\furniture\cases\case_cans_b\case_cans_b
  • dz\structures\furniture\cases\skrin_bar\skrin_bar
  • dz\structures\furniture\chairs\ch_mod_h\ch_mod_h
  • dz\structures\furniture\decoration\box_c\box_c
  • dz\structures\furniture\decoration\box_c\box_c_multi
  • dz\structures\furniture\decoration\bucket\bucket
  • dz\structures\furniture\decoration\wallboards\picture_b_02\picture_b_02
  • dz\structures\furniture\decoration\wallboards\picture_c_02\picture_c_02
  • dz\structures\furniture\eletrical_appliances\tv_a\tv_a
  • dz\structures\furniture\lighting\fluor_lamp\fluor_lamp
  • dz\structures\furniture\lighting\light_kitchen_03\light_kitchen_03
  • dz\structures\furniture\tables\lobby_table\lobby_table
  • dz\structures\furniture\various\dirtpile_small_house
  • dz\structures\furniture\various\ladder_a_wood

Named selections (4)

  • doors1
  • doors2
  • doors3
  • doors4

Named properties (3)

Name Value
map house
damage no
class house
Memory 157 verts 0 faces 0 tex
Roadway 86 verts 81 faces 6 tex
Resolution
3.0000000280822E+15
Vertices
86
Faces
81
Height
13.4508

Textures

  • dz\surfaces\data\roadway\ceramic_tiles_int.paa
  • dz\surfaces\data\roadway\ceramic_tiles_roof_ext.paa
  • dz\surfaces\data\roadway\concrete_ext.paa
  • dz\surfaces\data\roadway\concrete_stairs_int.paa
  • dz\surfaces\data\roadway\metal_thin_ext.paa
  • dz\surfaces\data\roadway\wood_parquet_int.paa
Paths 64 verts 50 faces 0 tex
Resolution
3.9999999479644E+15
Vertices
64
Faces
50
Height
6.6940

Named selections (9)

  • actionbegin1
  • actionbegin2
  • actionbegin3
  • actionend1
  • actionend2
  • actionend3
  • in1
  • in2
  • in3
Hitpoints 16 verts 0 faces 0 tex
Resolution
5.0000001362821E+15
Vertices
16
Faces
0
Height
5.2761

Named selections (4)

  • doors1
  • doors2
  • doors3
  • doors4
View Geometry 836 verts 613 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
836
Faces
613
Height
14.5686
Proxies
17

Proxies (17)

  • dz\structures\furniture\beds\postel_panelak1
  • dz\structures\furniture\cases\case_a\case_a
  • dz\structures\furniture\cases\case_bedroom_b\case_bedroom_b
  • dz\structures\furniture\cases\case_cans_b\case_cans_b
  • dz\structures\furniture\cases\skrin_bar\skrin_bar
  • dz\structures\furniture\chairs\ch_mod_h\ch_mod_h
  • dz\structures\furniture\decoration\box_c\box_c
  • dz\structures\furniture\decoration\box_c\box_c_multi
  • dz\structures\furniture\decoration\bucket\bucket
  • dz\structures\furniture\decoration\wallboards\picture_b_02\picture_b_02
  • dz\structures\furniture\decoration\wallboards\picture_c_02\picture_c_02
  • dz\structures\furniture\eletrical_appliances\tv_a\tv_a
  • dz\structures\furniture\lighting\fluor_lamp\fluor_lamp
  • dz\structures\furniture\lighting\light_kitchen_03\light_kitchen_03
  • dz\structures\furniture\tables\lobby_table\lobby_table
  • dz\structures\furniture\various\dirtpile_small_house
  • dz\structures\furniture\various\ladder_a_wood

Named selections (4)

  • doors1
  • doors2
  • doors3
  • doors4

Named properties (3)

Name Value
map house
damage no
class house
Fire Geometry 4,240 verts 6,466 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
4,240
Faces
6,466
Height
16.2421
Proxies
17

Proxies (17)

  • dz\structures\furniture\beds\postel_panelak1
  • dz\structures\furniture\cases\case_a\case_a
  • dz\structures\furniture\cases\case_bedroom_b\case_bedroom_b
  • dz\structures\furniture\cases\case_cans_b\case_cans_b
  • dz\structures\furniture\cases\skrin_bar\skrin_bar
  • dz\structures\furniture\chairs\ch_mod_h\ch_mod_h
  • dz\structures\furniture\decoration\box_c\box_c
  • dz\structures\furniture\decoration\box_c\box_c_multi
  • dz\structures\furniture\decoration\bucket\bucket
  • dz\structures\furniture\decoration\wallboards\picture_b_02\picture_b_02
  • dz\structures\furniture\decoration\wallboards\picture_c_02\picture_c_02
  • dz\structures\furniture\eletrical_appliances\tv_a\tv_a
  • dz\structures\furniture\lighting\fluor_lamp\fluor_lamp
  • dz\structures\furniture\lighting\light_kitchen_03\light_kitchen_03
  • dz\structures\furniture\tables\lobby_table\lobby_table
  • dz\structures\furniture\various\dirtpile_small_house
  • dz\structures\furniture\various\ladder_a_wood

Named selections (4)

  • doors1
  • doors2
  • doors3
  • doors4

Materials

  • c:\work\dz\data\data\penetration\bricks.rvmat
  • dz\data\data\penetration\bricks.rvmat
  • dz\data\data\penetration\concrete.rvmat
  • dz\data\data\penetration\dirt.rvmat
  • dz\data\data\penetration\glass.rvmat
  • dz\data\data\penetration\metalplate.rvmat
  • dz\data\data\penetration\wood.rvmat
  • dz\data\data\penetration\wood_desk.rvmat

Named properties (1)

Name Value
lodnoshadow 1
model.cfg
class CfgSkeletons
{
	class Skeleton4Doors
	{
		IsDiscrete = 1;
		SkeletonInherit = "";
		SkeletonBones[] =
		{
			"doors1", "",
			"doors2", "",
			"doors3", "",
			"doors4", ""
		};
	};
};

class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class House_2W04_Yellow: Default
	{
		SkeletonName = "Skeleton4Doors";
		class Animations
		{
			class Doors1
			{
				type = "Rotation";
				source = "doorstwin1";
				selection = "doors1";
				axis = "doors1_axis";
				minValue = "0";
				maxValue = "1";
				angle0 = "0";
				angle1 = "1.6406095";
			};
			class Doors2
			{
				type = "Rotation";
				source = "doorstwin1";
				selection = "doors2";
				axis = "doors2_axis";
				minValue = "0";
				maxValue = "1";
				angle0 = "0";
				angle1 = "-1.6755161";
			};
			class Doors3
			{
				type = "Rotation";
				source = "doors3";
				selection = "doors3";
				axis = "doors3_axis";
				minValue = "0";
				maxValue = "1";
				angle0 = "0";
				angle1 = "1.5707964";
			};
			class Doors4
			{
				type = "Rotation";
				source = "doors4";
				selection = "doors4";
				axis = "doors4_axis";
				minValue = "0";
				maxValue = "1";
				angle0 = "0";
				angle1 = "-1.5707964";
			};
		};
	};
};
CfgSkeletons · Skeleton4Doors 4
BoneParent
doors1 —
doors2 —
doors3 —
doors4 —
CfgModels · House_2W04_Yellow 0

No Sections in model.cfg.

Proxies 17
  • dz\structures\furniture\beds\postel_panelak1
  • dz\structures\furniture\cases\case_a\case_a
  • dz\structures\furniture\cases\case_bedroom_b\case_bedroom_b
  • dz\structures\furniture\cases\case_cans_b\case_cans_b
  • dz\structures\furniture\cases\skrin_bar\skrin_bar
  • dz\structures\furniture\chairs\ch_mod_h\ch_mod_h
  • dz\structures\furniture\decoration\box_c\box_c
  • dz\structures\furniture\decoration\box_c\box_c_multi
  • dz\structures\furniture\decoration\bucket\bucket
  • dz\structures\furniture\decoration\wallboards\picture_b_02\picture_b_02
  • dz\structures\furniture\decoration\wallboards\picture_c_02\picture_c_02
  • dz\structures\furniture\eletrical_appliances\tv_a\tv_a
  • dz\structures\furniture\lighting\fluor_lamp\fluor_lamp
  • dz\structures\furniture\lighting\light_kitchen_03\light_kitchen_03
  • dz\structures\furniture\tables\lobby_table\lobby_table
  • dz\structures\furniture\various\dirtpile_small_house
  • dz\structures\furniture\various\ladder_a_wood
Textures 15
  • dz\structures\data\alpha\decal_patch_floor_4_ca.paa
  • dz\structures\data\alpha\glass_int_new_dam_ca.paa
  • dz\structures\data\asphalt\asphalt_roof_co.paa
  • dz\structures\data\wood\health_cc_ext_1_co.paa
  • dz\structures\furniture\various\data\debris_small_house_co.paa
  • dz\structures\residential\houses\data\housev2_01b_yellow_mlod_co.paa
  • dz\structures\residential\houses\data\housev_1i2_windows_co.paa
  • dz\structures_bliss\data\alpha\decal_bricks_01_co.paa
  • dz\structures_bliss\data\alpha\decal_plaster_02_ca.paa
  • dz\surfaces\data\roadway\ceramic_tiles_int.paa
  • dz\surfaces\data\roadway\ceramic_tiles_roof_ext.paa
  • dz\surfaces\data\roadway\concrete_ext.paa
  • dz\surfaces\data\roadway\concrete_stairs_int.paa
  • dz\surfaces\data\roadway\metal_thin_ext.paa
  • dz\surfaces\data\roadway\wood_parquet_int.paa
Materials 20
  • c:\work\dz\data\data\penetration\bricks.rvmat
  • dz\data\data\empty_nzw.rvmat
  • dz\data\data\penetration\bricks.rvmat
  • dz\data\data\penetration\concrete.rvmat
  • dz\data\data\penetration\dirt.rvmat
  • dz\data\data\penetration\glass.rvmat
  • dz\data\data\penetration\metalplate.rvmat
  • dz\data\data\penetration\wood.rvmat
  • dz\data\data\penetration\wood_desk.rvmat
  • dz\structures\data\alpha\glass_int_new_dam.rvmat
  • dz\structures\residential\houses\data\bricks_01_nzw.rvmat
  • dz\structures\residential\houses\data\destruct_none_housev2_01b_windows.rvmat
  • dz\structures\residential\houses\data\housev2_01b_health_cc_ext_1.rvmat
  • dz\structures\residential\houses\data\housev2_01b_int_multi.rvmat
  • dz\structures\residential\houses\data\housev2_01b_mlod.rvmat
  • dz\structures\residential\houses\data\housev2_01b_windows.rvmat
  • dz\structures\residential\houses\data\housev2_01b_yellow_int_multi.rvmat
  • dz\structures\residential\houses\data\housev2_01b_yellow_int_multi2.rvmat
  • dz\structures\residential\houses\data\housev2_01b_yellow_multi.rvmat
  • dz\structures\residential\houses\data\plaster_02_nzw.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\residential\houses\house_2w04_yellow.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\residential\houses\House_2W04_Yellow.p3d — use the copy button in the page header to paste it elsewhere.