Overview
LODs
6
Vertices
2,484
Faces
1,292
Textures
1
Materials
1
Size (X × Y × Z)
1.030 × 3.885 × 7.664 m

ODOL v54 · 52,948 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 38

Size

size_x
1.030 m
size_y
3.885 m
size_z
7.664 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
3.959029675
geometrysphere
4.323549271
sbsource
Visual
shadowoffset
minshadow
6

Mass

mass
99.999946594
massreciprocal
0.010000005
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Properties

damage
no

Bounds

bboxminposition
-0.030189103, -0.052217685, -3.832210064
bboxmaxposition
1.000007629, 3.8324821, 3.832210064
bboxminvisual
-0.030189103, -0.052217685, -3.832210064
bboxmaxvisual
1.000007629, 3.8324821, 3.832210064

Centers

boundingcenter
0, 0, 0
geometrycenter
0.499999553, 1.889217496, 0
centerofmass
0.499999493, 2.295952559, -0.000000179
aimingcenter
0.499999553, 1.889217496, 0

ByteIndices

memory
3
geometry
2
geometryfire
5
geometryview
4
Level of Detail 6
1.000 1,700 verts 566 faces 1 tex
Resolution
1
Vertices
1,700
Faces
566
Height
3.8315

Textures

  • dz\structures\residential\medical\data\medical_tent_co.paa

Materials

  • dz\structures\residential\medical\data\medical_tent.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 400 verts 150 faces 1 tex
Resolution
2
Vertices
400
Faces
150
Height
3.8210

Textures

  • dz\structures\residential\medical\data\medical_tent_co.paa

Materials

  • dz\structures\residential\medical\data\medical_tent.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 96 verts 144 faces 0 tex
Resolution
9999999827968
Vertices
96
Faces
144
Height
3.8829

Named selections (12)

  • component01
  • component02
  • component03
  • component04
  • component05
  • component06
  • component07
  • component08
  • component09
  • component10
  • component11
  • component12

Named properties (3)

Name Value
placement slopelandcontact
damage no
autocenter 0
Memory 96 verts 144 faces 0 tex
Resolution
9.999999869911E+14
Vertices
96
Faces
144
Height
3.8829

Named properties (3)

Name Value
placement slopelandcontact
damage no
autocenter 0
View Geometry 96 verts 144 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
96
Faces
144
Height
3.8829

Named selections (12)

  • component01
  • component02
  • component03
  • component04
  • component05
  • component06
  • component07
  • component08
  • component09
  • component10
  • component11
  • component12
Fire Geometry 96 verts 144 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
96
Faces
144
Height
3.8829

Named selections (12)

  • component01
  • component02
  • component03
  • component04
  • component05
  • component06
  • component07
  • component08
  • component09
  • component10
  • component11
  • component12
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class medical_tent_frame: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · medical_tent_frame 0

No Sections in model.cfg.

Textures 1
  • dz\structures\residential\medical\data\medical_tent_co.paa
Materials 1
  • dz\structures\residential\medical\data\medical_tent.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\residential\medical\proxy\medical_tent_frame.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\residential\medical\Proxy\medical_tent_frame.p3d — use the copy button in the page header to paste it elsewhere.