Overview
misc_woodtable_indoor.p3d
Preview courtesy of Sam's Object Finder
LODs
8
Vertices
3,016
Faces
2,112
Textures
2
Materials
3
Size (X × Y × Z)
1.531 × 0.757 × 2.011 m

ODOL v54 · 86,506 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 38

Size

size_x
1.531 m
size_y
0.757 m
size_z
2.011 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
1.315590858
geometrysphere
1.3118155
sbsource
Visual
shadowoffset
minshadow
3

Mass

mass
200
massreciprocal
0.005
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Properties

damage
no

Bounds

bboxminposition
-0.765547872, -0.378256887, -1.005610943
bboxmaxposition
0.765547872, 0.378256887, 1.005610943
bboxminvisual
-0.765547872, -0.378256887, -1.005610943
bboxmaxvisual
0.765547872, 0.378256887, 1.005610943

Centers

boundingcenter
0.002917796, 0.378256887, -0.001499593
geometrycenter
-0.003831923, -0.001862258, 0.001333207
centerofmass
-0.003831901, -0.001862297, 0.001333237
aimingcenter
-0.003831923, -0.001862258, 0.001333207

ByteIndices

geometry
4
geometryfire
7
geometryview
6
roadway
5
Level of Detail 8
1.000 1,444 verts 1,024 faces 1 tex
Resolution
1
Vertices
1,444
Faces
1,024
Height
0.7565

Textures

  • dz\structures\residential\misc\data\misc_woodtable_co.paa

Materials

  • dz\structures\residential\misc\data\misc_woodtable.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 784 verts 508 faces 1 tex
Resolution
2
Vertices
784
Faces
508
Height
0.7565

Textures

  • dz\structures\residential\misc\data\misc_woodtable_co.paa

Materials

  • dz\structures\residential\misc\data\misc_woodtable.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 452 verts 248 faces 1 tex
Resolution
3
Vertices
452
Faces
248
Height
0.7546

Textures

  • dz\structures\residential\misc\data\misc_woodtable_co.paa

Materials

  • dz\structures\residential\misc\data\misc_woodtable.rvmat

Named properties (1)

Name Value
lodnoshadow 1
4.000 164 verts 82 faces 1 tex
Resolution
4
Vertices
164
Faces
82
Height
0.7546

Textures

  • dz\structures\residential\misc\data\misc_woodtable_co.paa

Materials

  • dz\data\data\default.rvmat
Geometry 8 verts 12 faces 0 tex
Resolution
9999999827968
Vertices
8
Faces
12
Height
0.7528

Named selections (1)

  • component01

Named properties (2)

Name Value
damage no
canclimb 0
Roadway 12 verts 6 faces 1 tex
Resolution
3.0000000280822E+15
Vertices
12
Faces
6
Height
0.3479

Named selections (3)

  • component01
  • component02
  • component05

Textures

  • dz\surfaces\data\roadway\wood_planks_ext.paa
View Geometry 40 verts 60 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
40
Faces
60
Height
0.7515

Named selections (5)

  • component01
  • component02
  • component03
  • component04
  • component05
Fire Geometry 112 verts 172 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
112
Faces
172
Height
0.7519

Named selections (13)

  • component01
  • component02
  • component03
  • component04
  • component05
  • component06
  • component07
  • component08
  • component09
  • component10
  • component11
  • component12
  • component13

Materials

  • dz\data\data\penetration\wood_desk.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Misc_WoodTable_Indoor: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Misc_WoodTable_Indoor 0

No Sections in model.cfg.

Textures 2
  • dz\structures\residential\misc\data\misc_woodtable_co.paa
  • dz\surfaces\data\roadway\wood_planks_ext.paa
Materials 3
  • dz\data\data\default.rvmat
  • dz\data\data\penetration\wood_desk.rvmat
  • dz\structures\residential\misc\data\misc_woodtable.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\residential\misc\misc_woodtable_indoor.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\residential\misc\Misc_WoodTable_Indoor.p3d — use the copy button in the page header to paste it elsewhere.