Overview
LODs
3
Vertices
4,883
Faces
5,316
Textures
1
Materials
3
Size (X × Y × Z)
30.973 × 12.031 × 10.296 m

ODOL v54 · 111,998 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 34

Size

size_x
30.973 m
size_y
12.031 m
size_z
10.296 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
17.102235794
geometrysphere
17.102235794
sbsource
Visual
shadowoffset
minshadow
3

Mass

mass
0
massreciprocal
10000000000
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-15.486398697, -6.015410423, -5.148215294
bboxmaxposition
15.486398697, 6.015409946, 5.148215294
bboxminvisual
-15.486398697, -6.015410423, -5.148215294
bboxmaxvisual
15.486398697, 6.015409946, 5.148215294

Centers

boundingcenter
0.729098797, 5.771291256, 1.275045037
geometrycenter
0, 0, 0
centerofmass
0, 0, 0
aimingcenter
0, 0, 0

ByteIndices

geometryfire
2
Level of Detail 3
1.000 1,824 verts 1,884 faces 1 tex
Resolution
1
Vertices
1,824
Faces
1,884
Height
12.0308

Textures

  • dz\structures\proxy_buildingparts\ladders\data\ladder_proxy_co.paa

Materials

  • dz\structures\proxy_buildingparts\ladders\data\ladder_proxy.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 1,463 verts 1,104 faces 1 tex
Resolution
2
Vertices
1,463
Faces
1,104
Height
12.0242

Textures

  • dz\structures\proxy_buildingparts\ladders\data\ladder_proxy_co.paa

Materials

  • dz\structures\proxy_buildingparts\ladders\data\ladder_proxy.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Fire Geometry 1,596 verts 2,328 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
1,596
Faces
2,328
Height
12.0237

Named selections (216)

  • component01
  • component02
  • component03
  • component04
  • component05
  • component06
  • component07
  • component08
  • component09
  • component10
  • component100
  • component101
  • component102
  • component103
  • component104
  • component105
  • component106
  • component107
  • component108
  • component109
  • component11
  • component110
  • component111
  • component112
  • component113
  • component114
  • component115
  • component116
  • component117
  • component118
  • component119
  • component12
  • component120
  • component121
  • component122
  • component123
  • component124
  • component125
  • component126
  • component127
  • component128
  • component129
  • component13
  • component130
  • component131
  • component132
  • component133
  • component134
  • component135
  • component136
  • component137
  • component138
  • component139
  • component14
  • component140
  • component141
  • component142
  • component143
  • component144
  • component145
  • component146
  • component147
  • component148
  • component149
  • component15
  • component150
  • component151
  • component152
  • component153
  • component154
  • component155
  • component156
  • component157
  • component158
  • component159
  • component16
  • component160
  • component161
  • component162
  • component163
  • component164
  • component165
  • component166
  • component167
  • component168
  • component169
  • component17
  • component170
  • component171
  • component172
  • component173
  • component174
  • component175
  • component176
  • component177
  • component178
  • component179
  • component18
  • component180
  • component181
  • component182
  • component183
  • component184
  • component185
  • component186
  • component187
  • component188
  • component189
  • component19
  • component190
  • component191
  • component192
  • component193
  • component194
  • component195
  • component196
  • component197
  • component198
  • component199
  • component20
  • component200
  • component201
  • component202
  • component203
  • component204
  • component205
  • component206
  • component207
  • component208
  • component209
  • component21
  • component210
  • component211
  • component212
  • component213
  • component214
  • component215
  • component216
  • component22
  • component23
  • component24
  • component25
  • component26
  • component27
  • component28
  • component29
  • component30
  • component31
  • component32
  • component33
  • component34
  • component35
  • component36
  • component37
  • component38
  • component39
  • component40
  • component41
  • component42
  • component43
  • component44
  • component45
  • component46
  • component47
  • component48
  • component49
  • component50
  • component51
  • component52
  • component53
  • component54
  • component55
  • component56
  • component57
  • component58
  • component59
  • component60
  • component61
  • component62
  • component63
  • component64
  • component65
  • component66
  • component67
  • component68
  • component69
  • component70
  • component71
  • component72
  • component73
  • component74
  • component75
  • component76
  • component77
  • component78
  • component79
  • component80
  • component81
  • component82
  • component83
  • component84
  • component85
  • component86
  • component87
  • component88
  • component89
  • component90
  • component91
  • component92
  • component93
  • component94
  • component95
  • component96
  • component97
  • component98
  • component99

Materials

  • dz\data\data\penetration\iron.rvmat
  • dz\data\data\penetration\wood_desk.rvmat

Named properties (4)

Name Value
lodnoshadow 1
class house
map house
damage no
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class A_Office01_Ladder: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · A_Office01_Ladder 0

No Sections in model.cfg.

Textures 1
  • dz\structures\proxy_buildingparts\ladders\data\ladder_proxy_co.paa
Materials 3
  • dz\data\data\penetration\iron.rvmat
  • dz\data\data\penetration\wood_desk.rvmat
  • dz\structures\proxy_buildingparts\ladders\data\ladder_proxy.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\residential\offices\proxy\a_office01_ladder.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\residential\Offices\Proxy\A_Office01_Ladder.p3d — use the copy button in the page header to paste it elsewhere.