Overview
LODs
9
Vertices
1,992
Faces
1,571
Textures
1
Materials
1
Size (X × Y × Z)
1.494 × 6.875 × 0.521 m

ODOL v54 · 53,529 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 38

Size

size_x
1.494 m
size_y
6.875 m
size_z
0.521 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
3.44949007
geometrysphere
3.338778019
sbsource
Visual
shadowoffset
—
minshadow
0

Mass

mass
50
massreciprocal
0.02
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.747125089, -3.437492371, -0.260250032
bboxmaxposition
0.74712503, 3.437492371, 0.260250032
bboxminvisual
-0.747125089, -3.437492371, -0.260250032
bboxmaxvisual
0.74712503, 3.437492371, 0.260250032

Centers

boundingcenter
-0.291093171, -1.233502865, 0.000000015
geometrycenter
0.280643582, -0.125072837, -0.000137031
centerofmass
0.339119554, 1.728091598, -0.000980761
aimingcenter
0.280643582, -0.125072837, -0.000137031

ByteIndices

memory
5
geometry
4
geometryfire
8
geometryview
7
roadway
6
Level of Detail 9
0.000 520 verts 486 faces 1 tex
Resolution
0
Vertices
520
Faces
486
Height
6.5110

Textures

  • dz\structures\residential\offices\data\uvybor_proxy_co.paa

Materials

  • dz\structures\residential\offices\data\uvybor_proxy.rvmat
1.000 486 verts 394 faces 1 tex
Resolution
1
Vertices
486
Faces
394
Height
6.5110

Textures

  • dz\structures\residential\offices\data\uvybor_proxy_co.paa

Materials

  • dz\structures\residential\offices\data\uvybor_proxy.rvmat
2.000 441 verts 252 faces 1 tex
Resolution
2
Vertices
441
Faces
252
Height
6.5059

Textures

  • dz\structures\residential\offices\data\uvybor_proxy_co.paa

Materials

  • dz\structures\residential\offices\data\uvybor_proxy.rvmat
3.000 171 verts 96 faces 1 tex
Resolution
3
Vertices
171
Faces
96
Height
6.4934

Textures

  • dz\structures\residential\offices\data\uvybor_proxy_co.paa

Materials

  • dz\structures\residential\offices\data\uvybor_proxy.rvmat
Geometry 10 verts 9 faces 0 tex
Resolution
9999999827968
Vertices
10
Faces
9
Height
6.6248

Named selections (1)

  • component01
Memory 2 verts 0 faces 0 tex
Resolution
9.999999869911E+14
Vertices
2
Faces
0
Height
6.5694

Other named selections (2)

Roadway 8 verts 3 faces 0 tex
Resolution
3.0000000280822E+15
Vertices
8
Faces
3
Height
0.1534
View Geometry 10 verts 9 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
10
Faces
9
Height
6.6248

Named selections (1)

  • component01

Named properties (1)

Name Value
canocclude 1
Fire Geometry 344 verts 322 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
344
Faces
322
Height
6.5118

Named selections (32)

  • component01
  • component02
  • component03
  • component04
  • component05
  • component06
  • component07
  • component08
  • component09
  • component10
  • component11
  • component12
  • component13
  • component14
  • component15
  • component16
  • component17
  • component18
  • component19
  • component20
  • component21
  • component22
  • component23
  • component24
  • component25
  • component26
  • component27
  • component28
  • component29
  • component30
  • component31
  • component32
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class LadderLong: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · LadderLong 0

No Sections in model.cfg.

Textures 1
  • dz\structures\residential\offices\data\uvybor_proxy_co.paa
Materials 1
  • dz\structures\residential\offices\data\uvybor_proxy.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\residential\offices\proxy\ladderlong.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\residential\Offices\Proxy\LadderLong.p3d — use the copy button in the page header to paste it elsewhere.