Overview
misc_timbers_log1
Preview courtesy of Sam's Object Finder
LODs
8
Vertices
304
Faces
386
Textures
2
Materials
2

ODOL v54 · 17,979 bytes · Skeleton bones: 0 · Sections: 0

Level of Detail 8
1.000 136 verts 188 faces 1 tex
Resolution
1
Vertices
136
Faces
188
Height
0.3393

Textures

  • dz\structures\industrial\misc\data\logs_co.paa

Materials

  • dz\structures\industrial\misc\data\logs.rvmat
2.000 83 verts 92 faces 1 tex
Resolution
2
Vertices
83
Faces
92
Height
0.3393

Textures

  • dz\structures\industrial\misc\data\logs_co.paa

Materials

  • dz\structures\industrial\misc\data\logs.rvmat
3.000 34 verts 28 faces 1 tex
Resolution
3
Vertices
34
Faces
28
Height
0.3388

Textures

  • dz\structures\industrial\misc\data\logs_co.paa

Materials

  • dz\structures\industrial\misc\data\logs.rvmat
Geometry 0 verts 0 faces 0 tex
Resolution
9999999827968
Vertices
0
Faces
0
LandContact 3 verts 0 faces 0 tex
Resolution
1.9999999739822E+15
Vertices
3
Faces
0
Height
0.0100
Roadway 6 verts 6 faces 1 tex
Resolution
3.0000000280822E+15
Vertices
6
Faces
6
Height
0.2301

Textures

  • dz\surfaces\data\roadway\wood_planks_ext.paa
View Geometry 8 verts 12 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
8
Faces
12
Height
0.2727

Named selections (1)

  • component01
Fire Geometry 34 verts 60 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
34
Faces
60
Height
0.3517

Named selections (2)

  • component01
  • component02

Materials

  • dz\data\data\penetration\wood.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Misc_Timbers_Log1: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Misc_Timbers_Log1 0

No Sections in model.cfg.

Textures 2
  • dz\structures\industrial\misc\data\logs_co.paa
  • dz\surfaces\data\roadway\wood_planks_ext.paa
Materials 2
  • dz\data\data\penetration\wood.rvmat
  • dz\structures\industrial\misc\data\logs.rvmat