Overview
sidewalk3_narrow_4m.p3d
Preview courtesy of Sam's Object Finder
LODs
10
Vertices
319
Faces
322
Textures
2
Materials
2
Size (X × Y × Z)
6.044 × 0.524 × 2.585 m

ODOL v54 · 20,103 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 40

Size

size_x
6.044 m
size_y
0.524 m
size_z
2.585 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
3.296062469
geometrysphere
0
sbsource
Visual
shadowoffset
minshadow
3

Mass

mass
0
massreciprocal
10000000000
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Properties

damage
no

Bounds

bboxminposition
-3.021847963, -0.261855781, -1.292464972
bboxmaxposition
3.021847963, 0.261855781, 1.292464972
bboxminvisual
-3.021847963, -0.261855781, -1.292464972
bboxmaxvisual
3.021847963, 0.261855781, 1.292464972

Centers

boundingcenter
-0.016765356, -0.065006658, 0.764832795
geometrycenter
0.016765356, 0.065006658, -0.764832795
centerofmass
0, 0, 0
aimingcenter
0.016765356, 0.065006658, -0.764832795

ByteIndices

memory
5
geometry
4
geometryfire
9
geometryview
8
landcontact
6
roadway
7
Level of Detail 10
1.000 171 verts 168 faces 1 tex
Resolution
1
Vertices
171
Faces
168
Height
0.4905

Named selections (1)

  • short

Textures

  • dz\structures\roads\sidewalks\data\pavements_co.paa

Materials

  • dz\structures\roads\sidewalks\data\pavements.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 65 verts 75 faces 1 tex
Resolution
2
Vertices
65
Faces
75
Height
0.4905

Named selections (1)

  • short

Textures

  • dz\structures\roads\sidewalks\data\pavements_co.paa

Materials

  • dz\structures\roads\sidewalks\data\pavements.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 32 verts 33 faces 1 tex
Resolution
3
Vertices
32
Faces
33
Height
0.4751

Named selections (1)

  • short

Textures

  • dz\structures\roads\sidewalks\data\pavements_co.paa

Materials

  • dz\structures\roads\sidewalks\data\pavements.rvmat

Named properties (1)

Name Value
lodnoshadow 1
4.000 21 verts 18 faces 1 tex
Resolution
4
Vertices
21
Faces
18
Height
0.4751

Named selections (1)

  • short

Textures

  • dz\structures\roads\sidewalks\data\pavements_co.paa

Materials

  • dz\structures\roads\sidewalks\data\pavements.rvmat
Geometry 0 verts 0 faces 0 tex
Resolution
9999999827968
Vertices
0
Faces
0
Memory 2 verts 0 faces 0 tex
Resolution
9.999999869911E+14
Vertices
2
Faces
0
Height
0.0000
LandContact 3 verts 0 faces 0 tex
Resolution
1.9999999739822E+15
Vertices
3
Faces
0
Roadway 9 verts 10 faces 1 tex
Resolution
3.0000000280822E+15
Vertices
9
Faces
10
Height
0.4875

Textures

  • dz\surfaces\data\roadway\concrete_ext.paa
View Geometry 8 verts 12 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
8
Faces
12
Height
0.5237

Named selections (1)

  • component01
Fire Geometry 8 verts 6 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
8
Faces
6
Height
0.4141

Named selections (1)

  • component01

Materials

  • dz\data\data\penetration\concrete.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Sidewalk3_Narrow_4m: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Sidewalk3_Narrow_4m 0

No Sections in model.cfg.

Textures 2
  • dz\structures\roads\sidewalks\data\pavements_co.paa
  • dz\surfaces\data\roadway\concrete_ext.paa
Materials 2
  • dz\data\data\penetration\concrete.rvmat
  • dz\structures\roads\sidewalks\data\pavements.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\roads\sidewalks\sidewalk3_narrow_4m.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\roads\Sidewalks\Sidewalk3_Narrow_4m.p3d — use the copy button in the page header to paste it elsewhere.