Overview
tunnel_biathlon_right.p3d
Preview courtesy of Sam's Object Finder
LODs
8
Vertices
10,843
Faces
6,796
Textures
8
Materials
8
Size (X × Y × Z)
53.659 × 13.072 × 51.970 m

ODOL v54 · 293,777 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 38

Size

size_x
53.659 m
size_y
13.072 m
size_z
51.970 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
39.658477783
geometrysphere
34.108020782
sbsource
Visual
shadowoffset
—
minshadow
1

Mass

mass
46374.10546875
massreciprocal
0.000021564
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Properties

class
house

Bounds

bboxminposition
-16.226848602, -8.057182312, -29.752447128
bboxmaxposition
37.43201828, 5.014509201, 22.21770668
bboxminvisual
-16.226848602, -8.057182312, -29.752447128
bboxmaxvisual
37.43201828, 5.014509201, 22.21770668

Centers

boundingcenter
0, 0, 0
geometrycenter
10.301629066, -2.209442616, -6.817838669
centerofmass
5.950460911, -1.861766577, -2.425168753
aimingcenter
10.301629066, -2.209442616, -6.817838669

ByteIndices

geometry
4
geometryfire
7
geometryview
6
roadway
5
Level of Detail 8
0.000 4,779 verts 1,723 faces 4 tex
Resolution
0
Vertices
4,779
Faces
1,723
Height
11.3944

Named selections (1)

  • uv constraints

Textures

  • #(argb,8,8,3)color(0,0,0,0.0,co)
  • dz\structures\data\metal\metal_rust_white_co.paa
  • dz\structures\roads\parts\data\grav_dirt_ca.paa
  • dz\structures\roads\parts\data\grav_dirt_konec_ca.paa

Materials

  • dz\structures\roads\tunnels\data\default_nozwrite.rvmat
  • dz\structures\roads\tunnels\data\tisy_barracks_buldingbattary_tunnel.rvmat
  • dz\structures\roads\tunnels\data\tunnel_multi.rvmat
1.000 2,356 verts 941 faces 3 tex
Resolution
1
Vertices
2,356
Faces
941
Height
11.0840

Named selections (1)

  • uv constraints

Textures

  • dz\structures\data\metal\metal_rust_white_co.paa
  • dz\structures\roads\parts\data\grav_dirt_ca.paa
  • dz\structures\roads\parts\data\grav_dirt_konec_ca.paa

Materials

  • dz\structures\roads\tunnels\data\default_nozwrite.rvmat
  • dz\structures\roads\tunnels\data\tisy_barracks_buldingbattary_tunnel.rvmat
  • dz\structures\roads\tunnels\data\tunnel_multi.rvmat
2.000 832 verts 341 faces 4 tex
Resolution
2
Vertices
832
Faces
341
Height
11.0840

Named selections (1)

  • uv constraints

Textures

  • #(argb,8,8,3)color(0.755,0.765,0.665,1.0,mc)
  • dz\structures\data\metal\metal_rust_white_co.paa
  • dz\structures\roads\parts\data\grav_dirt_ca.paa
  • dz\structures\roads\parts\data\grav_dirt_konec_ca.paa

Materials

  • dz\structures\roads\tunnels\data\default_nozwrite.rvmat
  • dz\structures\roads\tunnels\data\tisy_barracks_buldingbattary_tunnel.rvmat
  • dz\structures\roads\tunnels\data\tunnel_multi.rvmat
3.000 52 verts 38 faces 2 tex
Resolution
3
Vertices
52
Faces
38
Height
11.5990

Named selections (1)

  • uv constraints

Textures

  • dz\structures\roads\parts\data\grav_dirt_ca.paa
  • dz\structures\roads\parts\data\grav_dirt_konec_ca.paa

Materials

  • dz\structures\roads\tunnels\data\default_nozwrite.rvmat
  • dz\structures\roads\tunnels\data\tunnel_multi.rvmat
Geometry 921 verts 1,230 faces 0 tex
Resolution
9999999827968
Vertices
921
Faces
1,230
Height
11.6955

Named selections (90)

  • component01
  • component02
  • component03
  • component04
  • component05
  • component06
  • component07
  • component08
  • component09
  • component10
  • component11
  • component12
  • component13
  • component14
  • component15
  • component16
  • component17
  • component18
  • component19
  • component20
  • component21
  • component22
  • component23
  • component24
  • component25
  • component26
  • component27
  • component28
  • component29
  • component30
  • component31
  • component32
  • component33
  • component34
  • component35
  • component36
  • component37
  • component38
  • component39
  • component40
  • component41
  • component42
  • component43
  • component44
  • component45
  • component46
  • component47
  • component48
  • component49
  • component50
  • component51
  • component52
  • component53
  • component54
  • component55
  • component56
  • component57
  • component58
  • component59
  • component60
  • component61
  • component62
  • component63
  • component64
  • component65
  • component66
  • component67
  • component68
  • component69
  • component70
  • component71
  • component72
  • component73
  • component74
  • component75
  • component76
  • component77
  • component78
  • component79
  • component80
  • component81
  • component82
  • component83
  • component84
  • component85
  • component86
  • component87
  • component88
  • component89
  • component90

Named properties (3)

Name Value
autocenter 0
class house
map hide
Roadway 61 verts 63 faces 3 tex
Resolution
3.0000000280822E+15
Vertices
61
Faces
63
Height
12.2643

Textures

  • dz\surfaces\data\roadway\asphalt_int.paa
  • dz\surfaces\data\roadway\dirt_ext.paa
  • dz\surfaces\data\roadway\grass_dry_ext.paa

Materials

  • dz\data\data\surfaces\clutter.rvmat
View Geometry 921 verts 1,230 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
921
Faces
1,230
Height
11.6955

Named selections (90)

  • component01
  • component02
  • component03
  • component04
  • component05
  • component06
  • component07
  • component08
  • component09
  • component10
  • component11
  • component12
  • component13
  • component14
  • component15
  • component16
  • component17
  • component18
  • component19
  • component20
  • component21
  • component22
  • component23
  • component24
  • component25
  • component26
  • component27
  • component28
  • component29
  • component30
  • component31
  • component32
  • component33
  • component34
  • component35
  • component36
  • component37
  • component38
  • component39
  • component40
  • component41
  • component42
  • component43
  • component44
  • component45
  • component46
  • component47
  • component48
  • component49
  • component50
  • component51
  • component52
  • component53
  • component54
  • component55
  • component56
  • component57
  • component58
  • component59
  • component60
  • component61
  • component62
  • component63
  • component64
  • component65
  • component66
  • component67
  • component68
  • component69
  • component70
  • component71
  • component72
  • component73
  • component74
  • component75
  • component76
  • component77
  • component78
  • component79
  • component80
  • component81
  • component82
  • component83
  • component84
  • component85
  • component86
  • component87
  • component88
  • component89
  • component90
Fire Geometry 921 verts 1,230 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
921
Faces
1,230
Height
11.6955

Named selections (90)

  • component01
  • component02
  • component03
  • component04
  • component05
  • component06
  • component07
  • component08
  • component09
  • component10
  • component11
  • component12
  • component13
  • component14
  • component15
  • component16
  • component17
  • component18
  • component19
  • component20
  • component21
  • component22
  • component23
  • component24
  • component25
  • component26
  • component27
  • component28
  • component29
  • component30
  • component31
  • component32
  • component33
  • component34
  • component35
  • component36
  • component37
  • component38
  • component39
  • component40
  • component41
  • component42
  • component43
  • component44
  • component45
  • component46
  • component47
  • component48
  • component49
  • component50
  • component51
  • component52
  • component53
  • component54
  • component55
  • component56
  • component57
  • component58
  • component59
  • component60
  • component61
  • component62
  • component63
  • component64
  • component65
  • component66
  • component67
  • component68
  • component69
  • component70
  • component71
  • component72
  • component73
  • component74
  • component75
  • component76
  • component77
  • component78
  • component79
  • component80
  • component81
  • component82
  • component83
  • component84
  • component85
  • component86
  • component87
  • component88
  • component89
  • component90

Materials

  • dz\data\data\penetration\armor_1mm_plate.rvmat
  • dz\data\data\penetration\armour.rvmat
  • dz\data\data\penetration\concrete.rvmat
  • dz\data\data\penetration\dirt.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Tunnel_Biathlon_Right: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Tunnel_Biathlon_Right 0

No Sections in model.cfg.

Textures 8
  • #(argb,8,8,3)color(0,0,0,0.0,co)
  • #(argb,8,8,3)color(0.755,0.765,0.665,1.0,mc)
  • dz\structures\data\metal\metal_rust_white_co.paa
  • dz\structures\roads\parts\data\grav_dirt_ca.paa
  • dz\structures\roads\parts\data\grav_dirt_konec_ca.paa
  • dz\surfaces\data\roadway\asphalt_int.paa
  • dz\surfaces\data\roadway\dirt_ext.paa
  • dz\surfaces\data\roadway\grass_dry_ext.paa
Materials 8
  • dz\data\data\penetration\armor_1mm_plate.rvmat
  • dz\data\data\penetration\armour.rvmat
  • dz\data\data\penetration\concrete.rvmat
  • dz\data\data\penetration\dirt.rvmat
  • dz\data\data\surfaces\clutter.rvmat
  • dz\structures\roads\tunnels\data\default_nozwrite.rvmat
  • dz\structures\roads\tunnels\data\tisy_barracks_buldingbattary_tunnel.rvmat
  • dz\structures\roads\tunnels\data\tunnel_multi.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\roads\tunnels\tunnel_biathlon_right.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\roads\Tunnels\Tunnel_Biathlon_Right.p3d — use the copy button in the page header to paste it elsewhere.