Overview
rubble_glass.p3d
Preview courtesy of Sam's Object Finder
LODs
3
Vertices
13,632
Faces
8,356
Textures
1
Materials
1
Size (X × Y × Z)
7.602 × 0.062 × 7.162 m

ODOL v54 · 371,558 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 36

Size

size_x
7.602 m
size_y
0.062 m
size_z
7.162 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-7.342653275
boundingsphere
3.862734079
geometrysphere
0
sbsource
Visual
shadowoffset
minshadow
1

Mass

mass
0
massreciprocal
10000000000
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-3.800935745, -0.030862825, -3.580976725
bboxmaxposition
3.800935745, 0.030862827, 3.580976725
bboxminvisual
-3.800935745, -0.030862825, -3.580976725
bboxmaxvisual
3.800935745, 0.030862827, 3.580976725

Centers

boundingcenter
0.117661357, 0.018991046, 0.099595308
geometrycenter
-0.117661357, -0.018991046, -0.099595308
centerofmass
0, 0, 0
aimingcenter
-0.117661357, -0.018991046, -0.099595308

ByteIndices

geometry
2
geometryfire
2
geometryview
2
Level of Detail 3
1.000 13,632 verts 8,356 faces 1 tex
Resolution
1
Vertices
13,632
Faces
8,356
Height
0.0617

Textures

  • dz\structures\ruins\data\glass_cullet_ca.paa

Materials

  • dz\structures\ruins\data\glass_cullet.rvmat
2.000 0 verts 0 faces 0 tex
Resolution
2
Vertices
0
Faces
0
Geometry 0 verts 0 faces 0 tex
Resolution
9999999827968
Vertices
0
Faces
0
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Rubble_Glass: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Rubble_Glass 0

No Sections in model.cfg.

Textures 1
  • dz\structures\ruins\data\glass_cullet_ca.paa
Materials 1
  • dz\structures\ruins\data\glass_cullet.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\ruins\rubble_glass.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\ruins\Rubble_Glass.p3d — use the copy button in the page header to paste it elsewhere.