Overview
sign_21c.p3d
Preview courtesy of Sam's Object Finder
LODs
7
Vertices
2,637
Faces
1,576
Textures
2
Materials
2
Size (X × Y × Z)
2.755 × 2.988 × 0.223 m

ODOL v54 · 54,476 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 38

Size

size_x
2.755 m
size_y
2.988 m
size_z
0.223 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
2.035145998
geometrysphere
2.03514576
sbsource
Visual
shadowoffset
minshadow
0

Mass

mass
99.999984741
massreciprocal
0.010000002
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Properties

damage
tree

Bounds

bboxminposition
-1.377698421, -1.493754625, -0.111638106
bboxmaxposition
1.377698421, 1.493754625, 0.111638106
bboxminvisual
-1.377698421, -1.493754625, -0.111638106
bboxmaxvisual
1.377698421, 1.493754625, 0.111638106

Centers

boundingcenter
-0.002653301, 0.811775446, 0.034131147
geometrycenter
0, 0, 0
centerofmass
0.010105454, 0.343040019, 0.000000003
aimingcenter
0, 0, 0

ByteIndices

memory
4
geometry
3
geometryfire
6
geometryview
5
Level of Detail 7
1.000 1,332 verts 886 faces 2 tex
Resolution
1
Vertices
1,332
Faces
886
Height
2.9846

Textures

  • dz\structures\signs\directional\data\krizovatka_co.paa
  • dz\structures\signs\directional\data\sign_21_ca.paa

Materials

  • dz\structures\signs\directional\data\sign_krizovatka.rvmat
2.000 844 verts 410 faces 2 tex
Resolution
2
Vertices
844
Faces
410
Height
2.9685

Textures

  • dz\structures\signs\directional\data\krizovatka_co.paa
  • dz\structures\signs\directional\data\sign_21_ca.paa

Materials

  • dz\structures\signs\directional\data\sign_krizovatka.rvmat
3.000 380 verts 166 faces 2 tex
Resolution
3
Vertices
380
Faces
166
Height
2.9685

Textures

  • dz\structures\signs\directional\data\krizovatka_co.paa
  • dz\structures\signs\directional\data\sign_21_ca.paa

Materials

  • dz\structures\signs\directional\data\sign_krizovatka.rvmat
Geometry 24 verts 18 faces 0 tex
Resolution
9999999827968
Vertices
24
Faces
18
Height
2.9875

Named selections (3)

  • component01
  • component02
  • component03

Named properties (2)

Name Value
damage tree
canclimb 0
Memory 1 verts 0 faces 0 tex
Resolution
9.999999869911E+14
Vertices
1
Faces
0

Other named selections (1)

View Geometry 8 verts 12 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
8
Faces
12
Height
0.7227

Named selections (1)

  • component01
Fire Geometry 48 verts 84 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
48
Faces
84
Height
2.9846

Named selections (3)

  • component01
  • component02
  • component03

Materials

  • dz\data\data\penetration\ironplate.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Sign_21C: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Sign_21C 0

No Sections in model.cfg.

Textures 2
  • dz\structures\signs\directional\data\krizovatka_co.paa
  • dz\structures\signs\directional\data\sign_21_ca.paa
Materials 2
  • dz\data\data\penetration\ironplate.rvmat
  • dz\structures\signs\directional\data\sign_krizovatka.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\signs\directional\sign_21c.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\signs\Directional\Sign_21C.p3d — use the copy button in the page header to paste it elsewhere.