Overview
sign_build_skvsch.p3d
Preview courtesy of Sam's Object Finder
LODs
7
Vertices
17,561
Faces
8,170
Textures
0
Materials
4
Size (X × Y × Z)
1.975 × 6.973 × 0.246 m

ODOL v54 · 373,907 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 36

Size

size_x
1.975 m
size_y
6.973 m
size_z
0.246 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
5.849563122
geometrysphere
3.61354208
sbsource
Visual
shadowoffset
—
minshadow
2

Mass

mass
1099.998779297
massreciprocal
0.000909092
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.970179796, -1.126008987, -0.023331165
bboxmaxposition
1.005178452, 5.847441673, 0.222924232
bboxminvisual
-0.970179796, -1.126008987, -0.023331165
bboxmaxvisual
1.005178452, 5.847441673, 0.222924232

Centers

boundingcenter
0, 0, 0
geometrycenter
-0.019961238, 2.360716343, 0.091859221
centerofmass
0.078541085, -0.126425207, 0.090904295
aimingcenter
-0.019961238, 2.360716343, 0.091859221

ByteIndices

geometry
5
geometryfire
6
geometryview
5
Level of Detail 7
1.000 10,522 verts 5,023 faces 0 tex
Resolution
1
Vertices
10,522
Faces
5,023
Height
6.9657

Materials

  • dz\structures\signs\misc\data\sign_build_skvsch_metal.rvmat
  • dz\structures\signs\misc\data\sign_build_skvsch_plastic.rvmat
2.000 3,627 verts 1,484 faces 0 tex
Resolution
2
Vertices
3,627
Faces
1,484
Height
6.9648

Materials

  • dz\structures\signs\misc\data\sign_build_skvsch_metal.rvmat
  • dz\structures\signs\misc\data\sign_build_skvsch_plastic.rvmat
3.000 1,218 verts 512 faces 0 tex
Resolution
3
Vertices
1,218
Faces
512
Height
6.9648

Materials

  • dz\structures\signs\misc\data\sign_build_skvsch_metal.rvmat
  • dz\structures\signs\misc\data\sign_build_skvsch_plastic.rvmat
4.000 894 verts 342 faces 0 tex
Resolution
4
Vertices
894
Faces
342
Height
6.9626

Materials

  • dz\structures\signs\misc\data\sign_build_skvsch_metal.rvmat
  • dz\structures\signs\misc\data\sign_build_skvsch_plastic.rvmat
5.000 643 verts 263 faces 0 tex
Resolution
5
Vertices
643
Faces
263
Height
6.9626

Materials

  • dz\structures\signs\misc\data\sign_build_skvsch_plastic.rvmat
Geometry 99 verts 74 faces 0 tex
Resolution
9999999827968
Vertices
99
Faces
74
Height
6.9735

Named selections (19)

  • component01
  • component02
  • component03
  • component04
  • component05
  • component06
  • component07
  • component08
  • component09
  • component10
  • component11
  • component12
  • component13
  • component14
  • component15
  • component16
  • component17
  • component18
  • component19

Materials

  • dz\data\data\penetration\plexiplate.rvmat

Named properties (1)

Name Value
autocenter 0
Fire Geometry 558 verts 472 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
558
Faces
472
Height
6.9626

Named selections (67)

  • component01
  • component02
  • component03
  • component04
  • component05
  • component06
  • component07
  • component08
  • component09
  • component10
  • component11
  • component12
  • component13
  • component14
  • component15
  • component16
  • component17
  • component18
  • component19
  • component20
  • component21
  • component22
  • component23
  • component24
  • component25
  • component26
  • component27
  • component28
  • component29
  • component30
  • component31
  • component32
  • component33
  • component34
  • component35
  • component36
  • component37
  • component38
  • component39
  • component40
  • component41
  • component42
  • component43
  • component44
  • component45
  • component46
  • component47
  • component48
  • component49
  • component50
  • component51
  • component52
  • component53
  • component54
  • component55
  • component56
  • component57
  • component58
  • component59
  • component60
  • component61
  • component62
  • component63
  • component64
  • component65
  • component66
  • component67

Materials

  • dz\data\data\penetration\iron.rvmat
  • dz\data\data\penetration\plexiplate.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Sign_Build_SKVSCh: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Sign_Build_SKVSCh 0

No Sections in model.cfg.

Materials 4
  • dz\data\data\penetration\iron.rvmat
  • dz\data\data\penetration\plexiplate.rvmat
  • dz\structures\signs\misc\data\sign_build_skvsch_metal.rvmat
  • dz\structures\signs\misc\data\sign_build_skvsch_plastic.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\signs\misc\sign_build_skvsch.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\signs\Misc\Sign_Build_SKVSCh.p3d — use the copy button in the page header to paste it elsewhere.