Overview
sign_roof_bardak.p3d
Preview courtesy of Sam's Object Finder
LODs
8
Vertices
5,038
Faces
3,700
Textures
2
Materials
3
Size (X × Y × Z)
9.681 × 2.420 × 1.371 m

ODOL v54 · 124,336 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 38

Size

size_x
9.681 m
size_y
2.420 m
size_z
1.371 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
5.015525341
geometrysphere
4.557771683
sbsource
Visual
shadowoffset
—
minshadow
8

Mass

mass
200
massreciprocal
0.005
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Properties

damage
no

Bounds

bboxminposition
-4.840260506, -1.210067868, -0.685400486
bboxmaxposition
4.840260506, 1.210067749, 0.685400546
bboxminvisual
-4.840260506, -1.210067868, -0.685400486
bboxmaxvisual
4.840260506, 1.210067749, 0.685400546

Centers

boundingcenter
0.121589899, 1.149422407, 0.512939513
geometrycenter
-0.121590137, 0.016112685, 0.00000003
centerofmass
-0.121590078, -0.051562317, -0.240272656
aimingcenter
-0.121590137, 0.016112685, 0.00000003

ByteIndices

memory
5
geometry
4
geometryfire
7
geometryview
6
Level of Detail 8
0.000 1,780 verts 1,220 faces 1 tex
Resolution
0
Vertices
1,780
Faces
1,220
Height
2.3436

Textures

  • dz\structures\signs\misc\data\bardak_sign_co.paa

Materials

  • dz\structures\signs\misc\data\bardak_sign.rvmat

Named properties (1)

Name Value
lodnoshadow 1
1.000 1,342 verts 600 faces 1 tex
Resolution
1
Vertices
1,342
Faces
600
Height
2.3436

Textures

  • dz\structures\signs\misc\data\bardak_sign_co.paa

Materials

  • dz\structures\signs\misc\data\bardak_sign.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 839 verts 298 faces 1 tex
Resolution
2
Vertices
839
Faces
298
Height
2.3436

Textures

  • dz\structures\signs\misc\data\bardak_sign_co.paa

Materials

  • dz\data\data\default.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 4 verts 2 faces 1 tex
Resolution
3
Vertices
4
Faces
2
Height
2.4201

Textures

  • dz\structures\signs\misc\data\bardak_sign_lod_co.paa

Materials

  • dz\data\data\default.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 8 verts 6 faces 0 tex
Resolution
9999999827968
Vertices
8
Faces
6
Height
2.3311

Named selections (1)

  • component01

Named properties (2)

Name Value
damage no
canclimb 0
Memory 1 verts 0 faces 0 tex
Resolution
9.999999869911E+14
Vertices
1
Faces
0

Other named selections (1)

View Geometry 116 verts 106 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
116
Faces
106
Height
2.3436

Named selections (8)

  • component01
  • component02
  • component03
  • component04
  • component05
  • component06
  • component07
  • component08
Fire Geometry 948 verts 1,468 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
948
Faces
1,468
Height
2.3436

Named selections (107)

  • component01
  • component02
  • component03
  • component04
  • component05
  • component06
  • component07
  • component08
  • component09
  • component10
  • component100
  • component101
  • component102
  • component103
  • component104
  • component105
  • component106
  • component107
  • component11
  • component12
  • component13
  • component14
  • component15
  • component16
  • component17
  • component18
  • component19
  • component20
  • component21
  • component22
  • component23
  • component24
  • component25
  • component26
  • component27
  • component28
  • component29
  • component30
  • component31
  • component32
  • component33
  • component34
  • component35
  • component36
  • component37
  • component38
  • component39
  • component40
  • component41
  • component42
  • component43
  • component44
  • component45
  • component46
  • component47
  • component48
  • component49
  • component50
  • component51
  • component52
  • component53
  • component54
  • component55
  • component56
  • component57
  • component58
  • component59
  • component60
  • component61
  • component62
  • component63
  • component64
  • component65
  • component66
  • component67
  • component68
  • component69
  • component70
  • component71
  • component72
  • component73
  • component74
  • component75
  • component76
  • component77
  • component78
  • component79
  • component80
  • component81
  • component82
  • component83
  • component84
  • component85
  • component86
  • component87
  • component88
  • component89
  • component90
  • component91
  • component92
  • component93
  • component94
  • component95
  • component96
  • component97
  • component98
  • component99

Materials

  • dz\data\data\penetration\ironplate.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Sign_Roof_Bardak: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Sign_Roof_Bardak 0

No Sections in model.cfg.

Textures 2
  • dz\structures\signs\misc\data\bardak_sign_co.paa
  • dz\structures\signs\misc\data\bardak_sign_lod_co.paa
Materials 3
  • dz\data\data\default.rvmat
  • dz\data\data\penetration\ironplate.rvmat
  • dz\structures\signs\misc\data\bardak_sign.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\signs\misc\sign_roof_bardak.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\signs\Misc\Sign_Roof_Bardak.p3d — use the copy button in the page header to paste it elsewhere.