Overview
sign_roof_kolgaz.p3d
Preview courtesy of Sam's Object Finder
LODs
6
Vertices
1,823
Faces
1,378
Textures
1
Materials
2
Size (X × Y × Z)
8.596 × 1.836 × 1.062 m

ODOL v54 · 41,097 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 38

Size

size_x
8.596 m
size_y
1.836 m
size_z
1.062 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
4.425413609
geometrysphere
4.407188892
sbsource
Visual
shadowoffset
—
minshadow
0

Mass

mass
10
massreciprocal
0.100000001
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Properties

damage
no

Bounds

bboxminposition
-4.297830105, -0.918108284, -0.530845463
bboxmaxposition
4.297830105, 0.918108344, 0.530845404
bboxminvisual
-4.297830105, -0.918108284, -0.530845463
bboxmaxvisual
4.297830105, 0.918108344, 0.530845404

Centers

boundingcenter
-0.048591137, 0.602428436, 0.828288317
geometrycenter
0.019452333, 0.00000003, 0.005606711
centerofmass
0.019452287, -0.000000024, -0.219226196
aimingcenter
0.019452333, 0.00000003, 0.005606711

ByteIndices

memory
3
geometry
2
geometryfire
5
geometryview
4
Level of Detail 6
1.000 1,004 verts 560 faces 1 tex
Resolution
1
Vertices
1,004
Faces
560
Height
1.7586

Textures

  • dz\structures\signs\misc\data\citysigns_co.paa

Materials

  • dz\structures\signs\misc\data\citysigns.rvmat

Named properties (2)

Name Value
map building
damage no
2.000 362 verts 134 faces 1 tex
Resolution
2
Vertices
362
Faces
134
Height
1.7646

Textures

  • dz\structures\signs\misc\data\citysigns_co.paa

Materials

  • dz\structures\signs\misc\data\citysigns.rvmat
Geometry 8 verts 12 faces 0 tex
Resolution
9999999827968
Vertices
8
Faces
12
Height
1.8362

Named selections (1)

  • component01

Named properties (2)

Name Value
damage no
canclimb 0
Memory 1 verts 0 faces 0 tex
Resolution
9.999999869911E+14
Vertices
1
Faces
0

Other named selections (1)

View Geometry 8 verts 12 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
8
Faces
12
Height
1.8362

Named selections (1)

  • component01
Fire Geometry 440 verts 660 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
440
Faces
660
Height
1.7586

Named selections (55)

  • component01
  • component02
  • component03
  • component04
  • component05
  • component06
  • component07
  • component08
  • component09
  • component10
  • component11
  • component12
  • component13
  • component14
  • component15
  • component16
  • component17
  • component18
  • component19
  • component20
  • component21
  • component22
  • component23
  • component24
  • component25
  • component26
  • component27
  • component28
  • component29
  • component30
  • component31
  • component32
  • component33
  • component34
  • component35
  • component36
  • component37
  • component38
  • component39
  • component40
  • component41
  • component42
  • component43
  • component44
  • component45
  • component46
  • component47
  • component48
  • component49
  • component50
  • component51
  • component52
  • component53
  • component54
  • component55

Materials

  • dz\data\data\penetration\metalplate.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Sign_Roof_Kolgaz: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Sign_Roof_Kolgaz 0

No Sections in model.cfg.

Textures 1
  • dz\structures\signs\misc\data\citysigns_co.paa
Materials 2
  • dz\data\data\penetration\metalplate.rvmat
  • dz\structures\signs\misc\data\citysigns.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\signs\misc\sign_roof_kolgaz.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\signs\Misc\Sign_Roof_Kolgaz.p3d — use the copy button in the page header to paste it elsewhere.