Overview
misc_postbox2
Preview courtesy of Sam's Object Finder
LODs
7
Vertices
383
Faces
352
Textures
1
Materials
3
Size (X × Y × Z)
0.342 × 0.514 × 0.073 m

ODOL v54 · 18,860 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 36

Size

size_x
0.342 m
size_y
0.514 m
size_z
0.073 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
0.311027825
geometrysphere
0.294743478
sbsource
Visual
shadowoffset
minshadow
7

Mass

mass
15
massreciprocal
0.06666667
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.171101511, -0.257150978, -0.036550809
bboxmaxposition
0.171101511, 0.257150978, 0.036550809
bboxminvisual
-0.171101511, -0.257150978, -0.036550809
bboxmaxvisual
0.171101511, 0.257150978, 0.036550809

Centers

boundingcenter
-0.0019335, 0.253408045, -0.039900091
geometrycenter
0.001956001, -0.005130947, 0.002830323
centerofmass
0.001955627, -0.002750973, 0.002841223
aimingcenter
0.001956001, -0.005130947, 0.002830323

ByteIndices

geometry
4
geometryfire
6
geometryview
5
Level of Detail 7
0.000 220 verts 202 faces 1 tex
Resolution
0
Vertices
220
Faces
202
Height
0.5075

Textures

  • dz\structures\specific\airfields\data\misc_postbox2_co.paa

Materials

  • dz\structures\specific\airfields\data\misc_postbox_box2.rvmat

Named properties (1)

Name Value
lodnoshadow 1
1.000 79 verts 79 faces 1 tex
Resolution
1
Vertices
79
Faces
79
Height
0.5075

Textures

  • dz\structures\specific\airfields\data\misc_postbox2_co.paa

Materials

  • dz\structures\specific\airfields\data\misc_postbox_box2.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 44 verts 34 faces 1 tex
Resolution
2
Vertices
44
Faces
34
Height
0.5075

Textures

  • dz\structures\specific\airfields\data\misc_postbox2_co.paa

Materials

  • dz\data\data\default.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 16 verts 12 faces 1 tex
Resolution
3
Vertices
16
Faces
12
Height
0.4952

Textures

  • dz\structures\specific\airfields\data\misc_postbox2_co.paa

Materials

  • dz\data\data\default.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 8 verts 12 faces 0 tex
Resolution
9999999827968
Vertices
8
Faces
12
Height
0.4970

Named selections (1)

  • component01
View Geometry 8 verts 6 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
8
Faces
6
Height
0.5106

Named selections (1)

  • component01
Fire Geometry 8 verts 7 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
8
Faces
7
Height
0.4970

Named selections (1)

  • component01

Materials

  • dz\data\data\penetration\metalplate.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Misc_PostBox2: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Misc_PostBox2 0

No Sections in model.cfg.

Textures 1
  • dz\structures\specific\airfields\data\misc_postbox2_co.paa
Materials 3
  • dz\data\data\default.rvmat
  • dz\data\data\penetration\metalplate.rvmat
  • dz\structures\specific\airfields\data\misc_postbox_box2.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\specific\airfields\proxy\misc_postbox2.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\specific\Airfields\Proxy\Misc_PostBox2.p3d — use the copy button in the page header to paste it elsewhere.