Overview
cableway_base_rope1.p3d
Preview courtesy of Sam's Object Finder
LODs
1
Vertices
534
Faces
299
Textures
1
Materials
1
Size (X × Y × Z)
4.170 × 7.292 × 21.813 m

ODOL v54 · 17,193 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 33

Size

size_x
4.170 m
size_y
7.292 m
size_z
21.813 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
11.682120323
geometrysphere
11.682120323
sbsource
Visual
shadowoffset
minshadow
0

Mass

mass
0
massreciprocal
10000000000
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-2.085091591, -3.645773888, -10.906466484
bboxmaxposition
2.085091591, 3.645773888, 10.90646553
bboxminvisual
-2.085091591, -3.645773888, -10.906466484
bboxmaxvisual
2.085091591, 3.645773888, 10.90646553

Centers

boundingcenter
0.008012891, 7.528691292, 12.390008926
geometrycenter
0, 0, 0
centerofmass
0, 0, 0
aimingcenter
0, 0, 0
Level of Detail 1
0.000 534 verts 299 faces 1 tex
Resolution
0
Vertices
534
Faces
299
Height
7.2915

Named selections (1)

  • line013

Textures

  • dz\structures\specific\cableway\data\cables_7_100_co.paa

Materials

  • dz\data\data\default.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Cableway_Base_Rope1: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Cableway_Base_Rope1 0

No Sections in model.cfg.

Textures 1
  • dz\structures\specific\cableway\data\cables_7_100_co.paa
Materials 1
  • dz\data\data\default.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\specific\cableway\cableway_base_rope1.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\specific\cableway\Cableway_Base_Rope1.p3d — use the copy button in the page header to paste it elsewhere.