Overview
cableway_rope.p3d
Preview courtesy of Sam's Object Finder
LODs
8
Vertices
364
Faces
284
Textures
1
Materials
1
Size (X × Y × Z)
54.085 × 9.258 × 4.630 m

ODOL v54 · 15,494 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 38

Size

size_x
54.085 m
size_y
9.258 m
size_z
4.630 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
27.518796921
geometrysphere
0
sbsource
Visual
shadowoffset
minshadow
1

Mass

mass
0
massreciprocal
10000000000
armor
200
armorreciprocal
0.005

Map

maptype
34
map
power lines

Bounds

bboxminposition
-27.042327881, -4.628999233, -2.315039158
bboxmaxposition
27.042327881, 4.628998756, 2.315039158
bboxminvisual
-27.042327881, -4.628999233, -2.315039158
bboxmaxvisual
27.042327881, 4.628998756, 2.315039158

Centers

boundingcenter
27.042327881, 4.616350174, -0.014909387
geometrycenter
-27.042327881, -4.616350174, 0.014909387
centerofmass
0, 0, 0
aimingcenter
-27.042327881, -4.616350174, 0.014909387

ByteIndices

memory
4
geometry
3
geometryfire
7
geometryview
6
landcontact
5
Level of Detail 8
1.000 196 verts 168 faces 1 tex
Resolution
1
Vertices
196
Faces
168
Height
1.8918

Textures

  • dz\structures\specific\cableway\data\cables_7_100_co.paa

Materials

  • dz\data\data\default.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 112 verts 84 faces 1 tex
Resolution
2
Vertices
112
Faces
84
Height
1.8864

Textures

  • dz\structures\specific\cableway\data\cables_7_100_co.paa

Materials

  • dz\data\data\default.rvmat
3.000 40 verts 32 faces 1 tex
Resolution
3
Vertices
40
Faces
32
Height
1.7172

Textures

  • dz\structures\specific\cableway\data\cables_7_100_co.paa

Materials

  • dz\data\data\default.rvmat
Geometry 0 verts 0 faces 0 tex
Resolution
9999999827968
Vertices
0
Faces
0
Memory 14 verts 0 faces 0 tex
Resolution
9.999999869911E+14
Vertices
14
Faces
0
Height
4.7182

Other named selections (2)

LandContact 2 verts 0 faces 0 tex
Resolution
1.9999999739822E+15
Vertices
2
Faces
0
View Geometry 0 verts 0 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
0
Faces
0
Fire Geometry 0 verts 0 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
0
Faces
0
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Cableway_Rope: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Cableway_Rope 0

No Sections in model.cfg.

Textures 1
  • dz\structures\specific\cableway\data\cables_7_100_co.paa
Materials 1
  • dz\data\data\default.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\specific\cableway\cableway_rope.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\specific\cableway\Cableway_Rope.p3d — use the copy button in the page header to paste it elsewhere.