Overview
cemetery_smallcross.p3d
Preview courtesy of Sam's Object Finder
LODs
3
Vertices
68
Faces
29
Textures
1
Materials
2
Size (X × Y × Z)
0.636 × 0.930 × 0.390 m

ODOL v54 · 4,554 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 36

Size

size_x
0.636 m
size_y
0.930 m
size_z
0.390 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
0.596139312
geometrysphere
0.593497455
sbsource
Visual
shadowoffset
—
minshadow
0

Mass

mass
100
massreciprocal
0.01
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.31797716, -0.46494469, -0.195189744
bboxmaxposition
0.31797716, 0.46494472, 0.195189744
bboxminvisual
-0.31797716, -0.46494469, -0.195189744
bboxmaxvisual
0.31797716, 0.46494472, 0.195189744

Centers

boundingcenter
0.001821786, 0.458160341, -0.015205979
geometrycenter
0, 0.00339219, 0
centerofmass
0, 0.00339221, 0
aimingcenter
0, 0.00339219, 0

ByteIndices

geometry
1
geometryfire
2
geometryview
1
Level of Detail 3
0.000 44 verts 11 faces 1 tex
Resolution
0
Vertices
44
Faces
11
Height
0.8732

Textures

  • dz\structures\data\wood\planksold_01_co.paa

Materials

  • dz\data\data\default.rvmat
Geometry 8 verts 6 faces 0 tex
Resolution
9999999827968
Vertices
8
Faces
6
Height
0.9231

Named selections (1)

  • component01

Named properties (2)

Name Value
map hide
canclimb 0
Fire Geometry 16 verts 12 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
16
Faces
12
Height
0.8732

Named selections (2)

  • component01
  • component02

Materials

  • dz\data\data\penetration\wood.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Cemetery_SmallCross: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Cemetery_SmallCross 0

No Sections in model.cfg.

Textures 1
  • dz\structures\data\wood\planksold_01_co.paa
Materials 2
  • dz\data\data\default.rvmat
  • dz\data\data\penetration\wood.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\specific\cemeteries\cemetery_smallcross.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\specific\Cemeteries\Cemetery_SmallCross.p3d — use the copy button in the page header to paste it elsewhere.