Overview
cemetery_tombstone2.p3d
Preview courtesy of Sam's Object Finder
LODs
6
Vertices
1,785
Faces
1,770
Textures
1
Materials
5
Size (X × Y × Z)
1.008 × 2.151 × 0.192 m

ODOL v54 · 55,487 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 36

Size

size_x
1.008 m
size_y
2.151 m
size_z
0.192 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
1.093853354
geometrysphere
1.110031128
sbsource
Visual
shadowoffset
—
minshadow
6

Mass

mass
200
massreciprocal
0.005
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.503754497, -1.075623035, -0.096050933
bboxmaxposition
0.503754497, 1.075623035, 0.096050933
bboxminvisual
-0.503754497, -1.075623035, -0.096050933
bboxmaxvisual
0.503754497, 1.075623035, 0.096050933

Centers

boundingcenter
-0.004097492, 0.688356996, 0.000851568
geometrycenter
0.010197505, -0.068994939, 0
centerofmass
0.007630846, -0.052662313, -0.000749819
aimingcenter
0.010197505, -0.068994939, 0

ByteIndices

geometry
3
geometryfire
5
geometryview
4
Level of Detail 6
1.000 830 verts 668 faces 1 tex
Resolution
1
Vertices
830
Faces
668
Height
2.1511

Textures

  • dz\structures\specific\cemeteries\data\cemetery_tombstone_2_co.paa

Materials

  • dz\structures\specific\cemeteries\data\cemetery_tombstone_2.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 368 verts 245 faces 1 tex
Resolution
2
Vertices
368
Faces
245
Height
2.1504

Textures

  • dz\structures\specific\cemeteries\data\cemetery_tombstone_2_co.paa

Materials

  • dz\structures\specific\cemeteries\data\cemetery_tombstone_2.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 151 verts 94 faces 1 tex
Resolution
3
Vertices
151
Faces
94
Height
2.1504

Textures

  • dz\structures\specific\cemeteries\data\cemetery_tombstone_2_co.paa

Materials

  • dz\data\data\default.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 10 verts 9 faces 0 tex
Resolution
9999999827968
Vertices
10
Faces
9
Height
2.0116

Named selections (1)

  • component01

Named properties (1)

Name Value
drawimportance 0.1
View Geometry 8 verts 6 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
8
Faces
6
Height
1.8383

Named selections (1)

  • component01

Materials

  • dz\data\data\penetration\concrete.rvmat
Fire Geometry 418 verts 748 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
418
Faces
748
Height
2.1511

Named selections (22)

  • component01
  • component02
  • component03
  • component04
  • component05
  • component06
  • component07
  • component08
  • component09
  • component10
  • component11
  • component12
  • component13
  • component14
  • component15
  • component16
  • component17
  • component18
  • component19
  • component20
  • component21
  • component22

Materials

  • dz\data\data\penetration\concrete.rvmat
  • dz\data\data\penetration\metalplate.rvmat
  • dz\data\data\penetration\wood.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Cemetery_Tombstone2: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Cemetery_Tombstone2 0

No Sections in model.cfg.

Textures 1
  • dz\structures\specific\cemeteries\data\cemetery_tombstone_2_co.paa
Materials 5
  • dz\data\data\default.rvmat
  • dz\data\data\penetration\concrete.rvmat
  • dz\data\data\penetration\metalplate.rvmat
  • dz\data\data\penetration\wood.rvmat
  • dz\structures\specific\cemeteries\data\cemetery_tombstone_2.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\specific\cemeteries\cemetery_tombstone2.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\specific\Cemeteries\Cemetery_Tombstone2.p3d — use the copy button in the page header to paste it elsewhere.