Overview
dead_massgrave_8m.p3d
Preview courtesy of Sam's Object Finder
LODs
8
Vertices
12,163
Faces
12,628
Textures
4
Materials
4
Size (X × Y × Z)
12.034 × 1.101 × 4.803 m

ODOL v54 · 511,185 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 38

Size

size_x
12.034 m
size_y
1.101 m
size_z
4.803 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
6.06774807
geometrysphere
6.045901299
sbsource
Visual
shadowoffset
—
minshadow
4

Mass

mass
0
massreciprocal
1
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Properties

damage
no

Bounds

bboxminposition
-6.017080307, -0.550440967, -2.401525021
bboxmaxposition
6.017080307, 0.550440967, 2.401525021
bboxminvisual
-6.017080307, -0.550440967, -2.401525021
bboxmaxvisual
6.017080307, 0.550440967, 2.401525021

Centers

boundingcenter
0.356449842, 0.234052047, -0.033404946
geometrycenter
0.069441795, -0.074536473, 0.035524368
centerofmass
0, 0, 0
aimingcenter
0.069441795, -0.074536473, 0.035524368

ByteIndices

geometry
5
geometryfire
7
geometryview
7
roadway
6
Level of Detail 8
1.000 5,940 verts 5,886 faces 3 tex
Resolution
1
Vertices
5,940
Faces
5,886
Height
1.0018

Named selections (3)

  • massgareve8x2_character_lod1
  • massgareve8x2_plane_lod1
  • massgrave8x2_ground_lod1

Textures

  • dz\structures\data\dirt\ground_02_co.paa
  • dz\structures\specific\deadbodies\data\massgrave_character_co.paa
  • dz\structures\specific\deadbodies\data\massgrave_plane_co.paa

Materials

  • dz\structures\specific\deadbodies\data\massgrave8x2_ground.rvmat
  • dz\structures\specific\deadbodies\data\massgrave8x2_plane.rvmat
  • dz\structures\specific\deadbodies\data\massgrave_character.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 3,151 verts 3,494 faces 3 tex
Resolution
2
Vertices
3,151
Faces
3,494
Height
0.9977

Named selections (3)

  • massgareve8x2_chracter_lod2
  • massgareve8x2_plane_lod2
  • massgrave8x2_ground_lod2

Textures

  • dz\structures\data\dirt\ground_02_co.paa
  • dz\structures\specific\deadbodies\data\massgrave_character_co.paa
  • dz\structures\specific\deadbodies\data\massgrave_plane_co.paa

Materials

  • dz\structures\specific\deadbodies\data\massgrave8x2_ground.rvmat
  • dz\structures\specific\deadbodies\data\massgrave8x2_plane.rvmat
  • dz\structures\specific\deadbodies\data\massgrave_character.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 1,838 verts 1,918 faces 3 tex
Resolution
3
Vertices
1,838
Faces
1,918
Height
0.9968

Named selections (3)

  • massgareve8x2_character_lod3
  • massgareve8x2_plane_lod3
  • massgrave8x2_ground_lod3

Textures

  • dz\structures\data\dirt\ground_02_co.paa
  • dz\structures\specific\deadbodies\data\massgrave_character_co.paa
  • dz\structures\specific\deadbodies\data\massgrave_plane_co.paa

Materials

  • dz\structures\specific\deadbodies\data\massgrave8x2_ground.rvmat
  • dz\structures\specific\deadbodies\data\massgrave8x2_plane.rvmat
  • dz\structures\specific\deadbodies\data\massgrave_character.rvmat

Named properties (1)

Name Value
lodnoshadow 1
4.000 979 verts 971 faces 3 tex
Resolution
4
Vertices
979
Faces
971
Height
0.9950

Named selections (3)

  • massgareve8x2_chracter_lod4
  • massgareve8x2_plane_lod4
  • massgrave8x2_ground_lod4

Textures

  • dz\structures\data\dirt\ground_02_co.paa
  • dz\structures\specific\deadbodies\data\massgrave_character_co.paa
  • dz\structures\specific\deadbodies\data\massgrave_plane_co.paa

Materials

  • dz\structures\specific\deadbodies\data\massgrave8x2_ground.rvmat
  • dz\structures\specific\deadbodies\data\massgrave8x2_plane.rvmat
  • dz\structures\specific\deadbodies\data\massgrave_character.rvmat

Named properties (1)

Name Value
lodnoshadow 1
5.000 162 verts 206 faces 2 tex
Resolution
5
Vertices
162
Faces
206
Height
0.8963

Named selections (2)

  • massgareve8x2_plane_lod5
  • massgrave8x2_ground_lod5

Textures

  • dz\structures\data\dirt\ground_02_co.paa
  • dz\structures\specific\deadbodies\data\massgrave_plane_co.paa

Materials

  • dz\structures\specific\deadbodies\data\massgrave8x2_ground.rvmat
  • dz\structures\specific\deadbodies\data\massgrave8x2_plane.rvmat
Geometry 12 verts 20 faces 0 tex
Resolution
9999999827968
Vertices
12
Faces
20
Height
0.9518

Named selections (1)

  • component01

Materials

  • dz\data\data\penetration\dirt.rvmat

Named properties (1)

Name Value
damage no
Roadway 69 verts 113 faces 1 tex
Resolution
3.0000000280822E+15
Vertices
69
Faces
113
Height
0.9874

Named selections (1)

  • massgareve8x2_roadway

Textures

  • dz\surfaces\data\roadway\dirt_ext.paa
View Geometry 12 verts 20 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
12
Faces
20
Height
0.9518

Named selections (1)

  • component01

Materials

  • dz\data\data\penetration\dirt.rvmat

Named properties (3)

Name Value
class house
prefershadowvolume 0
sbsource shadowvolume
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Dead_MassGrave_8m: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Dead_MassGrave_8m 0

No Sections in model.cfg.

Textures 4
  • dz\structures\data\dirt\ground_02_co.paa
  • dz\structures\specific\deadbodies\data\massgrave_character_co.paa
  • dz\structures\specific\deadbodies\data\massgrave_plane_co.paa
  • dz\surfaces\data\roadway\dirt_ext.paa
Materials 4
  • dz\data\data\penetration\dirt.rvmat
  • dz\structures\specific\deadbodies\data\massgrave8x2_ground.rvmat
  • dz\structures\specific\deadbodies\data\massgrave8x2_plane.rvmat
  • dz\structures\specific\deadbodies\data\massgrave_character.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\specific\deadbodies\dead_massgrave_8m.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\specific\DeadBodies\Dead_MassGrave_8m.p3d — use the copy button in the page header to paste it elsewhere.