Overview
hotel_damaged_airplane_wing.p3d
Preview courtesy of Sam's Object Finder
LODs
8
Vertices
4,798
Faces
4,815
Textures
2
Materials
5
Size (X × Y × Z)
13.811 × 3.306 × 12.772 m

ODOL v54 · 144,442 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 39

Size

size_x
13.811 m
size_y
3.306 m
size_z
12.772 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
7.445978642
geometrysphere
8.55610466
sbsource
Visual
shadowoffset
minshadow
8

Mass

mass
62000
massreciprocal
0.000016129
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Properties

damage
no

Bounds

bboxminposition
-6.905391693, -1.652866602, -6.385814667
bboxmaxposition
6.905391693, 1.652866602, 6.385814667
bboxminvisual
-6.905391693, -1.652866602, -6.385814667
bboxmaxvisual
6.905391693, 1.652866602, 6.385814667

Centers

boundingcenter
-0.601291418, 1.209633589, 0.194315672
geometrycenter
0.215796471, -0.37943995, 1.153374434
centerofmass
1.401925564, -0.441528499, 2.870180607
aimingcenter
0.215796471, -0.37943995, 1.153374434

ByteIndices

geometry
3
geometryfire
7
geometryview
6
roadway
4
paths
5
Level of Detail 8
1.000 2,897 verts 2,778 faces 1 tex
Resolution
1
Vertices
2,897
Faces
2,778
Height
3.0132

Textures

  • dz\structures\specific\hotel\data\houseb_tenement_dayz_airplane_wing_co.paa

Materials

  • dz\structures\specific\hotel\data\houseb_tenement_dayz_airplane_wing.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 788 verts 746 faces 1 tex
Resolution
2
Vertices
788
Faces
746
Height
3.0130

Textures

  • dz\structures\specific\hotel\data\houseb_tenement_dayz_airplane_wing_co.paa

Materials

  • dz\structures\specific\hotel\data\houseb_tenement_dayz_airplane_wing.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 434 verts 340 faces 1 tex
Resolution
3
Vertices
434
Faces
340
Height
2.9096

Textures

  • dz\structures\specific\hotel\data\houseb_tenement_dayz_airplane_wing_co.paa

Materials

  • dz\data\data\default.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 124 verts 187 faces 0 tex
Resolution
9999999827968
Vertices
124
Faces
187
Height
2.5469

Named selections (7)

  • component01
  • component02
  • component03
  • component04
  • component05
  • component06
  • component07

Named properties (1)

Name Value
damage no
Roadway 18 verts 14 faces 1 tex
Resolution
3.0000000280822E+15
Vertices
18
Faces
14
Height
2.1327

Textures

  • dz\surfaces\data\roadway\metal_thin_ext.paa

Materials

  • dz\data\data\surfaces\clutter.rvmat
Paths 27 verts 21 faces 0 tex
Resolution
3.9999999479644E+15
Vertices
27
Faces
21
Height
0.9110

Named selections (2)

  • in1
  • in2
View Geometry 111 verts 166 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
111
Faces
166
Height
2.1294

Named selections (6)

  • component01
  • component02
  • component03
  • component04
  • component05
  • component06
Fire Geometry 399 verts 563 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
399
Faces
563
Height
3.0082

Named selections (27)

  • component01
  • component02
  • component03
  • component04
  • component05
  • component06
  • component07
  • component08
  • component09
  • component10
  • component11
  • component12
  • component13
  • component14
  • component15
  • component16
  • component17
  • component18
  • component19
  • component20
  • component21
  • component22
  • component23
  • component24
  • component25
  • component26
  • component27

Materials

  • dz\data\data\penetration\iron.rvmat
  • dz\data\data\penetration\metalplate.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Hotel_Damaged_Airplane_Wing: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Hotel_Damaged_Airplane_Wing 0

No Sections in model.cfg.

Textures 2
  • dz\structures\specific\hotel\data\houseb_tenement_dayz_airplane_wing_co.paa
  • dz\surfaces\data\roadway\metal_thin_ext.paa
Materials 5
  • dz\data\data\default.rvmat
  • dz\data\data\penetration\iron.rvmat
  • dz\data\data\penetration\metalplate.rvmat
  • dz\data\data\surfaces\clutter.rvmat
  • dz\structures\specific\hotel\data\houseb_tenement_dayz_airplane_wing.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\specific\hotel\hotel_damaged_airplane_wing.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\specific\Hotel\Hotel_Damaged_Airplane_Wing.p3d — use the copy button in the page header to paste it elsewhere.