Overview
LODs
2
Vertices
18,927
Faces
8,140
Textures
1
Materials
1
Size (X × Y × Z)
25.880 × 5.900 × 13.880 m

ODOL v54 · 480,844 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 36

Size

size_x
25.880 m
size_y
5.900 m
size_z
13.880 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
15.150681496
geometrysphere
0
sbsource
Visual
shadowoffset
—
minshadow
2

Mass

mass
0
massreciprocal
10000000000
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-12.940000534, 0, -6.940000534
bboxmaxposition
12.940000534, 5.900000095, 6.940000534
bboxminvisual
-12.940000534, 0, -6.940000534
bboxmaxvisual
12.940000534, 5.900000095, 6.940000534

Centers

boundingcenter
0, 0, 0
geometrycenter
0, 0, 0
centerofmass
0, 0, 0
aimingcenter
0, 0, 0

ByteIndices

geometry
1
geometryfire
1
geometryview
1
Level of Detail 2
0.000 18,927 verts 8,140 faces 1 tex
Resolution
0
Vertices
18,927
Faces
8,140
Height
5.5800

Named selections (1)

  • new selection

Textures

  • dz\structures\specific\lunapark\data\autodrome_construction_co.paa

Materials

  • dz\structures\specific\lunapark\data\autodrome_construction.rvmat
Geometry 0 verts 0 faces 0 tex
Resolution
9999999827968
Vertices
0
Faces
0
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Lunapark_Autodrome_scafolding_Lod1: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Lunapark_Autodrome_scafolding_Lod1 0

No Sections in model.cfg.

Textures 1
  • dz\structures\specific\lunapark\data\autodrome_construction_co.paa
Materials 1
  • dz\structures\specific\lunapark\data\autodrome_construction.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\specific\lunapark\proxy\lunapark_autodrome_scafolding_lod1.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\specific\Lunapark\Proxy\Lunapark_Autodrome_scafolding_Lod1.p3d — use the copy button in the page header to paste it elsewhere.