Overview
- LODs
- 7
- Vertices
- 4,703
- Faces
- 6,640
- Textures
- 4
- Materials
- 5
Level of Detail 7
0.000 1,320 verts 1,880 faces 2 tex
Textures
dz\rocks\data\maintextures\terrain\bunker_grass_co.paadz\structures\military\airfield\data\blast_cover_concrete_co.paa
Materials
dz\data\data\default.rvmatdz\structures\military\airfield\data\blast_cover_concrete.rvmat
1.000 545 verts 531 faces 2 tex
Textures
dz\rocks\data\maintextures\terrain\bunker_grass_co.paadz\structures\military\airfield\data\blast_cover_concrete_co.paa
Materials
dz\data\data\default.rvmatdz\structures\military\airfield\data\blast_cover_concrete.rvmat
2.000 204 verts 183 faces 2 tex
Textures
dz\rocks\data\maintextures\terrain\bunker_grass_co.paadz\structures\military\airfield\data\blast_cover_concrete_co.paa
Materials
dz\data\data\default.rvmatdz\structures\military\airfield\data\blast_cover_concrete.rvmat
Geometry 157 verts 258 faces 0 tex
Named selections (14)
Roadway 154 verts 138 faces 2 tex
Named selections (4)
Textures
dz\surfaces\data\roadway\concrete_ext.paadz\surfaces\data\roadway\grass_dry_ext.paa
Materials
dz\data\data\surfaces\clutter.rvmat
View Geometry 149 verts 242 faces 0 tex
Named selections (14)
Fire Geometry 2,174 verts 3,408 faces 0 tex
Named selections (235)
Materials
dz\data\data\penetration\concrete.rvmatdz\data\data\penetration\dirt.rvmat
model.cfg
class CfgModels
{
class Default
{
Sections[] = {};
SectionsInherit = "";
SkeletonName = "";
};
class Mil_BlastCover1: Default
{
};
};
CfgSkeletons 0
No SkeletonBones in model.cfg.
CfgModels · Mil_BlastCover1 0
No Sections in model.cfg.
Textures 4
dz\rocks\data\maintextures\terrain\bunker_grass_co.paadz\structures\military\airfield\data\blast_cover_concrete_co.paadz\surfaces\data\roadway\concrete_ext.paadz\surfaces\data\roadway\grass_dry_ext.paa
Materials 5
dz\data\data\default.rvmatdz\data\data\penetration\concrete.rvmatdz\data\data\penetration\dirt.rvmatdz\data\data\surfaces\clutter.rvmatdz\structures\military\airfield\data\blast_cover_concrete.rvmat