Overview
wall_cncsmall_4.p3d
Preview courtesy of Sam's Object Finder
LODs
8
Vertices
605
Faces
716
Textures
2
Materials
2
Size (X × Y × Z)
4.017 × 2.324 × 0.538 m

ODOL v54 · 30,792 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 38

Size

size_x
4.017 m
size_y
2.324 m
size_z
0.538 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
2.335864305
geometrysphere
2.321688414
sbsource
Visual
shadowoffset
minshadow
8

Mass

mass
2000
massreciprocal
0.0005
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Properties

damage
no

Bounds

bboxminposition
-2.008342266, -1.16211009, -0.268929482
bboxmaxposition
2.008342266, 1.16211009, 0.268929482
bboxminvisual
-2.008342266, -1.16211009, -0.268929482
bboxmaxvisual
2.008342266, 1.16211009, 0.268929482

Centers

boundingcenter
0.006908894, -0.337890029, 0.009138703
geometrycenter
-0.00649941, -0.009129226, -0.009156212
centerofmass
-0.006499451, -0.009094758, -0.00910545
aimingcenter
-0.00649941, -0.009129226, -0.009156212

ByteIndices

geometry
4
geometryfire
7
geometryview
6
roadway
5
Level of Detail 8
1.000 233 verts 328 faces 0 tex
Resolution
1
Vertices
233
Faces
328
Height
2.3000

Materials

  • dz\structures\walls\data\concrete_smallwall_multi.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 109 verts 93 faces 0 tex
Resolution
2
Vertices
109
Faces
93
Height
2.2991

Materials

  • dz\structures\walls\data\concrete_smallwall_multi.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 60 verts 22 faces 0 tex
Resolution
3
Vertices
60
Faces
22
Height
2.3001

Materials

  • dz\structures\walls\data\concrete_smallwall_multi.rvmat

Named properties (1)

Name Value
lodnoshadow 1
4.000 54 verts 14 faces 1 tex
Resolution
4
Vertices
54
Faces
14
Height
2.3001

Textures

  • dz\structures\data\concrete\concrete_old_co.paa

Materials

  • dz\data\data\default.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 8 verts 6 faces 0 tex
Resolution
9999999827968
Vertices
8
Faces
6
Height
2.3060

Named selections (1)

  • component01

Named properties (2)

Name Value
damage no
drawimportance 0.1
Roadway 4 verts 1 faces 1 tex
Resolution
3.0000000280822E+15
Vertices
4
Faces
1

Textures

  • dz\surfaces\data\roadway\concrete_ext.paa
View Geometry 8 verts 6 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
8
Faces
6
Height
2.2884

Named selections (1)

  • component01
Fire Geometry 129 verts 246 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
129
Faces
246
Height
2.3000

Named selections (3)

  • component01
  • component02
  • component03

Materials

  • dz\structures\walls\data\concrete_smallwall_multi.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Wall_CncSmall_4: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Wall_CncSmall_4 0

No Sections in model.cfg.

Textures 2
  • dz\structures\data\concrete\concrete_old_co.paa
  • dz\surfaces\data\roadway\concrete_ext.paa
Materials 2
  • dz\data\data\default.rvmat
  • dz\structures\walls\data\concrete_smallwall_multi.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\walls\wall_cncsmall_4.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\walls\Wall_CncSmall_4.p3d — use the copy button in the page header to paste it elsewhere.