Overview
wall_railing_1_endl.p3d
Preview courtesy of Sam's Object Finder
LODs
6
Vertices
444
Faces
384
Textures
1
Materials
3
Size (X × Y × Z)
0.040 × 1.217 × 2.267 m

ODOL v54 · 17,897 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 36

Size

size_x
0.040 m
size_y
1.217 m
size_z
2.267 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
1.286760449
geometrysphere
1.286876917
sbsource
Visual
shadowoffset
minshadow
0

Mass

mass
1000.000854492
massreciprocal
0.000999999
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.020000201, -0.608660042, -1.133660078
bboxmaxposition
0.020000201, 0.608659983, 1.133660078
bboxminvisual
-0.020000201, -0.608660042, -1.133660078
bboxmaxvisual
0.020000201, 0.608659983, 1.133660078

Centers

boundingcenter
0, 0.408660024, 0
geometrycenter
0, -0.00000003, 0
centerofmass
0.000000052, 0.191339761, 0.478839397
aimingcenter
0, -0.00000003, 0

ByteIndices

geometry
3
geometryfire
5
geometryview
4
Level of Detail 6
0.000 108 verts 88 faces 1 tex
Resolution
0
Vertices
108
Faces
88
Height
1.2173

Textures

  • dz\structures\walls\data\redwhite_zabradli2_co.paa

Materials

  • dz\structures\walls\data\universal_metal.rvmat
1.000 76 verts 56 faces 1 tex
Resolution
1
Vertices
76
Faces
56
Height
1.2173

Textures

  • dz\structures\walls\data\redwhite_zabradli2_co.paa

Materials

  • dz\structures\walls\data\universal_metal.rvmat
2.000 44 verts 24 faces 1 tex
Resolution
2
Vertices
44
Faces
24
Height
1.2173

Textures

  • dz\structures\walls\data\redwhite_zabradli2_co.paa

Materials

  • dz\data\data\default.rvmat
Geometry 72 verts 72 faces 0 tex
Resolution
9999999827968
Vertices
72
Faces
72
Height
1.2173

Named selections (6)

  • component01
  • component02
  • component03
  • component04
  • component05
  • component06

Named properties (2)

Name Value
placement slope
drawimportance 0.1
View Geometry 72 verts 72 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
72
Faces
72
Height
1.2173

Named selections (6)

  • component01
  • component02
  • component03
  • component04
  • component05
  • component06

Named properties (2)

Name Value
placement slope
drawimportance 0.1
Fire Geometry 72 verts 72 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
72
Faces
72
Height
1.2173

Named selections (6)

  • component01
  • component02
  • component03
  • component04
  • component05
  • component06

Materials

  • dz\data\data\penetration\ironplate.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Wall_Railing_1_EndL: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Wall_Railing_1_EndL 0

No Sections in model.cfg.

Textures 1
  • dz\structures\walls\data\redwhite_zabradli2_co.paa
Materials 3
  • dz\data\data\default.rvmat
  • dz\data\data\penetration\ironplate.rvmat
  • dz\structures\walls\data\universal_metal.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures\walls\wall_railing_1_endl.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures\walls\Wall_Railing_1_EndL.p3d — use the copy button in the page header to paste it elsewhere.