Overview
smokestack_big_ruin_up.p3d
Preview courtesy of Sam's Object Finder
LODs
6
Vertices
3,869
Faces
2,690
Textures
4
Materials
4
Size (X × Y × Z)
5.670 × 26.049 × 5.555 m

ODOL v54 · 119,665 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 36

Size

size_x
5.670 m
size_y
26.049 m
size_z
5.555 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
13.101921082
geometrysphere
11.3888731
sbsource
Visual
shadowoffset
—
minshadow
1

Mass

mass
127692.7421875
massreciprocal
0.000007831
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-2.835104465, -13.024425507, -2.777650356
bboxmaxposition
2.835104465, 13.024425507, 2.777650356
bboxminvisual
-2.835104465, -13.024425507, -2.777650356
bboxmaxvisual
2.835104465, 13.024425507, 2.777650356

Centers

boundingcenter
0.115585446, 50.346878052, 0.010029912
geometrycenter
-0.150364876, -2.270553589, 0.012360334
centerofmass
-0.143485725, -4.802418709, 0.036062881
aimingcenter
-0.150364876, -2.270553589, 0.012360334

ByteIndices

geometry
4
geometryfire
5
geometryview
5
Level of Detail 6
1.000 1,749 verts 1,254 faces 3 tex
Resolution
1
Vertices
1,749
Faces
1,254
Height
26.0153

Textures

  • dz\structures\industrial\smokestacks\data\doplnky_co.paa
  • dz\structures_bliss\data\bricks\bricks_broken_dirt_04_co.paa
  • dz\structures_bliss\industrial\smokestacks\data\bricks_smokedwall_01_co.paa

Materials

  • dz\structures\industrial\smokestacks\data\ind_stack_big_doplnky.rvmat
  • dz\structures_bliss\industrial\smokestacks\data\ind_stack_big_sila_multi.rvmat
2.000 1,051 verts 593 faces 3 tex
Resolution
2
Vertices
1,051
Faces
593
Height
25.9897

Textures

  • dz\structures\industrial\smokestacks\data\doplnky_co.paa
  • dz\structures_bliss\data\bricks\bricks_broken_dirt_04_co.paa
  • dz\structures_bliss\industrial\smokestacks\data\bricks_smokedwall_01_co.paa

Materials

  • dz\structures\industrial\smokestacks\data\ind_stack_big_doplnky.rvmat
  • dz\structures_bliss\industrial\smokestacks\data\ind_stack_big_sila_multi.rvmat
3.000 481 verts 201 faces 3 tex
Resolution
3
Vertices
481
Faces
201
Height
21.5159

Textures

  • dz\structures\industrial\smokestacks\data\doplnky_co.paa
  • dz\structures_bliss\data\bricks\bricks_broken_dirt_04_co.paa
  • dz\structures_bliss\industrial\smokestacks\data\bricks_smokedwall_01_co.paa

Materials

  • dz\structures\industrial\smokestacks\data\ind_stack_big_doplnky.rvmat
  • dz\structures_bliss\industrial\smokestacks\data\ind_stack_big_sila_multi.rvmat
4.000 49 verts 25 faces 1 tex
Resolution
4
Vertices
49
Faces
25
Height
21.8094

Textures

  • dz\structures_bliss\industrial\smokestacks\data\ind_stack_big_sila_mlod_co.paa

Materials

  • dz\data\data\default.rvmat
Geometry 332 verts 271 faces 0 tex
Resolution
9999999827968
Vertices
332
Faces
271
Height
21.4947

Named selections (42)

  • component01
  • component02
  • component03
  • component04
  • component05
  • component06
  • component07
  • component08
  • component09
  • component10
  • component11
  • component12
  • component13
  • component14
  • component15
  • component16
  • component17
  • component18
  • component19
  • component20
  • component21
  • component22
  • component23
  • component24
  • component25
  • component26
  • component27
  • component28
  • component29
  • component30
  • component31
  • component32
  • component33
  • component34
  • component35
  • component36
  • component37
  • component38
  • component39
  • component40
  • component41
  • component42

Named properties (1)

Name Value
map hide
View Geometry 207 verts 346 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
207
Faces
346
Height
21.5607

Named selections (17)

  • component01
  • component02
  • component03
  • component04
  • component05
  • component06
  • component07
  • component08
  • component09
  • component10
  • component11
  • component12
  • component13
  • component14
  • component15
  • component16
  • component17

Materials

  • dz\data\data\penetration\concrete.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Smokestack_Big_Ruin_Up: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Smokestack_Big_Ruin_Up 0

No Sections in model.cfg.

Textures 4
  • dz\structures\industrial\smokestacks\data\doplnky_co.paa
  • dz\structures_bliss\data\bricks\bricks_broken_dirt_04_co.paa
  • dz\structures_bliss\industrial\smokestacks\data\bricks_smokedwall_01_co.paa
  • dz\structures_bliss\industrial\smokestacks\data\ind_stack_big_sila_mlod_co.paa
Materials 4
  • dz\data\data\default.rvmat
  • dz\data\data\penetration\concrete.rvmat
  • dz\structures\industrial\smokestacks\data\ind_stack_big_doplnky.rvmat
  • dz\structures_bliss\industrial\smokestacks\data\ind_stack_big_sila_multi.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures_bliss\industrial\smokestacks\smokestack_big_ruin_up.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures_bliss\industrial\Smokestacks\Smokestack_Big_Ruin_Up.p3d — use the copy button in the page header to paste it elsewhere.