Overview
mil_controltower.p3d
Preview courtesy of Sam's Object Finder
LODs
13
Vertices
35,877
Faces
27,505
Textures
12
Materials
11
Proxies
17
Size (X × Y × Z)
10.149 × 18.267 × 10.118 m

ODOL v54 · 920,457 bytes · Skeleton bones: 6 · Sections: 0

ODOL Flags 41

Size

size_x
10.149 m
size_y
18.267 m
size_z
10.118 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
10.909972191
geometrysphere
11.227424622
sbsource
Visual
shadowoffset
—
minshadow
4

Mass

mass
10000.139648438
massreciprocal
0.000099999
armor
200
armorreciprocal
0.005

Map

maptype
4
map
house

Properties

class
house

Bounds

bboxminposition
-5.074623108, -9.133548737, -5.059064865
bboxmaxposition
5.074623108, 9.133548737, 5.059064865
bboxminvisual
-5.074623108, -9.133548737, -5.059064865
bboxmaxvisual
5.074623108, 9.133548737, 5.059064865

Centers

boundingcenter
-0.757108688, 7.533452988, 0.222214937
geometrycenter
0.758883715, -0.007302284, -0.00322485
centerofmass
0.696545959, 0.450702667, 0.56008184
aimingcenter
0.758883715, -0.007302284, -0.00322485

ByteIndices

memory
7
geometry
6
geometryfire
12
geometryview
11
landcontact
8
roadway
9
paths
10
Level of Detail 13
1.000 15,092 verts 9,658 faces 5 tex
Resolution
1
Vertices
15,092
Faces
9,658
Height
18.2523
Proxies
17

Proxies (17)

  • dz\structures\furniture\cases\locker\locker_closed_v2
  • dz\structures\furniture\cases\locker\locker_open_v3
  • dz\structures\furniture\chairs\ch_mod_c\ch_mod_c
  • dz\structures\furniture\chairs\ch_office_b\ch_office_b
  • dz\structures\furniture\chairs\vojenska_palanda\vojenska_palanda
  • dz\structures\furniture\decoration\box_c\box_c
  • dz\structures\furniture\decoration\bucket\bucket
  • dz\structures\furniture\radar_equipment\radar_panel
  • dz\structures\furniture\radar_equipment\radar_rack
  • dz\structures\furniture\tables\conference_table_a\conference_table_a
  • dz\structures\furniture\tables\office_table_a\office_table_a
  • dz\structures\furniture\various\bag_dz
  • dz\structures\furniture\various\debris_small_house
  • dz\structures\furniture\various\dirtpile_small_house
  • dz\structures\furniture\various\tools_racking_dz
  • dz\structures_bliss\military\houses\proxy\mil_controltower_acc
  • dz\structures_bliss\military\houses\proxy\mil_enoch_map

Named selections (6)

  • doors1
  • doors2
  • doors3
  • doors4
  • doors5
  • doors6

Textures

  • dz\structures\data\metal\metal_seam_rusty_co.paa
  • dz\structures\furniture\various\data\debris_small_house_co.paa
  • dz\structures_bliss\data\alpha\decal_bricks_01_co.paa
  • dz\structures_bliss\data\alpha\decal_plaster_01_ca.paa
  • dz\structures_bliss\data\alpha\decal_plaster_02_ca.paa

Materials

  • dz\structures\furniture\kitchen\fireplace_grill\data\fireplace_grill.rvmat
  • dz\structures_bliss\military\houses\data\controltower_01_brick.rvmat
  • dz\structures_bliss\military\houses\data\controltower_01_multi_01.rvmat
  • dz\structures_bliss\military\houses\data\controltower_01_multi_02.rvmat
  • dz\structures_bliss\military\houses\data\controltower_01_plaster.rvmat
  • dz\structures_bliss\military\houses\data\controltower_01_plaster_02.rvmat
2.000 7,170 verts 4,606 faces 3 tex
Resolution
2
Vertices
7,170
Faces
4,606
Height
18.2523
Proxies
1

Proxies (1)

  • dz\structures_bliss\military\houses\proxy\mil_controltower_acc

Named selections (4)

  • doors1
  • doors2
  • doors3
  • doors4

Textures

  • dz\structures_bliss\data\alpha\decal_bricks_01_co.paa
  • dz\structures_bliss\data\alpha\decal_plaster_01_ca.paa
  • dz\structures_bliss\data\alpha\decal_plaster_02_ca.paa

Materials

  • dz\structures_bliss\military\houses\data\controltower_01_brick.rvmat
  • dz\structures_bliss\military\houses\data\controltower_01_multi_01.rvmat
  • dz\structures_bliss\military\houses\data\controltower_01_multi_02.rvmat
  • dz\structures_bliss\military\houses\data\controltower_01_plaster.rvmat
  • dz\structures_bliss\military\houses\data\controltower_01_plaster_02.rvmat
3.000 4,324 verts 2,553 faces 3 tex
Resolution
3
Vertices
4,324
Faces
2,553
Height
18.2523
Proxies
1

Proxies (1)

  • dz\structures_bliss\military\houses\proxy\mil_controltower_acc

Named selections (4)

  • doors1
  • doors2
  • doors3
  • doors4

Textures

  • dz\structures_bliss\data\alpha\decal_bricks_01_co.paa
  • dz\structures_bliss\data\alpha\decal_plaster_01_ca.paa
  • dz\structures_bliss\data\alpha\decal_plaster_02_ca.paa

Materials

  • dz\structures_bliss\military\houses\data\controltower_01_brick.rvmat
  • dz\structures_bliss\military\houses\data\controltower_01_multi_01.rvmat
  • dz\structures_bliss\military\houses\data\controltower_01_multi_02.rvmat
  • dz\structures_bliss\military\houses\data\controltower_01_plaster.rvmat
  • dz\structures_bliss\military\houses\data\controltower_01_plaster_02.rvmat
4.000 1,810 verts 1,116 faces 3 tex
Resolution
4
Vertices
1,810
Faces
1,116
Height
18.2524
Proxies
1

Proxies (1)

  • dz\structures_bliss\military\houses\proxy\mil_controltower_acc

Named selections (4)

  • doors1
  • doors2
  • doors3
  • doors4

Textures

  • dz\structures_bliss\data\alpha\decal_bricks_01_co.paa
  • dz\structures_bliss\data\alpha\decal_plaster_01_ca.paa
  • dz\structures_bliss\data\alpha\decal_plaster_02_ca.paa

Materials

  • dz\structures_bliss\military\houses\data\controltower_01_brick.rvmat
  • dz\structures_bliss\military\houses\data\controltower_01_multi_01.rvmat
  • dz\structures_bliss\military\houses\data\controltower_01_multi_02.rvmat
  • dz\structures_bliss\military\houses\data\controltower_01_plaster.rvmat
  • dz\structures_bliss\military\houses\data\controltower_01_plaster_02.rvmat
5.000 743 verts 375 faces 1 tex
Resolution
5
Vertices
743
Faces
375
Height
18.2377
Proxies
1

Proxies (1)

  • dz\structures_bliss\military\houses\proxy\mil_controltower_acc

Named selections (4)

  • doors1
  • doors2
  • doors3
  • doors4

Textures

  • dz\structures_bliss\military\houses\data\controltower_01_f_mlod_co.paa

Materials

  • dz\data\data\default.rvmat
6.000 179 verts 93 faces 1 tex
Resolution
6
Vertices
179
Faces
93
Height
18.2377
Proxies
1

Proxies (1)

  • dz\structures_bliss\military\houses\proxy\mil_controltower_acc

Textures

  • dz\structures_bliss\military\houses\data\controltower_01_f_mlod_co.paa

Materials

  • dz\data\data\default.rvmat
Geometry 1,635 verts 2,323 faces 0 tex
Resolution
9999999827968
Vertices
1,635
Faces
2,323
Height
18.2523
Proxies
16

Proxies (16)

  • dz\structures\furniture\cases\locker\locker_closed_v2
  • dz\structures\furniture\cases\locker\locker_open_v3
  • dz\structures\furniture\chairs\ch_mod_c\ch_mod_c
  • dz\structures\furniture\chairs\ch_office_b\ch_office_b
  • dz\structures\furniture\chairs\vojenska_palanda\vojenska_palanda
  • dz\structures\furniture\decoration\box_c\box_c
  • dz\structures\furniture\decoration\bucket\bucket
  • dz\structures\furniture\radar_equipment\radar_panel
  • dz\structures\furniture\radar_equipment\radar_rack
  • dz\structures\furniture\tables\conference_table_a\conference_table_a
  • dz\structures\furniture\tables\office_table_a\office_table_a
  • dz\structures\furniture\various\bag_dz
  • dz\structures\furniture\various\debris_small_house
  • dz\structures\furniture\various\dirtpile_small_house
  • dz\structures\furniture\various\tools_racking_dz
  • dz\structures_bliss\military\houses\proxy\mil_enoch_map

Named selections (6)

  • doors1
  • doors2
  • doors3
  • doors4
  • doors5
  • doors6

Named properties (2)

Name Value
class house
map house
Memory 29 verts 0 faces 0 tex
LandContact 4 verts 0 faces 0 tex
Resolution
1.9999999739822E+15
Vertices
4
Faces
0
Roadway 195 verts 129 faces 6 tex
Resolution
3.0000000280822E+15
Vertices
195
Faces
129
Height
17.7914

Textures

  • dz\surfaces\data\roadway\ceramic_tiles_roof_ext.paa
  • dz\surfaces\data\roadway\concrete_ext.paa
  • dz\surfaces\data\roadway\concrete_int.paa
  • dz\surfaces\data\roadway\concrete_stairs_ext.paa
  • dz\surfaces\data\roadway\metal_stairs_int.paa
  • dz\surfaces\data\roadway\metal_thick_int.paa
Paths 188 verts 170 faces 0 tex
Resolution
3.9999999479644E+15
Vertices
188
Faces
170
Height
13.6423

Named selections (36)

  • actionbegin1
  • actionbegin2
  • actionbegin3
  • actionbegin4
  • actionend1
  • actionend2
  • actionend3
  • actionend4
  • in1
  • in2
  • in3
  • in4
  • in5
  • pos1
  • pos10
  • pos11
  • pos12
  • pos13
  • pos14
  • pos15
  • pos16
  • pos17
  • pos18
  • pos19
  • pos2
  • pos20
  • pos21
  • pos22
  • pos23
  • pos3
  • pos4
  • pos5
  • pos6
  • pos7
  • pos8
  • pos9
View Geometry 765 verts 1,013 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
765
Faces
1,013
Height
18.2356
Proxies
16

Proxies (16)

  • dz\structures\furniture\cases\locker\locker_closed_v2
  • dz\structures\furniture\cases\locker\locker_open_v3
  • dz\structures\furniture\chairs\ch_mod_c\ch_mod_c
  • dz\structures\furniture\chairs\ch_office_b\ch_office_b
  • dz\structures\furniture\chairs\vojenska_palanda\vojenska_palanda
  • dz\structures\furniture\decoration\box_c\box_c
  • dz\structures\furniture\decoration\bucket\bucket
  • dz\structures\furniture\radar_equipment\radar_panel
  • dz\structures\furniture\radar_equipment\radar_rack
  • dz\structures\furniture\tables\conference_table_a\conference_table_a
  • dz\structures\furniture\tables\office_table_a\office_table_a
  • dz\structures\furniture\various\bag_dz
  • dz\structures\furniture\various\debris_small_house
  • dz\structures\furniture\various\dirtpile_small_house
  • dz\structures\furniture\various\tools_racking_dz
  • dz\structures_bliss\military\houses\proxy\mil_enoch_map

Named selections (6)

  • doors1
  • doors2
  • doors3
  • doors4
  • doors5
  • doors6
Fire Geometry 3,743 verts 5,469 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
3,743
Faces
5,469
Height
18.2356
Proxies
16

Proxies (16)

  • dz\structures\furniture\cases\locker\locker_closed_v2
  • dz\structures\furniture\cases\locker\locker_open_v3
  • dz\structures\furniture\chairs\ch_mod_c\ch_mod_c
  • dz\structures\furniture\chairs\ch_office_b\ch_office_b
  • dz\structures\furniture\chairs\vojenska_palanda\vojenska_palanda
  • dz\structures\furniture\decoration\box_c\box_c
  • dz\structures\furniture\decoration\bucket\bucket
  • dz\structures\furniture\radar_equipment\radar_panel
  • dz\structures\furniture\radar_equipment\radar_rack
  • dz\structures\furniture\tables\conference_table_a\conference_table_a
  • dz\structures\furniture\tables\office_table_a\office_table_a
  • dz\structures\furniture\various\bag_dz
  • dz\structures\furniture\various\debris_small_house
  • dz\structures\furniture\various\dirtpile_small_house
  • dz\structures\furniture\various\tools_racking_dz
  • dz\structures_bliss\military\houses\proxy\mil_enoch_map

Named selections (6)

  • doors1
  • doors2
  • doors3
  • doors4
  • doors5
  • doors6

Materials

  • dz\data\data\penetration\bricks.rvmat
  • dz\data\data\penetration\glass.rvmat
  • dz\data\data\penetration\iron.rvmat
  • dz\data\data\penetration\wood.rvmat
model.cfg
class CfgSkeletons
{
	class Skeleton6Doors
	{
		IsDiscrete = 1;
		SkeletonInherit = "";
		SkeletonBones[] =
		{
			"doors1", "",
			"doors2", "",
			"doors3", "",
			"doors4", "",
			"doors5", "",
			"doors6", ""
		};
	};
};

class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Mil_ControlTower: Default
	{
		SkeletonName = "Skeleton6Doors";
		class Animations
		{
			class Doors1
			{
				type = "Rotation";
				source = "doors1";
				selection = "doors1";
				axis = "doors1_axis";
				minValue = "0";
				maxValue = "1";
				angle0 = "0";
				angle1 = "-1.6580628";
			};
			class Doors2
			{
				type = "Rotation";
				source = "doors2";
				selection = "doors2";
				axis = "doors2_axis";
				minValue = "0";
				maxValue = "1";
				angle0 = "0";
				angle1 = "-1.6580628";
			};
			class Doors3
			{
				type = "Rotation";
				source = "doors3";
				selection = "doors3";
				axis = "doors3_axis";
				minValue = "0";
				maxValue = "1";
				angle0 = "0";
				angle1 = "-1.6580628";
			};
			class Doors4
			{
				type = "Rotation";
				source = "doors4";
				selection = "doors4";
				axis = "doors4_axis";
				minValue = "0";
				maxValue = "1";
				angle0 = "0";
				angle1 = "-1.6580628";
			};
			class Doors5
			{
				type = "Rotation";
				source = "doorstwin1";
				selection = "doors5";
				axis = "doors5_axis";
				minValue = "0";
				maxValue = "1";
				angle0 = "0";
				angle1 = "1.5707964";
			};
			class Doors6
			{
				type = "Rotation";
				source = "doorstwin1";
				selection = "doors6";
				axis = "doors6_axis";
				minValue = "0";
				maxValue = "1";
				angle0 = "0";
				angle1 = "-1.5707964";
			};
		};
	};
};
CfgSkeletons · Skeleton6Doors 6
BoneParent
doors1 —
doors2 —
doors3 —
doors4 —
doors5 —
doors6 —
CfgModels · Mil_ControlTower 0

No Sections in model.cfg.

Proxies 17
  • dz\structures\furniture\cases\locker\locker_closed_v2
  • dz\structures\furniture\cases\locker\locker_open_v3
  • dz\structures\furniture\chairs\ch_mod_c\ch_mod_c
  • dz\structures\furniture\chairs\ch_office_b\ch_office_b
  • dz\structures\furniture\chairs\vojenska_palanda\vojenska_palanda
  • dz\structures\furniture\decoration\box_c\box_c
  • dz\structures\furniture\decoration\bucket\bucket
  • dz\structures\furniture\radar_equipment\radar_panel
  • dz\structures\furniture\radar_equipment\radar_rack
  • dz\structures\furniture\tables\conference_table_a\conference_table_a
  • dz\structures\furniture\tables\office_table_a\office_table_a
  • dz\structures\furniture\various\bag_dz
  • dz\structures\furniture\various\debris_small_house
  • dz\structures\furniture\various\dirtpile_small_house
  • dz\structures\furniture\various\tools_racking_dz
  • dz\structures_bliss\military\houses\proxy\mil_controltower_acc
  • dz\structures_bliss\military\houses\proxy\mil_enoch_map
Textures 12
  • dz\structures\data\metal\metal_seam_rusty_co.paa
  • dz\structures\furniture\various\data\debris_small_house_co.paa
  • dz\structures_bliss\data\alpha\decal_bricks_01_co.paa
  • dz\structures_bliss\data\alpha\decal_plaster_01_ca.paa
  • dz\structures_bliss\data\alpha\decal_plaster_02_ca.paa
  • dz\structures_bliss\military\houses\data\controltower_01_f_mlod_co.paa
  • dz\surfaces\data\roadway\ceramic_tiles_roof_ext.paa
  • dz\surfaces\data\roadway\concrete_ext.paa
  • dz\surfaces\data\roadway\concrete_int.paa
  • dz\surfaces\data\roadway\concrete_stairs_ext.paa
  • dz\surfaces\data\roadway\metal_stairs_int.paa
  • dz\surfaces\data\roadway\metal_thick_int.paa
Materials 11
  • dz\data\data\default.rvmat
  • dz\data\data\penetration\bricks.rvmat
  • dz\data\data\penetration\glass.rvmat
  • dz\data\data\penetration\iron.rvmat
  • dz\data\data\penetration\wood.rvmat
  • dz\structures\furniture\kitchen\fireplace_grill\data\fireplace_grill.rvmat
  • dz\structures_bliss\military\houses\data\controltower_01_brick.rvmat
  • dz\structures_bliss\military\houses\data\controltower_01_multi_01.rvmat
  • dz\structures_bliss\military\houses\data\controltower_01_multi_02.rvmat
  • dz\structures_bliss\military\houses\data\controltower_01_plaster.rvmat
  • dz\structures_bliss\military\houses\data\controltower_01_plaster_02.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures_bliss\military\houses\mil_controltower.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures_bliss\military\Houses\Mil_ControlTower.p3d — use the copy button in the page header to paste it elsewhere.