Overview
- LODs
- 11
- Vertices
- 7,092
- Faces
- 13,251
- Textures
- 2
- Materials
- 2
- Size (X × Y × Z)
- 20.034 × 5.714 × 20.152 m
ODOL Flags 39
Size
Flags
Model
Mass
Map
Properties
Bounds
Centers
ByteIndices
Level of Detail 11
1.000 2,629 verts 5,162 faces 1 tex
Textures
#(argb,8,8,3)color(0,0,0,1.0,co)
Materials
dz\structures_bliss\military\training\data\shellcrater_02_large_f.rvmat
Named properties (1)
| Name | Value |
|---|---|
| lodnoshadow | 1 |
2.000 1,257 verts 2,491 faces 1 tex
Textures
#(argb,8,8,3)color(0,0,0,1.0,co)
Materials
dz\structures_bliss\military\training\data\shellcrater_02_large_f.rvmat
Named properties (1)
| Name | Value |
|---|---|
| lodnoshadow | 1 |
3.000 637 verts 1,240 faces 1 tex
Textures
#(argb,8,8,3)color(0,0,0,1.0,co)
Materials
dz\structures_bliss\military\training\data\shellcrater_02_large_f.rvmat
4.000 318 verts 617 faces 1 tex
Textures
#(argb,8,8,3)color(0,0,0,1.0,co)
Materials
dz\structures_bliss\military\training\data\shellcrater_02_large_f.rvmat
5.000 155 verts 292 faces 1 tex
Textures
#(argb,8,8,3)color(0,0,0,1.0,co)
Materials
dz\structures_bliss\military\training\data\shellcrater_02_large_f.rvmat
6.000 57 verts 99 faces 1 tex
Textures
#(argb,8,8,3)color(0,0,0,1.0,co)
Materials
dz\structures_bliss\military\training\data\shellcrater_02_large_f.rvmat
Geometry 362 verts 592 faces 0 tex
Named selections (33)
Named properties (4)
| Name | Value |
|---|---|
| damage | no |
| map | hide |
| placement | landcontact |
| canclimb | 0 |
LandContact 362 verts 592 faces 0 tex
Named selections (33)
Named properties (4)
| Name | Value |
|---|---|
| damage | no |
| map | hide |
| placement | landcontact |
| canclimb | 0 |
Roadway 183 verts 342 faces 1 tex
Textures
dz\surfaces\data\roadway\dirt_ext.paa
Named properties (1)
| Name | Value |
|---|---|
| lodnoshadow | 1 |
View Geometry 195 verts 370 faces 0 tex
Named selections (5)
Fire Geometry 937 verts 1,454 faces 0 tex
Named selections (105)
Materials
dz\data\data\penetration\dirt.rvmat
model.cfg
class CfgModels
{
class Default
{
Sections[] = {};
SectionsInherit = "";
SkeletonName = "";
};
class ShellCrater2_Large: Default
{
};
};
CfgSkeletons 0
No SkeletonBones in model.cfg.
CfgModels · ShellCrater2_Large 0
No Sections in model.cfg.
Textures 2
#(argb,8,8,3)color(0,0,0,1.0,co)dz\surfaces\data\roadway\dirt_ext.paa
Materials 2
dz\data\data\penetration\dirt.rvmatdz\structures_bliss\military\training\data\shellcrater_02_large_f.rvmat