Overview
garbage_container2_closed.p3d
Preview courtesy of Sam's Object Finder
LODs
6
Vertices
3,166
Faces
3,213
Textures
1
Materials
3
Size (X × Y × Z)
1.808 × 1.562 × 1.261 m

ODOL v54 · 97,112 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 37

Size

size_x
1.808 m
size_y
1.562 m
size_z
1.261 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
1.188576341
geometrysphere
1.247291803
sbsource
Visual
shadowoffset
minshadow
3

Mass

mass
200.000030518
massreciprocal
0.004999999
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Properties

damage
tree

Bounds

bboxminposition
-0.903850794, -0.780837476, -0.630601168
bboxmaxposition
0.903850794, 0.780837417, 0.630601168
bboxminvisual
-0.903850794, -0.780837476, -0.630601168
bboxmaxvisual
0.903850794, 0.780837417, 0.630601168

Centers

boundingcenter
0, 0.776837468, -0.009931326
geometrycenter
0, -0.00000003, 0.019862622
centerofmass
0.00000001, 0.030759685, 0.056562629
aimingcenter
0, -0.00000003, 0.019862622

ByteIndices

geometry
4
geometryfire
5
geometryview
5
Level of Detail 6
1.000 1,423 verts 1,602 faces 1 tex
Resolution
1
Vertices
1,423
Faces
1,602
Height
1.5588

Textures

  • dz\structures_bliss\residential\misc\data\garbagecontainers_co.paa

Materials

  • dz\structures_bliss\residential\misc\data\garbagecontainers_super.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 797 verts 796 faces 1 tex
Resolution
2
Vertices
797
Faces
796
Height
1.5588

Textures

  • dz\structures_bliss\residential\misc\data\garbagecontainers_co.paa

Materials

  • dz\structures_bliss\residential\misc\data\garbagecontainers_super.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 504 verts 430 faces 1 tex
Resolution
3
Vertices
504
Faces
430
Height
1.5588

Textures

  • dz\structures_bliss\residential\misc\data\garbagecontainers_co.paa

Materials

  • dz\structures_bliss\residential\misc\data\garbagecontainers_super.rvmat

Named properties (1)

Name Value
lodnoshadow 1
4.000 228 verts 176 faces 1 tex
Resolution
4
Vertices
228
Faces
176
Height
1.5588

Textures

  • dz\structures_bliss\residential\misc\data\garbagecontainers_co.paa

Materials

  • dz\structures_bliss\residential\misc\data\garbagecontainers_super.rvmat
Geometry 18 verts 19 faces 0 tex
Resolution
9999999827968
Vertices
18
Faces
19
Height
1.5617

Named selections (1)

  • component01

Named properties (3)

Name Value
prefershadowvolume 0
damage tree
map none
View Geometry 196 verts 190 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
196
Faces
190
Height
1.5588

Named selections (12)

  • component01
  • component02
  • component03
  • component04
  • component05
  • component06
  • component07
  • component08
  • component09
  • component10
  • component11
  • component12

Materials

  • dz\data\data\penetration\ironplate.rvmat
  • dz\data\data\penetration\plastic.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Garbage_Container2_Closed: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Garbage_Container2_Closed 0

No Sections in model.cfg.

Textures 1
  • dz\structures_bliss\residential\misc\data\garbagecontainers_co.paa
Materials 3
  • dz\data\data\penetration\ironplate.rvmat
  • dz\data\data\penetration\plastic.rvmat
  • dz\structures_bliss\residential\misc\data\garbagecontainers_super.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures_bliss\residential\misc\garbage_container2_closed.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures_bliss\residential\Misc\Garbage_Container2_Closed.p3d — use the copy button in the page header to paste it elsewhere.