Overview
misc_bench9.p3d
Preview courtesy of Sam's Object Finder
LODs
8
Vertices
447
Faces
358
Textures
2
Materials
2
Size (X × Y × Z)
2.226 × 0.675 × 0.397 m

ODOL v54 · 20,421 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 39

Size

size_x
2.226 m
size_y
0.675 m
size_z
0.397 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
1.179716706
geometrysphere
1.166154265
sbsource
Visual
shadowoffset
minshadow
8

Mass

mass
20
massreciprocal
0.050000001
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Properties

damage
wall

Bounds

bboxminposition
-1.113194466, -0.337699115, -0.198589712
bboxmaxposition
1.113194466, 0.337699115, 0.198589712
bboxminvisual
-1.113194466, -0.337699115, -0.198589712
bboxmaxvisual
1.113194466, 0.337699115, 0.198589712

Centers

boundingcenter
0.005397558, 0.190747783, -0.000144742
geometrycenter
-0.001989722, 0.00785403, 0.008442551
centerofmass
-0.006344521, 0.072313286, 0.008442513
aimingcenter
-0.001989722, 0.00785403, 0.008442551

ByteIndices

memory
4
geometry
3
geometryfire
7
geometryview
6
roadway
5
Level of Detail 8
1.000 202 verts 136 faces 1 tex
Resolution
1
Vertices
202
Faces
136
Height
0.6691

Textures

  • dz\structures_bliss\residential\misc\data\bench_05_f_co.paa

Materials

  • dz\structures_bliss\residential\misc\data\bench_05_f.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 104 verts 60 faces 1 tex
Resolution
2
Vertices
104
Faces
60
Height
0.6717

Textures

  • dz\structures_bliss\residential\misc\data\bench_05_f_co.paa

Materials

  • dz\structures_bliss\residential\misc\data\bench_05_f.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 52 verts 28 faces 1 tex
Resolution
3
Vertices
52
Faces
28
Height
0.6699

Textures

  • dz\structures_bliss\residential\misc\data\bench_05_f_co.paa

Materials

  • dz\structures_bliss\residential\misc\data\bench_05_f.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 24 verts 36 faces 0 tex
Resolution
9999999827968
Vertices
24
Faces
36
Height
0.6409

Named selections (3)

  • component01
  • component02
  • component03

Named properties (4)

Name Value
damage wall
prefershadowvolume 0
map hide
canclimb 0
Memory 1 verts 0 faces 0 tex
Resolution
9.999999869911E+14
Vertices
1
Faces
0

Other named selections (1)

Roadway 4 verts 2 faces 1 tex
Resolution
3.0000000280822E+15
Vertices
4
Faces
2

Textures

  • dz\surfaces\data\roadway\wood_planks_ext.paa
View Geometry 20 verts 28 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
20
Faces
28
Height
0.6406

Named selections (3)

  • component01
  • component02
  • component03
Fire Geometry 40 verts 68 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
40
Faces
68
Height
0.6468

Named selections (3)

  • component01
  • component02
  • component03

Materials

  • dz\data\data\penetration\wood.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Misc_Bench9: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Misc_Bench9 0

No Sections in model.cfg.

Textures 2
  • dz\structures_bliss\residential\misc\data\bench_05_f_co.paa
  • dz\surfaces\data\roadway\wood_planks_ext.paa
Materials 2
  • dz\data\data\penetration\wood.rvmat
  • dz\structures_bliss\residential\misc\data\bench_05_f.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures_bliss\residential\misc\misc_bench9.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures_bliss\residential\Misc\Misc_Bench9.p3d — use the copy button in the page header to paste it elsewhere.