Overview
misc_boundarystone_big.p3d
Preview courtesy of Sam's Object Finder
LODs
3
Vertices
124
Faces
126
Textures
1
Materials
2
Size (X × Y × Z)
0.245 × 1.091 × 0.245 m

ODOL v54 · 8,241 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 37

Size

size_x
0.245 m
size_y
1.091 m
size_z
0.245 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
0.568629444
geometrysphere
0.56620121
sbsource
Visual
shadowoffset
—
minshadow
0

Mass

mass
50
massreciprocal
0.02
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Properties

damage
tree

Bounds

bboxminposition
-0.122714289, -0.545638204, -0.122556031
bboxmaxposition
0.122714289, 0.545638204, 0.122556031
bboxminvisual
-0.122714289, -0.545638204, -0.122556031
bboxmaxvisual
0.122714289, 0.545638204, 0.122556031

Centers

boundingcenter
0, 0.22729148, 0
geometrycenter
0.001446292, 0.002966732, -0.002404489
centerofmass
0.001439303, 0.044685263, -0.002395106
aimingcenter
0.001446292, 0.002966732, -0.002404489

ByteIndices

geometry
2
geometryfire
2
geometryview
2
Level of Detail 3
1.000 83 verts 108 faces 1 tex
Resolution
1
Vertices
83
Faces
108
Height
1.0913

Textures

  • dz\structures_bliss\roads\misc\data\vergepost_co.paa

Materials

  • dz\structures_bliss\roads\misc\data\vergepost.rvmat
2.000 32 verts 9 faces 1 tex
Resolution
2
Vertices
32
Faces
9
Height
1.0853

Textures

  • dz\structures_bliss\roads\misc\data\vergepost_co.paa

Materials

  • dz\structures_bliss\roads\misc\data\vergepost.rvmat
Geometry 9 verts 9 faces 0 tex
Resolution
9999999827968
Vertices
9
Faces
9
Height
1.0853

Named selections (1)

  • component01

Materials

  • dz\data\data\penetration\granite.rvmat

Named properties (3)

Name Value
dammage tree
map hide
canclimb 0
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Misc_BoundaryStone_Big: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Misc_BoundaryStone_Big 0

No Sections in model.cfg.

Textures 1
  • dz\structures_bliss\roads\misc\data\vergepost_co.paa
Materials 2
  • dz\data\data\penetration\granite.rvmat
  • dz\structures_bliss\roads\misc\data\vergepost.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures_bliss\roads\misc\misc_boundarystone_big.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures_bliss\roads\Misc\Misc_BoundaryStone_Big.p3d — use the copy button in the page header to paste it elsewhere.