Overview
ruin_church2_04_proxy.p3d
Preview courtesy of Sam's Object Finder
LODs
5
Vertices
10,385
Faces
7,707
Textures
0
Materials
1
Size (X × Y × Z)
2.892 × 9.736 × 9.872 m

ODOL v54 · 273,986 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 33

Size

size_x
2.892 m
size_y
9.736 m
size_z
9.872 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
6.805121422
geometrysphere
6.805121422
sbsource
Visual
shadowoffset
—
minshadow
2

Mass

mass
0
massreciprocal
10000000000
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-1.446200132, -4.867787361, -4.936215401
bboxmaxposition
1.446200013, 4.867787361, 4.936215401
bboxminvisual
-1.446200132, -4.867787361, -4.936215401
bboxmaxvisual
1.446200013, 4.867787361, 4.936215401

Centers

boundingcenter
-2.526600122, 5.176113129, -0.320215225
geometrycenter
0, 0, 0
centerofmass
0, 0, 0
aimingcenter
0, 0, 0
Level of Detail 5
1.000 6,612 verts 5,202 faces 0 tex
Resolution
1
Vertices
6,612
Faces
5,202
Height
5.8286

Materials

  • dz\structures_bliss\ruins\data\churchruin_01_multi_02.rvmat

Named properties (1)

Name Value
autocenter 0
2.000 2,109 verts 1,444 faces 0 tex
Resolution
2
Vertices
2,109
Faces
1,444
Height
9.7356

Materials

  • dz\structures_bliss\ruins\data\churchruin_01_multi_02.rvmat

Named properties (1)

Name Value
autocenter 0
3.000 1,018 verts 651 faces 0 tex
Resolution
3
Vertices
1,018
Faces
651
Height
9.7356

Materials

  • dz\structures_bliss\ruins\data\churchruin_01_multi_02.rvmat

Named properties (1)

Name Value
autocenter 0
4.000 617 verts 395 faces 0 tex
Resolution
4
Vertices
617
Faces
395
Height
9.7340

Materials

  • dz\structures_bliss\ruins\data\churchruin_01_multi_02.rvmat

Named properties (1)

Name Value
autocenter 0
5.000 29 verts 15 faces 0 tex
Resolution
5
Vertices
29
Faces
15
Height
2.5528

Materials

  • dz\structures_bliss\ruins\data\churchruin_01_multi_02.rvmat

Named properties (1)

Name Value
autocenter 0
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Ruin_Church2_04_Proxy: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Ruin_Church2_04_Proxy 0

No Sections in model.cfg.

Materials 1
  • dz\structures_bliss\ruins\data\churchruin_01_multi_02.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures_bliss\ruins\proxy\ruin_church2_04_proxy.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures_bliss\ruins\proxy\Ruin_Church2_04_Proxy.p3d — use the copy button in the page header to paste it elsewhere.