Overview
tools_racking.p3d
Preview courtesy of Sam's Object Finder
LODs
6
Vertices
1,138
Faces
821
Textures
1
Materials
4
Size (X × Y × Z)
1.116 × 2.012 × 0.617 m

ODOL v54 · 28,855 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 36

Size

size_x
1.116 m
size_y
2.012 m
size_z
0.617 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
2.107403755
geometrysphere
1.166930914
sbsource
ShadowVolume
shadowoffset
—
minshadow
2

Mass

mass
11.111110687
massreciprocal
0.090000004
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.555000007, -0.001559597, -0.305000007
bboxmaxposition
0.561236382, 2.00999999, 0.312172472
bboxminvisual
-0.555000007, -0.001559597, -0.305000007
bboxmaxvisual
0.561236382, 2.00999999, 0.312172472

Centers

boundingcenter
0, 0, 0
geometrycenter
0, 1.029858232, 0
centerofmass
0, 1.029858232, 0
aimingcenter
0, 1.029858232, 0

ByteIndices

geometry
3
geometryfire
5
geometryview
4
Level of Detail 6
1.000 584 verts 300 faces 1 tex
Resolution
1
Vertices
584
Faces
300
Height
2.0100

Textures

  • dz\structures_bliss\ruins\proxy\data\tools_racking_co.paa

Materials

  • dz\structures_bliss\ruins\proxy\data\tools_racking_ruined.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 127 verts 38 faces 1 tex
Resolution
3
Vertices
127
Faces
38
Height
2.0000

Textures

  • dz\structures_bliss\ruins\proxy\data\tools_racking_co.paa

Materials

  • dz\data\data\default.rvmat

Named properties (1)

Name Value
lodnoshadow 1
4.000 83 verts 27 faces 1 tex
Resolution
4
Vertices
83
Faces
27
Height
2.0000

Textures

  • dz\structures_bliss\ruins\proxy\data\tools_racking_co.paa

Materials

  • dz\data\data\default.rvmat
Geometry 8 verts 6 faces 0 tex
Resolution
9999999827968
Vertices
8
Faces
6
Height
1.9603

Named selections (1)

  • component01

Named properties (4)

Name Value
sbsource shadowvolume
prefershadowvolume 0
autocenter 0
drawimportance 0.05
View Geometry 72 verts 54 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
72
Faces
54
Height
2.0116

Named selections (9)

  • component01
  • component02
  • component03
  • component04
  • component05
  • component06
  • component07
  • component08
  • component09
Fire Geometry 264 verts 396 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
264
Faces
396
Height
2.0100

Named selections (33)

  • component01
  • component02
  • component03
  • component04
  • component05
  • component06
  • component07
  • component08
  • component09
  • component10
  • component11
  • component12
  • component13
  • component14
  • component15
  • component16
  • component17
  • component18
  • component19
  • component20
  • component21
  • component22
  • component23
  • component24
  • component25
  • component26
  • component27
  • component28
  • component29
  • component30
  • component31
  • component32
  • component33

Materials

  • dz\data\data\penetration\metalplate.rvmat
  • dz\data\data\penetration\wood.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class tools_racking: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · tools_racking 0

No Sections in model.cfg.

Textures 1
  • dz\structures_bliss\ruins\proxy\data\tools_racking_co.paa
Materials 4
  • dz\data\data\default.rvmat
  • dz\data\data\penetration\metalplate.rvmat
  • dz\data\data\penetration\wood.rvmat
  • dz\structures_bliss\ruins\proxy\data\tools_racking_ruined.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures_bliss\ruins\proxy\tools_racking.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures_bliss\ruins\proxy\tools_racking.p3d — use the copy button in the page header to paste it elsewhere.