Overview
ruin_housebig3_half.p3d
Preview courtesy of Sam's Object Finder
LODs
12
Vertices
69,995
Faces
45,625
Textures
7
Materials
9
Proxies
21
Size (X × Y × Z)
16.058 × 11.564 × 24.243 m

ODOL v54 · 1,845,128 bytes · Skeleton bones: 2 · Sections: 0

ODOL Flags 41

Size

size_x
16.058 m
size_y
11.564 m
size_z
24.243 m

Flags

autocenter
1
lockautocenter
0
canocclude
1
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
15.189674377
geometrysphere
15.340165138
sbsource
Visual
shadowoffset
—
minshadow
4

Mass

mass
99995.984375
massreciprocal
0.00001
armor
200
armorreciprocal
0.005

Map

maptype
4
map
house

Properties

class
house
damage
no

Bounds

bboxminposition
-8.029175758, -5.781870365, -12.121450424
bboxmaxposition
8.029175758, 5.781870365, 12.121450424
bboxminvisual
-8.029175758, -5.781870365, -12.121450424
bboxmaxvisual
8.029175758, 5.781870365, 12.121450424

Centers

boundingcenter
-0.348645449, 1.81727016, 0.987150192
geometrycenter
0.009281158, 0.602447748, -0.092751026
centerofmass
0.190420583, -1.937057376, 0.736740291
aimingcenter
0.009281158, 0.602447748, -0.092751026

ByteIndices

memory
7
geometry
6
geometryfire
11
geometryview
10
roadway
8
paths
9
Level of Detail 12
1.000 30,815 verts 17,490 faces 1 tex
Resolution
1
Vertices
30,815
Faces
17,490
Height
10.8761
Proxies
21

Proxies (21)

  • dz\structures_bliss\ruins\proxy\bed_large_metal_crushed
  • dz\structures_bliss\ruins\proxy\case_bedroom_a
  • dz\structures_bliss\ruins\proxy\chair_broken
  • dz\structures_bliss\ruins\proxy\chair_crushed
  • dz\structures_bliss\ruins\proxy\chair_leisure_crushed
  • dz\structures_bliss\ruins\proxy\classroom_case_a
  • dz\structures_bliss\ruins\proxy\classroom_case_a_broken
  • dz\structures_bliss\ruins\proxy\classroom_case_a_crushed
  • dz\structures_bliss\ruins\proxy\drapes_torn
  • dz\structures_bliss\ruins\proxy\flowerpot
  • dz\structures_bliss\ruins\proxy\picture_a
  • dz\structures_bliss\ruins\proxy\picture_d
  • dz\structures_bliss\ruins\proxy\picture_e
  • dz\structures_bliss\ruins\proxy\picture_g
  • dz\structures_bliss\ruins\proxy\racks_crushed
  • dz\structures_bliss\ruins\proxy\ruin_housebig3_half_proxy_01
  • dz\structures_bliss\ruins\proxy\ruin_housebig3_half_proxy_overgrowth
  • dz\structures_bliss\ruins\proxy\shelfs_small_broken
  • dz\structures_bliss\ruins\proxy\shelfs_small_crushed
  • dz\structures_bliss\ruins\proxy\table_broken
  • dz\structures_bliss\ruins\proxy\wardrobe_b

Named selections (2)

  • doors1
  • doors2

Textures

  • dz\structures_bliss\data\alpha\decal_bricks_01_co.paa

Materials

  • dz\structures_bliss\data\accessories\fireplace_universal_multi.rvmat
  • dz\structures_bliss\ruins\data\burnedruined_03_1f_alpha_faces.rvmat
  • dz\structures_bliss\ruins\data\ruin_burnedhouse_03_1f_brick.rvmat
  • dz\structures_bliss\ruins\data\ruin_burnedhouse_03_1f_rubble.rvmat
2.000 13,945 verts 8,693 faces 1 tex
Resolution
2
Vertices
13,945
Faces
8,693
Height
10.8761
Proxies
2

Proxies (2)

  • dz\structures_bliss\ruins\proxy\ruin_housebig3_half_proxy_01
  • dz\structures_bliss\ruins\proxy\ruin_housebig3_half_proxy_overgrowth

Textures

  • dz\structures_bliss\data\alpha\decal_bricks_01_co.paa

Materials

  • dz\structures_bliss\ruins\data\burnedruined_03_1f_alpha_faces.rvmat
  • dz\structures_bliss\ruins\data\ruin_burnedhouse_03_1f_brick.rvmat
  • dz\structures_bliss\ruins\data\ruin_burnedhouse_03_1f_rubble.rvmat
3.000 10,181 verts 6,432 faces 1 tex
Resolution
3
Vertices
10,181
Faces
6,432
Height
10.8761
Proxies
2

Proxies (2)

  • dz\structures_bliss\ruins\proxy\ruin_housebig3_half_proxy_01
  • dz\structures_bliss\ruins\proxy\ruin_housebig3_half_proxy_overgrowth

Textures

  • dz\structures_bliss\data\alpha\decal_bricks_01_co.paa

Materials

  • dz\structures_bliss\ruins\data\burnedruined_03_1f_alpha_faces.rvmat
  • dz\structures_bliss\ruins\data\ruin_burnedhouse_03_1f_brick.rvmat
  • dz\structures_bliss\ruins\data\ruin_burnedhouse_03_1f_rubble.rvmat
4.000 5,110 verts 3,134 faces 1 tex
Resolution
4
Vertices
5,110
Faces
3,134
Height
10.8728
Proxies
2

Proxies (2)

  • dz\structures_bliss\ruins\proxy\ruin_housebig3_half_proxy_01
  • dz\structures_bliss\ruins\proxy\ruin_housebig3_half_proxy_overgrowth

Textures

  • dz\structures_bliss\data\alpha\decal_bricks_01_co.paa

Materials

  • dz\structures_bliss\ruins\data\burnedruined_03_1f_alpha_faces.rvmat
  • dz\structures_bliss\ruins\data\ruin_burnedhouse_03_1f_brick.rvmat
  • dz\structures_bliss\ruins\data\ruin_burnedhouse_03_1f_rubble.rvmat
5.000 599 verts 426 faces 1 tex
Resolution
5
Vertices
599
Faces
426
Height
10.2894

Textures

  • dz\structures_bliss\ruins\data\houseruins_big_03_1f_mlod_ca.paa
6.000 150 verts 88 faces 1 tex
Resolution
6
Vertices
150
Faces
88
Height
10.2630

Textures

  • dz\structures_bliss\ruins\data\houseruins_big_03_1f_mlod_ca.paa
Geometry 3,315 verts 3,337 faces 0 tex
Resolution
9999999827968
Vertices
3,315
Faces
3,337
Height
10.3002
Proxies
19

Proxies (19)

  • dz\structures_bliss\ruins\proxy\bed_large_metal_crushed
  • dz\structures_bliss\ruins\proxy\case_bedroom_a
  • dz\structures_bliss\ruins\proxy\chair_broken
  • dz\structures_bliss\ruins\proxy\chair_crushed
  • dz\structures_bliss\ruins\proxy\chair_leisure_crushed
  • dz\structures_bliss\ruins\proxy\classroom_case_a
  • dz\structures_bliss\ruins\proxy\classroom_case_a_broken
  • dz\structures_bliss\ruins\proxy\classroom_case_a_crushed
  • dz\structures_bliss\ruins\proxy\drapes_torn
  • dz\structures_bliss\ruins\proxy\flowerpot
  • dz\structures_bliss\ruins\proxy\picture_a
  • dz\structures_bliss\ruins\proxy\picture_d
  • dz\structures_bliss\ruins\proxy\picture_e
  • dz\structures_bliss\ruins\proxy\picture_g
  • dz\structures_bliss\ruins\proxy\racks_crushed
  • dz\structures_bliss\ruins\proxy\shelfs_small_broken
  • dz\structures_bliss\ruins\proxy\shelfs_small_crushed
  • dz\structures_bliss\ruins\proxy\table_broken
  • dz\structures_bliss\ruins\proxy\wardrobe_b

Named selections (2)

  • doors1
  • doors2

Named properties (3)

Name Value
damage no
map house
class house
Memory 11 verts 0 faces 0 tex
Resolution
9.999999869911E+14
Vertices
11
Faces
0
Height
6.6437
Roadway 1,592 verts 1,831 faces 5 tex
Resolution
3.0000000280822E+15
Vertices
1,592
Faces
1,831
Height
9.6766

Textures

  • dz\surfaces\data\roadway\concrete_ext.paa
  • dz\surfaces\data\roadway\dirt_ext.paa
  • dz\surfaces\data\roadway\rubble_large_ext.paa
  • dz\surfaces\data\roadway\wood_planks_ext.paa
  • dz\surfaces\data\roadway\wood_planks_int.paa

Materials

  • dz\data\data\surfaces\clutter.rvmat
Paths 144 verts 101 faces 0 tex
Resolution
3.9999999479644E+15
Vertices
144
Faces
101
Height
2.7899

Named selections (14)

  • in1
  • in2
  • in3
  • in4
  • pos1
  • pos10
  • pos2
  • pos3
  • pos4
  • pos5
  • pos6
  • pos7
  • pos8
  • pos9
View Geometry 1,474 verts 1,482 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
1,474
Faces
1,482
Height
9.6302
Proxies
19

Proxies (19)

  • dz\structures_bliss\ruins\proxy\bed_large_metal_crushed
  • dz\structures_bliss\ruins\proxy\case_bedroom_a
  • dz\structures_bliss\ruins\proxy\chair_broken
  • dz\structures_bliss\ruins\proxy\chair_crushed
  • dz\structures_bliss\ruins\proxy\chair_leisure_crushed
  • dz\structures_bliss\ruins\proxy\classroom_case_a
  • dz\structures_bliss\ruins\proxy\classroom_case_a_broken
  • dz\structures_bliss\ruins\proxy\classroom_case_a_crushed
  • dz\structures_bliss\ruins\proxy\drapes_torn
  • dz\structures_bliss\ruins\proxy\flowerpot
  • dz\structures_bliss\ruins\proxy\picture_a
  • dz\structures_bliss\ruins\proxy\picture_d
  • dz\structures_bliss\ruins\proxy\picture_e
  • dz\structures_bliss\ruins\proxy\picture_g
  • dz\structures_bliss\ruins\proxy\racks_crushed
  • dz\structures_bliss\ruins\proxy\shelfs_small_broken
  • dz\structures_bliss\ruins\proxy\shelfs_small_crushed
  • dz\structures_bliss\ruins\proxy\table_broken
  • dz\structures_bliss\ruins\proxy\wardrobe_b

Named selections (2)

  • doors1
  • doors2
Fire Geometry 2,659 verts 2,611 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
2,659
Faces
2,611
Height
10.2978
Proxies
19

Proxies (19)

  • dz\structures_bliss\ruins\proxy\bed_large_metal_crushed
  • dz\structures_bliss\ruins\proxy\case_bedroom_a
  • dz\structures_bliss\ruins\proxy\chair_broken
  • dz\structures_bliss\ruins\proxy\chair_crushed
  • dz\structures_bliss\ruins\proxy\chair_leisure_crushed
  • dz\structures_bliss\ruins\proxy\classroom_case_a
  • dz\structures_bliss\ruins\proxy\classroom_case_a_broken
  • dz\structures_bliss\ruins\proxy\classroom_case_a_crushed
  • dz\structures_bliss\ruins\proxy\drapes_torn
  • dz\structures_bliss\ruins\proxy\flowerpot
  • dz\structures_bliss\ruins\proxy\picture_a
  • dz\structures_bliss\ruins\proxy\picture_d
  • dz\structures_bliss\ruins\proxy\picture_e
  • dz\structures_bliss\ruins\proxy\picture_g
  • dz\structures_bliss\ruins\proxy\racks_crushed
  • dz\structures_bliss\ruins\proxy\shelfs_small_broken
  • dz\structures_bliss\ruins\proxy\shelfs_small_crushed
  • dz\structures_bliss\ruins\proxy\table_broken
  • dz\structures_bliss\ruins\proxy\wardrobe_b

Named selections (2)

  • doors1
  • doors2

Materials

  • dz\data\data\penetration\bricks.rvmat
  • dz\data\data\penetration\dirt.rvmat
  • dz\data\data\penetration\iron.rvmat
  • dz\data\data\penetration\wood.rvmat
model.cfg
class CfgSkeletons
{
	class Skeleton2Doors
	{
		IsDiscrete = 1;
		SkeletonInherit = "";
		SkeletonBones[] =
		{
			"doors1", "",
			"doors2", ""
		};
	};
};

class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Ruin_HouseBig3_Half: Default
	{
		SkeletonName = "Skeleton2Doors";
		class Animations
		{
			class Doors1
			{
				type = "Rotation";
				source = "doorstwin1";
				selection = "doors1";
				axis = "doors1_axis";
				minValue = "0";
				maxValue = "1";
				angle0 = "0";
				angle1 = "1.5707964";
			};
			class Doors2
			{
				type = "Rotation";
				source = "doorstwin1";
				selection = "doors2";
				axis = "doors2_axis";
				minValue = "0";
				maxValue = "1";
				angle0 = "0";
				angle1 = "-1.5707964";
			};
		};
	};
};
CfgSkeletons · Skeleton2Doors 2
BoneParent
doors1 —
doors2 —
CfgModels · Ruin_HouseBig3_Half 0

No Sections in model.cfg.

Proxies 21
  • dz\structures_bliss\ruins\proxy\bed_large_metal_crushed
  • dz\structures_bliss\ruins\proxy\case_bedroom_a
  • dz\structures_bliss\ruins\proxy\chair_broken
  • dz\structures_bliss\ruins\proxy\chair_crushed
  • dz\structures_bliss\ruins\proxy\chair_leisure_crushed
  • dz\structures_bliss\ruins\proxy\classroom_case_a
  • dz\structures_bliss\ruins\proxy\classroom_case_a_broken
  • dz\structures_bliss\ruins\proxy\classroom_case_a_crushed
  • dz\structures_bliss\ruins\proxy\drapes_torn
  • dz\structures_bliss\ruins\proxy\flowerpot
  • dz\structures_bliss\ruins\proxy\picture_a
  • dz\structures_bliss\ruins\proxy\picture_d
  • dz\structures_bliss\ruins\proxy\picture_e
  • dz\structures_bliss\ruins\proxy\picture_g
  • dz\structures_bliss\ruins\proxy\racks_crushed
  • dz\structures_bliss\ruins\proxy\ruin_housebig3_half_proxy_01
  • dz\structures_bliss\ruins\proxy\ruin_housebig3_half_proxy_overgrowth
  • dz\structures_bliss\ruins\proxy\shelfs_small_broken
  • dz\structures_bliss\ruins\proxy\shelfs_small_crushed
  • dz\structures_bliss\ruins\proxy\table_broken
  • dz\structures_bliss\ruins\proxy\wardrobe_b
Textures 7
  • dz\structures_bliss\data\alpha\decal_bricks_01_co.paa
  • dz\structures_bliss\ruins\data\houseruins_big_03_1f_mlod_ca.paa
  • dz\surfaces\data\roadway\concrete_ext.paa
  • dz\surfaces\data\roadway\dirt_ext.paa
  • dz\surfaces\data\roadway\rubble_large_ext.paa
  • dz\surfaces\data\roadway\wood_planks_ext.paa
  • dz\surfaces\data\roadway\wood_planks_int.paa
Materials 9
  • dz\data\data\penetration\bricks.rvmat
  • dz\data\data\penetration\dirt.rvmat
  • dz\data\data\penetration\iron.rvmat
  • dz\data\data\penetration\wood.rvmat
  • dz\data\data\surfaces\clutter.rvmat
  • dz\structures_bliss\data\accessories\fireplace_universal_multi.rvmat
  • dz\structures_bliss\ruins\data\burnedruined_03_1f_alpha_faces.rvmat
  • dz\structures_bliss\ruins\data\ruin_burnedhouse_03_1f_brick.rvmat
  • dz\structures_bliss\ruins\data\ruin_burnedhouse_03_1f_rubble.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures_bliss\ruins\ruin_housebig3_half.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures_bliss\ruins\Ruin_HouseBig3_Half.p3d — use the copy button in the page header to paste it elsewhere.