Overview
- LODs
- 10
- Vertices
- 36,850
- Faces
- 29,242
- Textures
- 2
- Materials
- 4
- Size (X × Y × Z)
- 14.324 × 4.677 × 11.372 m
ODOL Flags 39
Size
Flags
Model
Mass
Map
Properties
Bounds
Centers
ByteIndices
Level of Detail 10
1.000 18,683 verts 11,797 faces 0 tex
Named selections (5)
Materials
dz\structures_bliss\ruins\data\proxy_ruins_1.rvmat
2.000 8,596 verts 5,799 faces 0 tex
Named selections (5)
Materials
dz\structures_bliss\ruins\data\proxy_ruins_1.rvmat
3.000 3,205 verts 2,599 faces 0 tex
Named selections (5)
Materials
dz\structures_bliss\ruins\data\proxy_ruins_1.rvmat
4.000 1,401 verts 1,258 faces 0 tex
Named selections (7)
Materials
dz\structures_bliss\ruins\data\proxy_ruins_1.rvmat
5.000 576 verts 484 faces 0 tex
Named selections (7)
Materials
dz\structures_bliss\ruins\data\proxy_ruins_1.rvmat
6.000 247 verts 209 faces 0 tex
Named selections (7)
Materials
dz\structures_bliss\ruins\data\proxy_ruins_1.rvmat
Geometry 647 verts 1,156 faces 0 tex
Named selections (40)
Named properties (3)
| Name | Value |
|---|---|
| map | hide |
| damage | no |
| class | house |
Roadway 400 verts 614 faces 2 tex
Named selections (5)
Textures
dz\surfaces\data\roadway\rubble_large_ext.paadz\surfaces\data\roadway\rubble_small_ext.paa
View Geometry 812 verts 1,454 faces 0 tex
Named selections (48)
Fire Geometry 2,283 verts 3,872 faces 0 tex
Named selections (179)
Materials
dz\data\data\penetration\bricks.rvmatdz\data\data\penetration\dirt.rvmatdz\data\data\penetration\wood.rvmat
model.cfg
class CfgModels
{
class Default
{
Sections[] = {};
SectionsInherit = "";
SkeletonName = "";
};
class Ruin_House_1W02: Default
{
};
};
CfgSkeletons 0
No SkeletonBones in model.cfg.
CfgModels · Ruin_House_1W02 0
No Sections in model.cfg.
Textures 2
dz\surfaces\data\roadway\rubble_large_ext.paadz\surfaces\data\roadway\rubble_small_ext.paa
Materials 4
dz\data\data\penetration\bricks.rvmatdz\data\data\penetration\dirt.rvmatdz\data\data\penetration\wood.rvmatdz\structures_bliss\ruins\data\proxy_ruins_1.rvmat