Overview
ruin_house_1w10.p3d
Preview courtesy of Sam's Object Finder
LODs
10
Vertices
36,967
Faces
28,242
Textures
3
Materials
6
Size (X × Y × Z)
14.733 × 5.107 × 8.280 m

ODOL v54 · 1,068,549 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 39

Size

size_x
14.733 m
size_y
5.107 m
size_z
8.280 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
7.923491478
geometrysphere
8.63126564
sbsource
Visual
shadowoffset
—
minshadow
3

Mass

mass
26768.828125
massreciprocal
0.000037357
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Properties

class
house
damage
no

Bounds

bboxminposition
-7.366411686, -2.553749561, -4.139821053
bboxmaxposition
7.366411686, 2.553749561, 4.139821053
bboxminvisual
-7.366411686, -2.553749561, -4.139821053
bboxmaxvisual
7.366411686, 2.553749561, 4.139821053

Centers

boundingcenter
1.048270702, 0.647445798, 0.588077426
geometrycenter
0, 0.096055746, -0.000000238
centerofmass
0.470742643, -0.884011924, -0.305473268
aimingcenter
0, 0.096055746, -0.000000238

ByteIndices

geometry
6
geometryfire
9
geometryview
8
roadway
7
Level of Detail 10
1.000 18,583 verts 11,804 faces 0 tex
Resolution
1
Vertices
18,583
Faces
11,804
Height
5.1038

Named selections (8)

  • \a3\structures_f_enoch\ruins\proxy\brick_ruin_debris.001
  • \a3\structures_f_enoch\ruins\proxy\brick_ruin_debris.002
  • \a3\structures_f_enoch\ruins\proxy\brick_ruin_i1.001
  • \a3\structures_f_enoch\ruins\proxy\brick_ruin_l2.001
  • \a3\structures_f_enoch\ruins\proxy\brick_ruin_l2.002
  • \a3\structures_f_enoch\ruins\proxy\roof_ruin_small.001
  • \a3\structures_f_enoch\ruins\proxy\wood_ruin_debris_large.001
  • \a3\structures_f_enoch\ruins\proxy\wood_ruin_debris_small.001

Materials

  • dz\structures_bliss\ruins\data\proxy_ruins_1.rvmat
2.000 8,963 verts 5,841 faces 0 tex
Resolution
2
Vertices
8,963
Faces
5,841
Height
5.1038

Named selections (8)

  • \a3\structures_f_enoch\ruins\proxy\brick_ruin_debris.001
  • \a3\structures_f_enoch\ruins\proxy\brick_ruin_debris.002
  • \a3\structures_f_enoch\ruins\proxy\brick_ruin_i1.001
  • \a3\structures_f_enoch\ruins\proxy\brick_ruin_l2.001
  • \a3\structures_f_enoch\ruins\proxy\brick_ruin_l2.002
  • \a3\structures_f_enoch\ruins\proxy\roof_ruin_small.001
  • \a3\structures_f_enoch\ruins\proxy\wood_ruin_debris_large.001
  • \a3\structures_f_enoch\ruins\proxy\wood_ruin_debris_small.001

Materials

  • dz\structures_bliss\ruins\data\proxy_ruins_1.rvmat
3.000 3,686 verts 2,646 faces 0 tex
Resolution
3
Vertices
3,686
Faces
2,646
Height
5.0911

Named selections (8)

  • \a3\structures_f_enoch\ruins\proxy\brick_ruin_debris.001
  • \a3\structures_f_enoch\ruins\proxy\brick_ruin_debris.002
  • \a3\structures_f_enoch\ruins\proxy\brick_ruin_i1.001
  • \a3\structures_f_enoch\ruins\proxy\brick_ruin_l2.001
  • \a3\structures_f_enoch\ruins\proxy\brick_ruin_l2.002
  • \a3\structures_f_enoch\ruins\proxy\roof_ruin_small.001
  • \a3\structures_f_enoch\ruins\proxy\wood_ruin_debris_large.001
  • \a3\structures_f_enoch\ruins\proxy\wood_ruin_debris_small.001

Materials

  • dz\structures_bliss\ruins\data\proxy_ruins_1.rvmat
4.000 1,128 verts 951 faces 0 tex
Resolution
4
Vertices
1,128
Faces
951
Height
5.0606

Named selections (8)

  • \a3\structures_f_enoch\ruins\proxy\brick_ruin_debris.001
  • \a3\structures_f_enoch\ruins\proxy\brick_ruin_debris.002
  • \a3\structures_f_enoch\ruins\proxy\brick_ruin_i1.001
  • \a3\structures_f_enoch\ruins\proxy\brick_ruin_l2.001
  • \a3\structures_f_enoch\ruins\proxy\brick_ruin_l2.002
  • \a3\structures_f_enoch\ruins\proxy\roof_ruin_small.001
  • \a3\structures_f_enoch\ruins\proxy\wood_ruin_debris_large.001
  • \a3\structures_f_enoch\ruins\proxy\wood_ruin_debris_small.001

Materials

  • dz\structures_bliss\ruins\data\proxy_ruins_1.rvmat
5.000 578 verts 435 faces 0 tex
Resolution
5
Vertices
578
Faces
435
Height
5.0606

Named selections (8)

  • \a3\structures_f_enoch\ruins\proxy\brick_ruin_debris.001
  • \a3\structures_f_enoch\ruins\proxy\brick_ruin_debris.002
  • \a3\structures_f_enoch\ruins\proxy\brick_ruin_i1.001
  • \a3\structures_f_enoch\ruins\proxy\brick_ruin_l2.001
  • \a3\structures_f_enoch\ruins\proxy\brick_ruin_l2.002
  • \a3\structures_f_enoch\ruins\proxy\roof_ruin_small.001
  • \a3\structures_f_enoch\ruins\proxy\wood_ruin_debris_large.001
  • \a3\structures_f_enoch\ruins\proxy\wood_ruin_debris_small.001

Materials

  • dz\structures_bliss\ruins\data\proxy_ruins_1.rvmat
6.000 248 verts 218 faces 0 tex
Resolution
6
Vertices
248
Faces
218
Height
4.6828

Named selections (8)

  • \a3\structures_f_enoch\ruins\proxy\brick_ruin_debris.001
  • \a3\structures_f_enoch\ruins\proxy\brick_ruin_debris.002
  • \a3\structures_f_enoch\ruins\proxy\brick_ruin_i1.001
  • \a3\structures_f_enoch\ruins\proxy\brick_ruin_l2.001
  • \a3\structures_f_enoch\ruins\proxy\brick_ruin_l2.002
  • \a3\structures_f_enoch\ruins\proxy\roof_ruin_small.001
  • \a3\structures_f_enoch\ruins\proxy\wood_ruin_debris_large.001
  • \a3\structures_f_enoch\ruins\proxy\wood_ruin_debris_small.001

Materials

  • dz\structures_bliss\ruins\data\proxy_ruins_1.rvmat
Geometry 662 verts 1,138 faces 0 tex
Resolution
9999999827968
Vertices
662
Faces
1,138
Height
4.9145

Named selections (53)

  • \a3\structures_f_enoch\ruins\proxy\brick_ruin_debris.001
  • \a3\structures_f_enoch\ruins\proxy\brick_ruin_debris.002
  • \a3\structures_f_enoch\ruins\proxy\brick_ruin_i1.001
  • \a3\structures_f_enoch\ruins\proxy\brick_ruin_l2.001
  • \a3\structures_f_enoch\ruins\proxy\brick_ruin_l2.002
  • \a3\structures_f_enoch\ruins\proxy\roof_ruin_small.001
  • \a3\structures_f_enoch\ruins\proxy\wood_ruin_debris_large.001
  • \a3\structures_f_enoch\ruins\proxy\wood_ruin_debris_small.001
  • component01
  • component02
  • component03
  • component04
  • component05
  • component06
  • component07
  • component08
  • component09
  • component10
  • component11
  • component12
  • component13
  • component14
  • component15
  • component16
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  • component18
  • component19
  • component20
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  • component27
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  • component33
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  • component35
  • component36
  • component37
  • component38
  • component39
  • component40
  • component41
  • component42
  • component43
  • component44
  • component45

Named properties (3)

Name Value
damage no
map hide
class house
Roadway 309 verts 449 faces 3 tex
Resolution
3.0000000280822E+15
Vertices
309
Faces
449
Height
3.0083

Named selections (6)

  • \a3\structures_f_enoch\ruins\proxy\brick_ruin_debris.001
  • \a3\structures_f_enoch\ruins\proxy\brick_ruin_debris.002
  • \a3\structures_f_enoch\ruins\proxy\brick_ruin_i1.001
  • \a3\structures_f_enoch\ruins\proxy\brick_ruin_l2.001
  • \a3\structures_f_enoch\ruins\proxy\brick_ruin_l2.002
  • \a3\structures_f_enoch\ruins\proxy\roof_ruin_small.001

Textures

  • dz\surfaces\data\roadway\metal_thick_ext.paa
  • dz\surfaces\data\roadway\rubble_large_ext.paa
  • dz\surfaces\data\roadway\rubble_small_ext.paa
View Geometry 842 verts 1,462 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
842
Faces
1,462
Height
5.0522

Named selections (62)

  • \a3\structures_f_enoch\ruins\proxy\brick_ruin_debris.001
  • \a3\structures_f_enoch\ruins\proxy\brick_ruin_debris.002
  • \a3\structures_f_enoch\ruins\proxy\brick_ruin_i1.001
  • \a3\structures_f_enoch\ruins\proxy\brick_ruin_l2.001
  • \a3\structures_f_enoch\ruins\proxy\brick_ruin_l2.002
  • \a3\structures_f_enoch\ruins\proxy\roof_ruin_small.001
  • \a3\structures_f_enoch\ruins\proxy\wood_ruin_debris_large.001
  • \a3\structures_f_enoch\ruins\proxy\wood_ruin_debris_small.001
  • component01
  • component02
  • component03
  • component04
  • component05
  • component06
  • component07
  • component08
  • component09
  • component10
  • component11
  • component12
  • component13
  • component14
  • component15
  • component16
  • component17
  • component18
  • component19
  • component20
  • component21
  • component22
  • component23
  • component24
  • component25
  • component26
  • component27
  • component28
  • component29
  • component30
  • component31
  • component32
  • component33
  • component34
  • component35
  • component36
  • component37
  • component38
  • component39
  • component40
  • component41
  • component42
  • component43
  • component44
  • component45
  • component46
  • component47
  • component48
  • component49
  • component50
  • component51
  • component52
  • component53
  • component54
Fire Geometry 1,968 verts 3,298 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
1,968
Faces
3,298
Height
5.1075

Named selections (166)

  • \a3\structures_f_enoch\ruins\proxy\brick_ruin_debris.001
  • \a3\structures_f_enoch\ruins\proxy\brick_ruin_debris.002
  • \a3\structures_f_enoch\ruins\proxy\brick_ruin_i1.001
  • \a3\structures_f_enoch\ruins\proxy\brick_ruin_l2.001
  • \a3\structures_f_enoch\ruins\proxy\brick_ruin_l2.002
  • \a3\structures_f_enoch\ruins\proxy\roof_ruin_small.001
  • \a3\structures_f_enoch\ruins\proxy\wood_ruin_debris_large.001
  • \a3\structures_f_enoch\ruins\proxy\wood_ruin_debris_small.001
  • component01
  • component02
  • component03
  • component04
  • component05
  • component06
  • component07
  • component08
  • component09
  • component10
  • component100
  • component101
  • component102
  • component103
  • component104
  • component105
  • component106
  • component107
  • component108
  • component109
  • component11
  • component110
  • component111
  • component112
  • component113
  • component114
  • component115
  • component116
  • component117
  • component118
  • component119
  • component12
  • component120
  • component121
  • component122
  • component123
  • component124
  • component125
  • component126
  • component127
  • component128
  • component129
  • component13
  • component130
  • component131
  • component132
  • component133
  • component134
  • component135
  • component136
  • component137
  • component138
  • component139
  • component14
  • component140
  • component141
  • component142
  • component143
  • component144
  • component145
  • component146
  • component147
  • component148
  • component149
  • component15
  • component150
  • component151
  • component152
  • component153
  • component154
  • component155
  • component156
  • component157
  • component158
  • component16
  • component17
  • component18
  • component19
  • component20
  • component21
  • component22
  • component23
  • component24
  • component25
  • component26
  • component27
  • component28
  • component29
  • component30
  • component31
  • component32
  • component33
  • component34
  • component35
  • component36
  • component37
  • component38
  • component39
  • component40
  • component41
  • component42
  • component43
  • component44
  • component45
  • component46
  • component47
  • component48
  • component49
  • component50
  • component51
  • component52
  • component53
  • component54
  • component55
  • component56
  • component57
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  • component60
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  • component64
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  • component66
  • component67
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  • component69
  • component70
  • component71
  • component72
  • component73
  • component74
  • component75
  • component76
  • component77
  • component78
  • component79
  • component80
  • component81
  • component82
  • component83
  • component84
  • component85
  • component86
  • component87
  • component88
  • component89
  • component90
  • component91
  • component92
  • component93
  • component94
  • component95
  • component96
  • component97
  • component98
  • component99

Materials

  • dz\data\data\penetration\bricks.rvmat
  • dz\data\data\penetration\concrete.rvmat
  • dz\data\data\penetration\dirt.rvmat
  • dz\data\data\penetration\metalplate.rvmat
  • dz\data\data\penetration\wood.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Ruin_House_1W10: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Ruin_House_1W10 0

No Sections in model.cfg.

Textures 3
  • dz\surfaces\data\roadway\metal_thick_ext.paa
  • dz\surfaces\data\roadway\rubble_large_ext.paa
  • dz\surfaces\data\roadway\rubble_small_ext.paa
Materials 6
  • dz\data\data\penetration\bricks.rvmat
  • dz\data\data\penetration\concrete.rvmat
  • dz\data\data\penetration\dirt.rvmat
  • dz\data\data\penetration\metalplate.rvmat
  • dz\data\data\penetration\wood.rvmat
  • dz\structures_bliss\ruins\data\proxy_ruins_1.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures_bliss\ruins\ruin_house_1w10.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures_bliss\ruins\Ruin_House_1W10.p3d — use the copy button in the page header to paste it elsewhere.