Overview
ammoboxes_single
Preview courtesy of Sam's Object Finder
LODs
7
Vertices
1,559
Faces
808
Textures
1
Materials
2
Size (X × Y × Z)
2.045 × 1.004 × 0.908 m

ODOL v54 · 54,078 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 38

Size

size_x
2.045 m
size_y
1.004 m
size_z
0.908 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
1.096577048
geometrysphere
0.999848902
sbsource
Visual
shadowoffset
—
minshadow
0

Mass

mass
10
massreciprocal
0.100000001
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-1.022311807, -0.502046347, -0.454157054
bboxmaxposition
1.022311807, 0.502046347, 0.454157054
bboxminvisual
-1.022311807, -0.502046347, -0.454157054
bboxmaxvisual
1.022311807, 0.502046347, 0.454157054

Centers

boundingcenter
-0.005020499, 0.497953564, 0.006553933
geometrycenter
0.005020499, -0.304400861, -0.006553948
centerofmass
0.006246162, -0.304400861, -0.006655294
aimingcenter
0.005020499, -0.304400861, -0.006553948

ByteIndices

memory
5
geometry
4
geometryfire
4
geometryview
4
roadway
6
Level of Detail 7
1.000 784 verts 450 faces 1 tex
Resolution
1
Vertices
784
Faces
450
Height
0.3958

Textures

  • dz\structures_bliss\underground\storage\proxy\data\rubasic_wood_co.paa

Materials

  • dz\structures_bliss\underground\storage\proxy\data\ruordnance.rvmat
2.000 424 verts 208 faces 1 tex
Resolution
2
Vertices
424
Faces
208
Height
0.3958

Textures

  • dz\structures_bliss\underground\storage\proxy\data\rubasic_wood_co.paa

Materials

  • dz\structures_bliss\underground\storage\proxy\data\ruordnance.rvmat
3.000 230 verts 102 faces 1 tex
Resolution
3
Vertices
230
Faces
102
Height
0.3958

Textures

  • dz\structures_bliss\underground\storage\proxy\data\rubasic_wood_co.paa

Materials

  • dz\structures_bliss\underground\storage\proxy\data\ruordnance.rvmat
4.000 108 verts 34 faces 1 tex
Resolution
4
Vertices
108
Faces
34
Height
0.3306

Textures

  • dz\structures_bliss\underground\storage\proxy\data\rubasic_wood_co.paa

Materials

  • dz\structures_bliss\underground\storage\proxy\data\ruordnance.rvmat
Geometry 8 verts 12 faces 0 tex
Resolution
9999999827968
Vertices
8
Faces
12
Height
0.3137

Named selections (1)

  • component01

Materials

  • dz\data\data\penetration\wood.rvmat
Memory 1 verts 0 faces 0 tex
Resolution
9.999999869911E+14
Vertices
1
Faces
0

Other named selections (1)

Roadway 4 verts 2 faces 0 tex
Resolution
3.0000000280822E+15
Vertices
4
Faces
2

Materials

  • dz\data\data\penetration\wood.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class ammoboxes_single: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · ammoboxes_single 0

No Sections in model.cfg.

Textures 1
  • dz\structures_bliss\underground\storage\proxy\data\rubasic_wood_co.paa
Materials 2
  • dz\data\data\penetration\wood.rvmat
  • dz\structures_bliss\underground\storage\proxy\data\ruordnance.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures_bliss\underground\storage\proxy\ammoboxes_single.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures_bliss\underground\Storage\proxy\ammoboxes_single.p3d — use the copy button in the page header to paste it elsewhere.