Overview
LODs
8
Vertices
27,310
Faces
17,942
Textures
3
Materials
4
Size (X × Y × Z)
3.628 × 3.748 × 3.483 m

ODOL v54 · 785,627 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 36

Size

size_x
3.628 m
size_y
3.748 m
size_z
3.483 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-3.491529465
boundingsphere
2.977628469
geometrysphere
2.91665554
sbsource
Visual
shadowoffset
—
minshadow
2

Mass

mass
4300
massreciprocal
0.000232558
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-1.813870549, -1.873940706, -1.741521597
bboxmaxposition
1.813870549, 1.873940706, 1.741521478
bboxminvisual
-1.813870549, -1.873940706, -1.741521597
bboxmaxvisual
1.813870549, 1.873940706, 1.741521478

Centers

boundingcenter
0.018292069, 1.743247747, 1.396897674
geometrycenter
0.000002921, -0.106909037, 0.058590174
centerofmass
0.131491482, -0.079433367, 0.28105998
aimingcenter
0.000002921, -0.106909037, 0.058590174

ByteIndices

geometry
5
geometryfire
7
geometryview
6
Level of Detail 8
1.000 12,334 verts 8,556 faces 3 tex
Resolution
1
Vertices
12,334
Faces
8,556
Height
3.7479

Named selections (18)

  • \dz\structures_bliss\walls\proxy\wall_fen5_5_proxy.002
  • \dz\structures_bliss\walls\proxy\wall_fen5_5_proxy.003
  • \dz\structures_bliss\walls\proxy\wall_fen5_5_proxy.004
  • \dz\structures_bliss\walls\proxy\wall_fen5_5_proxy.005
  • \dz\structures_bliss\walls\wall_backalley_01_l_1m_f.001
  • \dz\structures_bliss\walls\wall_backalley_01_l_1m_f.002
  • \dz\structures_bliss\walls\wall_backalley_01_l_1m_f.003
  • \dz\structures_bliss\walls\wall_backalley_01_l_1m_f.004
  • \dz\structures_bliss\walls\wall_backalley_01_l_1m_f.005
  • \dz\structures_bliss\walls\wall_backalley_01_l_1m_f.006
  • \dz\structures_bliss\walls\wall_backalley_01_l_1m_f.007
  • \dz\structures_bliss\walls\wall_backalley_01_l_1m_f.008
  • \dz\structures_bliss\walls\wall_backalley_01_l_1m_f.009
  • \dz\structures_bliss\walls\wall_backalley_01_l_1m_f.010
  • \internal\trunk\dz\structures_bliss\walls\wall_fen5_5.002
  • \internal\trunk\dz\structures_bliss\walls\wall_fen5_5.003
  • \internal\trunk\dz\structures_bliss\walls\wall_fen5_5.004
  • \internal\trunk\dz\structures_bliss\walls\wall_fen5_5.005

Textures

  • dz\structures_bliss\walls\data\backalley_01_l_gate_co.paa
  • dz\structures_bliss\walls\data\fence_ca.paa
  • dz\structures_bliss\walls\data\new_wirefence_blade_ca.paa

Materials

  • dz\structures_bliss\walls\data\backalley_01_fence.rvmat
  • dz\structures_bliss\walls\data\backalley_01_gate.rvmat
  • dz\structures_bliss\walls\data\new_wiredfence_blade.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 11,930 verts 6,644 faces 3 tex
Resolution
2
Vertices
11,930
Faces
6,644
Height
3.7479

Named selections (18)

  • \dz\structures_bliss\walls\proxy\wall_fen5_5_proxy.002
  • \dz\structures_bliss\walls\proxy\wall_fen5_5_proxy.003
  • \dz\structures_bliss\walls\proxy\wall_fen5_5_proxy.004
  • \dz\structures_bliss\walls\proxy\wall_fen5_5_proxy.005
  • \dz\structures_bliss\walls\wall_backalley_01_l_1m_f.001
  • \dz\structures_bliss\walls\wall_backalley_01_l_1m_f.002
  • \dz\structures_bliss\walls\wall_backalley_01_l_1m_f.003
  • \dz\structures_bliss\walls\wall_backalley_01_l_1m_f.004
  • \dz\structures_bliss\walls\wall_backalley_01_l_1m_f.005
  • \dz\structures_bliss\walls\wall_backalley_01_l_1m_f.006
  • \dz\structures_bliss\walls\wall_backalley_01_l_1m_f.007
  • \dz\structures_bliss\walls\wall_backalley_01_l_1m_f.008
  • \dz\structures_bliss\walls\wall_backalley_01_l_1m_f.009
  • \dz\structures_bliss\walls\wall_backalley_01_l_1m_f.010
  • \internal\trunk\dz\structures_bliss\walls\wall_fen5_5.002
  • \internal\trunk\dz\structures_bliss\walls\wall_fen5_5.003
  • \internal\trunk\dz\structures_bliss\walls\wall_fen5_5.004
  • \internal\trunk\dz\structures_bliss\walls\wall_fen5_5.005

Textures

  • dz\structures_bliss\walls\data\backalley_01_l_gate_co.paa
  • dz\structures_bliss\walls\data\fence_ca.paa
  • dz\structures_bliss\walls\data\new_wirefence_blade_ca.paa

Materials

  • dz\structures_bliss\walls\data\backalley_01_fence.rvmat
  • dz\structures_bliss\walls\data\backalley_01_gate.rvmat
  • dz\structures_bliss\walls\data\new_wiredfence_blade.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 764 verts 578 faces 2 tex
Resolution
3
Vertices
764
Faces
578
Height
3.5451

Named selections (10)

  • \dz\structures_bliss\walls\wall_backalley_01_l_1m_f.001
  • \dz\structures_bliss\walls\wall_backalley_01_l_1m_f.002
  • \dz\structures_bliss\walls\wall_backalley_01_l_1m_f.003
  • \dz\structures_bliss\walls\wall_backalley_01_l_1m_f.004
  • \dz\structures_bliss\walls\wall_backalley_01_l_1m_f.005
  • \dz\structures_bliss\walls\wall_backalley_01_l_1m_f.006
  • \dz\structures_bliss\walls\wall_backalley_01_l_1m_f.007
  • \dz\structures_bliss\walls\wall_backalley_01_l_1m_f.008
  • \dz\structures_bliss\walls\wall_backalley_01_l_1m_f.009
  • \dz\structures_bliss\walls\wall_backalley_01_l_1m_f.010

Textures

  • dz\structures_bliss\walls\data\backalley_01_l_gate_co.paa
  • dz\structures_bliss\walls\data\fence_ca.paa

Materials

  • dz\structures_bliss\walls\data\backalley_01_fence.rvmat
  • dz\structures_bliss\walls\data\backalley_01_gate.rvmat
4.000 628 verts 350 faces 2 tex
Resolution
4
Vertices
628
Faces
350
Height
3.5451

Named selections (10)

  • \dz\structures_bliss\walls\wall_backalley_01_l_1m_f.001
  • \dz\structures_bliss\walls\wall_backalley_01_l_1m_f.002
  • \dz\structures_bliss\walls\wall_backalley_01_l_1m_f.003
  • \dz\structures_bliss\walls\wall_backalley_01_l_1m_f.004
  • \dz\structures_bliss\walls\wall_backalley_01_l_1m_f.005
  • \dz\structures_bliss\walls\wall_backalley_01_l_1m_f.006
  • \dz\structures_bliss\walls\wall_backalley_01_l_1m_f.007
  • \dz\structures_bliss\walls\wall_backalley_01_l_1m_f.008
  • \dz\structures_bliss\walls\wall_backalley_01_l_1m_f.009
  • \dz\structures_bliss\walls\wall_backalley_01_l_1m_f.010

Textures

  • dz\structures_bliss\walls\data\backalley_01_l_gate_co.paa
  • dz\structures_bliss\walls\data\fence_ca.paa

Materials

  • dz\structures_bliss\walls\data\backalley_01_fence.rvmat
  • dz\structures_bliss\walls\data\backalley_01_gate.rvmat
5.000 590 verts 296 faces 2 tex
Resolution
5
Vertices
590
Faces
296
Height
3.5451

Named selections (10)

  • \dz\structures_bliss\walls\wall_backalley_01_l_1m_f.001
  • \dz\structures_bliss\walls\wall_backalley_01_l_1m_f.002
  • \dz\structures_bliss\walls\wall_backalley_01_l_1m_f.003
  • \dz\structures_bliss\walls\wall_backalley_01_l_1m_f.004
  • \dz\structures_bliss\walls\wall_backalley_01_l_1m_f.005
  • \dz\structures_bliss\walls\wall_backalley_01_l_1m_f.006
  • \dz\structures_bliss\walls\wall_backalley_01_l_1m_f.007
  • \dz\structures_bliss\walls\wall_backalley_01_l_1m_f.008
  • \dz\structures_bliss\walls\wall_backalley_01_l_1m_f.009
  • \dz\structures_bliss\walls\wall_backalley_01_l_1m_f.010

Textures

  • dz\structures_bliss\walls\data\backalley_01_l_gate_co.paa
  • dz\structures_bliss\walls\data\fence_ca.paa

Materials

  • dz\structures_bliss\walls\data\backalley_01_fence.rvmat
  • dz\structures_bliss\walls\data\backalley_01_gate.rvmat
Geometry 104 verts 78 faces 0 tex
Resolution
9999999827968
Vertices
104
Faces
78
Height
3.5340

Named selections (13)

  • component01
  • component02
  • component03
  • component04
  • component05
  • component06
  • component07
  • component08
  • component09
  • component10
  • component11
  • component12
  • component13

Named properties (2)

Name Value
map hide
physlayer fence
View Geometry 480 verts 720 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
480
Faces
720
Height
3.5250

Named selections (60)

  • component01
  • component02
  • component03
  • component04
  • component05
  • component06
  • component07
  • component08
  • component09
  • component10
  • component11
  • component12
  • component13
  • component14
  • component15
  • component16
  • component17
  • component18
  • component19
  • component20
  • component21
  • component22
  • component23
  • component24
  • component25
  • component26
  • component27
  • component28
  • component29
  • component30
  • component31
  • component32
  • component33
  • component34
  • component35
  • component36
  • component37
  • component38
  • component39
  • component40
  • component41
  • component42
  • component43
  • component44
  • component45
  • component46
  • component47
  • component48
  • component49
  • component50
  • component51
  • component52
  • component53
  • component54
  • component55
  • component56
  • component57
  • component58
  • component59
  • component60

Materials

  • dz\data\data\penetration\metalplate.rvmat
Fire Geometry 480 verts 720 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
480
Faces
720
Height
3.5250

Named selections (60)

  • component01
  • component02
  • component03
  • component04
  • component05
  • component06
  • component07
  • component08
  • component09
  • component10
  • component11
  • component12
  • component13
  • component14
  • component15
  • component16
  • component17
  • component18
  • component19
  • component20
  • component21
  • component22
  • component23
  • component24
  • component25
  • component26
  • component27
  • component28
  • component29
  • component30
  • component31
  • component32
  • component33
  • component34
  • component35
  • component36
  • component37
  • component38
  • component39
  • component40
  • component41
  • component42
  • component43
  • component44
  • component45
  • component46
  • component47
  • component48
  • component49
  • component50
  • component51
  • component52
  • component53
  • component54
  • component55
  • component56
  • component57
  • component58
  • component59
  • component60

Materials

  • dz\data\data\penetration\metalplate.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Prison_cell_NoDoor: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Prison_cell_NoDoor 0

No Sections in model.cfg.

Textures 3
  • dz\structures_bliss\walls\data\backalley_01_l_gate_co.paa
  • dz\structures_bliss\walls\data\fence_ca.paa
  • dz\structures_bliss\walls\data\new_wirefence_blade_ca.paa
Materials 4
  • dz\data\data\penetration\metalplate.rvmat
  • dz\structures_bliss\walls\data\backalley_01_fence.rvmat
  • dz\structures_bliss\walls\data\backalley_01_gate.rvmat
  • dz\structures_bliss\walls\data\new_wiredfence_blade.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures_bliss\underground\storage\proxy\prison_cell_nodoor.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures_bliss\underground\Storage\proxy\Prison_cell_NoDoor.p3d — use the copy button in the page header to paste it elsewhere.