Overview
wall_barricade1_10
Preview courtesy of Sam's Object Finder
LODs
9
Vertices
27,211
Faces
16,359
Textures
5
Materials
7
Size (X × Y × Z)
10.552 × 2.433 × 3.943 m

ODOL v54 · 681,747 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 37

Size

size_x
10.552 m
size_y
2.433 m
size_z
3.943 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
5.73770237
geometrysphere
5.501357079
sbsource
Visual
shadowoffset
—
minshadow
9

Mass

mass
20000
massreciprocal
0.00005
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Properties

damage
no

Bounds

bboxminposition
-5.326280117, -0.162287995, -1.949960113
bboxmaxposition
5.225410461, 2.271040201, 1.993407726
bboxminvisual
-5.326280117, -0.162287995, -1.949960113
bboxmaxvisual
5.225410461, 2.271040201, 1.993407726

Centers

boundingcenter
0, 0, 0
geometrycenter
0.026645184, 0.949713409, 0.404723883
centerofmass
-0.261866152, 0.762533009, -0.079144374
aimingcenter
0.026645184, 0.949713409, 0.404723883

ByteIndices

geometry
6
geometryfire
8
geometryview
7
Level of Detail 9
1.000 13,780 verts 8,138 faces 4 tex
Resolution
1
Vertices
13,780
Faces
8,138
Height
2.1211

Textures

  • dz\structures_bliss\walls\data\barricade_matal_co.paa
  • dz\structures_bliss\walls\data\barricade_old_co.paa
  • dz\structures_bliss\walls\data\barricade_wood_co.paa
  • dz\structures_bliss\walls\data\black_metal_co.paa

Materials

  • dz\structures_bliss\walls\data\barricade_matal.rvmat
  • dz\structures_bliss\walls\data\barricade_old.rvmat
  • dz\structures_bliss\walls\data\barricade_wood_co.rvmat
  • dz\structures_bliss\walls\data\black_metal.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 6,748 verts 3,550 faces 4 tex
Resolution
2
Vertices
6,748
Faces
3,550
Height
2.1153

Textures

  • dz\structures_bliss\walls\data\barricade_matal_co.paa
  • dz\structures_bliss\walls\data\barricade_old_co.paa
  • dz\structures_bliss\walls\data\barricade_wood_co.paa
  • dz\structures_bliss\walls\data\black_metal_co.paa

Materials

  • dz\structures_bliss\walls\data\barricade_matal.rvmat
  • dz\structures_bliss\walls\data\barricade_old.rvmat
  • dz\structures_bliss\walls\data\barricade_wood_co.rvmat
  • dz\structures_bliss\walls\data\black_metal.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 3,135 verts 1,581 faces 4 tex
Resolution
3
Vertices
3,135
Faces
1,581
Height
2.1045

Textures

  • dz\structures_bliss\walls\data\barricade_matal_co.paa
  • dz\structures_bliss\walls\data\barricade_old_co.paa
  • dz\structures_bliss\walls\data\barricade_wood_co.paa
  • dz\structures_bliss\walls\data\black_metal_co.paa

Materials

  • dz\structures_bliss\walls\data\barricade_matal.rvmat
  • dz\structures_bliss\walls\data\barricade_old.rvmat
  • dz\structures_bliss\walls\data\barricade_wood_co.rvmat
  • dz\structures_bliss\walls\data\black_metal.rvmat

Named properties (1)

Name Value
lodnoshadow 1
4.000 1,220 verts 636 faces 1 tex
Resolution
4
Vertices
1,220
Faces
636
Height
2.1194

Textures

  • dz\structures_bliss\walls\data\barricade_10m_mlod_co.paa

Materials

  • dz\structures_bliss\walls\data\barricade_10m_mlod.rvmat

Named properties (1)

Name Value
lodnoshadow 1
5.000 770 verts 364 faces 1 tex
Resolution
5
Vertices
770
Faces
364
Height
2.1194

Textures

  • dz\structures_bliss\walls\data\barricade_10m_mlod_co.paa

Materials

  • dz\structures_bliss\walls\data\barricade_10m_mlod.rvmat

Named properties (1)

Name Value
lodnoshadow 1
6.000 176 verts 86 faces 1 tex
Resolution
6
Vertices
176
Faces
86
Height
2.3825

Textures

  • dz\structures_bliss\walls\data\barricade_10m_mlod_co.paa

Materials

  • dz\structures_bliss\walls\data\barricade_10m_mlod.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 114 verts 88 faces 0 tex
Resolution
9999999827968
Vertices
114
Faces
88
Height
1.9492

Named selections (14)

  • component01
  • component02
  • component03
  • component04
  • component05
  • component06
  • component07
  • component08
  • component09
  • component10
  • component11
  • component12
  • component13
  • component14

Named properties (4)

Name Value
damage no
map hide
physlayer fence
autocenter 0
View Geometry 62 verts 96 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
62
Faces
96
Height
1.9325

Named selections (7)

  • component01
  • component02
  • component03
  • component04
  • component05
  • component06
  • component07
Fire Geometry 1,206 verts 1,820 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
1,206
Faces
1,820
Height
2.0468

Named selections (148)

  • component01
  • component02
  • component03
  • component04
  • component05
  • component06
  • component07
  • component08
  • component09
  • component10
  • component100
  • component101
  • component102
  • component103
  • component104
  • component105
  • component106
  • component107
  • component108
  • component109
  • component11
  • component110
  • component111
  • component112
  • component113
  • component114
  • component115
  • component116
  • component117
  • component118
  • component119
  • component12
  • component120
  • component121
  • component122
  • component123
  • component124
  • component125
  • component126
  • component127
  • component128
  • component129
  • component13
  • component130
  • component131
  • component132
  • component133
  • component134
  • component135
  • component136
  • component137
  • component138
  • component139
  • component14
  • component140
  • component141
  • component142
  • component143
  • component144
  • component145
  • component146
  • component147
  • component148
  • component15
  • component16
  • component17
  • component18
  • component19
  • component20
  • component21
  • component22
  • component23
  • component24
  • component25
  • component26
  • component27
  • component28
  • component29
  • component30
  • component31
  • component32
  • component33
  • component34
  • component35
  • component36
  • component37
  • component38
  • component39
  • component40
  • component41
  • component42
  • component43
  • component44
  • component45
  • component46
  • component47
  • component48
  • component49
  • component50
  • component51
  • component52
  • component53
  • component54
  • component55
  • component56
  • component57
  • component58
  • component59
  • component60
  • component61
  • component62
  • component63
  • component64
  • component65
  • component66
  • component67
  • component68
  • component69
  • component70
  • component71
  • component72
  • component73
  • component74
  • component75
  • component76
  • component77
  • component78
  • component79
  • component80
  • component81
  • component82
  • component83
  • component84
  • component85
  • component86
  • component87
  • component88
  • component89
  • component90
  • component91
  • component92
  • component93
  • component94
  • component95
  • component96
  • component97
  • component98
  • component99

Materials

  • dz\data\data\penetration\metalplate.rvmat
  • dz\data\data\penetration\wood.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Wall_Barricade1_10: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Wall_Barricade1_10 0

No Sections in model.cfg.

Textures 5
  • dz\structures_bliss\walls\data\barricade_10m_mlod_co.paa
  • dz\structures_bliss\walls\data\barricade_matal_co.paa
  • dz\structures_bliss\walls\data\barricade_old_co.paa
  • dz\structures_bliss\walls\data\barricade_wood_co.paa
  • dz\structures_bliss\walls\data\black_metal_co.paa
Materials 7
  • dz\data\data\penetration\metalplate.rvmat
  • dz\data\data\penetration\wood.rvmat
  • dz\structures_bliss\walls\data\barricade_10m_mlod.rvmat
  • dz\structures_bliss\walls\data\barricade_matal.rvmat
  • dz\structures_bliss\walls\data\barricade_old.rvmat
  • dz\structures_bliss\walls\data\barricade_wood_co.rvmat
  • dz\structures_bliss\walls\data\black_metal.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures_bliss\walls\wall_barricade1_10.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures_bliss\walls\Wall_Barricade1_10.p3d — use the copy button in the page header to paste it elsewhere.