Overview
sedandoors_codriver_police.p3d
Preview courtesy of Sam's Object Finder
LODs
9
Vertices
7,184
Faces
7,122
Textures
4
Materials
7
Size (X × Y × Z)
1.273 × 1.212 × 1.124 m

ODOL v54 · 359,682 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 37

Size

size_x
1.273 m
size_y
1.212 m
size_z
1.124 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-21.1581707
boundingsphere
1.050886035
geometrysphere
0.730727315
sbsource
Visual
shadowoffset
—
minshadow
9

Mass

mass
16
massreciprocal
0.0625
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-1.050885439, -0.371708184, -0.577238381
bboxmaxposition
0.22221145, 0.840017676, 0.546950698
bboxminvisual
-1.050885439, -0.371708184, -0.577238381
bboxmaxvisual
0.22221145, 0.840017676, 0.546950698

Centers

boundingcenter
0, 0, 0
geometrycenter
0.048777822, 0.227903157, 0.019864887
centerofmass
0.022032395, 0.22762686, 0.075805306
aimingcenter
0.048777822, 0.227903157, 0.019864887

ByteIndices

memory
6
geometry
5
geometryfire
8
geometryview
7
Level of Detail 9
1.000 2,760 verts 2,415 faces 4 tex
Resolution
1
Vertices
2,760
Faces
2,415
Height
1.0922

Named selections (8)

  • camo
  • camo_inside
  • chrome
  • dmgzone_doors
  • dmgzone_window
  • glass_codriver
  • new selection
  • zbytek

Textures

  • #(argb,8,8,3)color(0.85,0.85,0.85,1.0,co)
  • #(argb,8,8,3)color(1,1,1,1.0,co)
  • dz\structures\wrecks\vehicles\data\volha_police_decal_ca.paa
  • dz\vehicles\wheeled\civiliansedan\data\sedan_glass_ca.paa

Materials

  • dz\structures\wrecks\vehicles\data\volha_police_decal.rvmat
  • dz\vehicles\wheeled\civiliansedan\data\civiliansedan_cr.rvmat
  • dz\vehicles\wheeled\civiliansedan\data\glass.rvmat
  • dz\vehicles\wheeled\civiliansedan\data\glass_i.rvmat
  • dz\vehicles\wheeled\civiliansedan\data\police\civiliansedan.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 1,307 verts 966 faces 4 tex
Resolution
2
Vertices
1,307
Faces
966
Height
1.0929

Named selections (7)

  • camo
  • camo_inside
  • chrome
  • dmgzone_doors
  • dmgzone_window
  • glass_codriver
  • zbytek

Textures

  • #(argb,8,8,3)color(0.85,0.85,0.85,1.0,co)
  • #(argb,8,8,3)color(1,1,1,1.0,co)
  • dz\structures\wrecks\vehicles\data\volha_police_decal_ca.paa
  • dz\vehicles\wheeled\civiliansedan\data\sedan_glass_ca.paa

Materials

  • dz\structures\wrecks\vehicles\data\volha_police_decal.rvmat
  • dz\vehicles\wheeled\civiliansedan\data\civiliansedan_cr.rvmat
  • dz\vehicles\wheeled\civiliansedan\data\glass.rvmat
  • dz\vehicles\wheeled\civiliansedan\data\glass_i.rvmat
  • dz\vehicles\wheeled\civiliansedan\data\police\civiliansedan.rvmat

Named properties (1)

Name Value
lodnoshadow 1
4.000 243 verts 132 faces 4 tex
Resolution
4
Vertices
243
Faces
132
Height
1.0925

Named selections (6)

  • camo
  • chrome
  • dmgzone_doors
  • dmgzone_window
  • glass_codriver
  • zbytek

Textures

  • #(argb,8,8,3)color(0.85,0.85,0.85,1.0,co)
  • #(argb,8,8,3)color(1,1,1,1.0,co)
  • dz\structures\wrecks\vehicles\data\volha_police_decal_ca.paa
  • dz\vehicles\wheeled\civiliansedan\data\sedan_glass_ca.paa

Materials

  • dz\structures\wrecks\vehicles\data\volha_police_decal.rvmat
  • dz\vehicles\wheeled\civiliansedan\data\civiliansedan_cr.rvmat
  • dz\vehicles\wheeled\civiliansedan\data\glass.rvmat
  • dz\vehicles\wheeled\civiliansedan\data\glass_i.rvmat
  • dz\vehicles\wheeled\civiliansedan\data\police\civiliansedan.rvmat

Named properties (1)

Name Value
lodnoshadow 1
6.000 45 verts 23 faces 3 tex
Resolution
6
Vertices
45
Faces
23
Height
1.0565

Named selections (6)

  • camo
  • chrome
  • dmgzone_doors
  • dmgzone_window
  • glass_codriver
  • zbytek

Textures

  • #(argb,8,8,3)color(0.85,0.85,0.85,1.0,co)
  • dz\structures\wrecks\vehicles\data\volha_police_decal_ca.paa
  • dz\vehicles\wheeled\civiliansedan\data\sedan_glass_ca.paa

Materials

  • dz\structures\wrecks\vehicles\data\volha_police_decal.rvmat
  • dz\vehicles\wheeled\civiliansedan\data\glass.rvmat
  • dz\vehicles\wheeled\civiliansedan\data\police\civiliansedan.rvmat

Named properties (1)

Name Value
lodnoshadow 1
View-Pilot 2,760 verts 3,507 faces 4 tex
Resolution
1100
Vertices
2,760
Faces
3,507
Height
1.0922

Named selections (7)

  • camo
  • chrome
  • dmgzone_doors
  • dmgzone_window
  • glass_codriver
  • new selection
  • zbytek

Textures

  • #(argb,8,8,3)color(0.85,0.85,0.85,1.0,co)
  • #(argb,8,8,3)color(1,1,1,1.0,co)
  • dz\structures\wrecks\vehicles\data\volha_police_decal_ca.paa
  • dz\vehicles\wheeled\civiliansedan\data\sedan_glass_ca.paa

Materials

  • dz\structures\wrecks\vehicles\data\volha_police_decal.rvmat
  • dz\vehicles\wheeled\civiliansedan\data\civiliansedan_cr.rvmat
  • dz\vehicles\wheeled\civiliansedan\data\glass.rvmat
  • dz\vehicles\wheeled\civiliansedan\data\glass_i.rvmat
  • dz\vehicles\wheeled\civiliansedan\data\police\civiliansedan.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 32 verts 48 faces 0 tex
Resolution
9999999827968
Vertices
32
Faces
48
Height
1.0873

Named selections (5)

  • component01
  • component02
  • component03
  • component04
  • doors_codriver

Named properties (2)

Name Value
autocenter 0
drawimportance 12
Memory 9 verts 6 faces 0 tex
Resolution
9.999999869911E+14
Vertices
9
Faces
6
Height
1.2117

Other named selections (3)

View Geometry 10 verts 9 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
10
Faces
9
Height
0.6718

Named selections (2)

  • component01
  • doors_codriver

Named properties (1)

Name Value
lodnoshadow 1
Fire Geometry 18 verts 16 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
18
Faces
16
Height
1.1163

Named selections (5)

  • component01
  • component02
  • dmgzone_doors
  • dmgzone_window
  • glass_codriver

Materials

  • dz\data\data\penetration\armor_3mm_plate.rvmat
  • dz\data\data\penetration\glassplate.rvmat

Named properties (1)

Name Value
lodnoshadow 1
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class sedanDoors_coDriver_police: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · sedanDoors_coDriver_police 0

No Sections in model.cfg.

Textures 4
  • #(argb,8,8,3)color(0.85,0.85,0.85,1.0,co)
  • #(argb,8,8,3)color(1,1,1,1.0,co)
  • dz\structures\wrecks\vehicles\data\volha_police_decal_ca.paa
  • dz\vehicles\wheeled\civiliansedan\data\sedan_glass_ca.paa
Materials 7
  • dz\data\data\penetration\armor_3mm_plate.rvmat
  • dz\data\data\penetration\glassplate.rvmat
  • dz\structures\wrecks\vehicles\data\volha_police_decal.rvmat
  • dz\vehicles\wheeled\civiliansedan\data\civiliansedan_cr.rvmat
  • dz\vehicles\wheeled\civiliansedan\data\glass.rvmat
  • dz\vehicles\wheeled\civiliansedan\data\glass_i.rvmat
  • dz\vehicles\wheeled\civiliansedan\data\police\civiliansedan.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\vehicles\wheeled\civiliansedan\proxy\sedandoors_codriver_police.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\vehicles\wheeled\civiliansedan\proxy\sedanDoors_coDriver_police.p3d — use the copy button in the page header to paste it elsewhere.